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|title=Animal Crossing
|title=Animal Crossing
|image=AnimalCrossing box.jpg
|image=AnimalCrossing box.jpg
|developer=[[Nintendo]]
|developer=[[Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|genre=[[Simulation]]
|genre=[[Simulation]]
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[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Nintendo Entertainment Analysis and Development]]
[[Category:Simulation]]
[[Category:Simulation]]
[[Category:Nintendo GameCube]]
[[Category:Nintendo GameCube]]

Revision as of 05:07, 14 April 2008

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Animal Crossing (どうぶつの森E+, Animal Forest E+) is a video game created for the Nintendo GameCube. In Japan, it is a follow-up to the widely successful Nintendo 64 game Animal Forest (どうぶつの森). It isn't directly a sequel, but rather the game itself with new features added and certain things changed. Animal Crossing is the first game compatible with the short-lived e-Reader.

Animal Crossing is a real-life simulation video game. It revolves around you – the player – as you live day-by-day in a town full of animals. However, up to four humans can live in a town at a time. Just like the real world players must run errands, earn money, and even pay debt. This game then birthed a sequel with the Nintendo DS game, Animal Crossing: Wild World (おいでよどうぶつの森, Come to Animal Forest).

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