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{{Header Nav|game=Banjo-Kazooie}}
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{{control selector|GameCube,XBLA}}
== Hedge maze ==
[[File:Banjo-Kazooie MMM Hedge Maze.png|thumb|right|The Mad Monster Mansion hedge maze]]
The hedge maze is located to the left.  You will need to enter it at least once to collect any notes or tokens located in the maze.
The ghostly enemies in the maze are invincible to normal attacks.  They can be dodged by rolling under them, or by
==Jiggies==
==Jiggies==
# Go around the haunted house to a cellar, then use Kazooie's Rock-breaker attack {{(}}{{control|{{gc|A}}{{plus}}{{gc|L}} or {{gc|R}}|}}{{)}} on the celler door to break in.  There's a ghost in the cellar, so use the Indestructible move that Bottles taught Kazooie {{(}}{{control|{{gc|L}} or {{gc|R}}{{plus}}{{gc|Right|Control}}|}}{{)}} to destroy the ghost (gold feathers needed). Go to the last barrel on the left and use the punch attack to break the barrel open, and the jiggy will appear.
# Go around the haunted house to a cellar, then use Kazooie's Rock-breaker attack {{(}}{{control|{{gc|A}}{{plus}}{{gc|L}} or {{gc|R}}|}}{{)}} on the celler door to break in.  There's a ghost in the cellar, so use the Indestructible move that Bottles taught Kazooie {{(}}{{control|{{gc|L}} or {{gc|R}}{{plus}}{{gc|Right|Control}}|}}{{)}} to destroy the ghost (gold feathers needed). Go to the last barrel on the left and use the punch attack to break the barrel open, and collect the jiggy.
# Collect every Jinjo.
# Go all the way to the top of the roof, use the super-jump pad to go into the chimney, and you'll end up in the dining room's fireplaceTouching the wooden floor will cause the floorboards to creak, waking up the ghost that's protecting the JiggyTo prevent this, jump onto the chairs, and then onto the table. Grab the jiggy while Napper is still asleep.
# Go all the way to the top of the roof, use the super-jump pad to go into the chimney, and you'll end up in the other side of the dining room.  Jump on to the chairs, which causes the floorboards creak, and the floor will wake up the ghost that's protecting the jiggyIf you mess up, try again by exiting the building, and re-entering by climbing onto the roof. If you succeed, you'll get the jiggy while the ghost and the witch yell.
# A shed is behind the manor.  Use the punch attack, or the peck attack {{(}}{{control|{{gc|A}}{{plus}}{{gc|X}} or just {{gc|X}}|}}{{)}} by the door to break it open.  Jump onto the glass that has the jiggy, move the glass around to get the letters <code>BANJOKAZOOIE</code>, but be careful: there's a moving ghost that'll knock you off. Touching the red witch squares will cause you to lose a part of your energy. The glass will disappear once you finish the phrase.  
# Behind the manor, is a shed.  Use the punch attack, or the peck attack {{(}}{{control|{{gc|A}}{{plus}}{{gc|X}} or just {{gc|X}}|}}{{)}} by the door to break it open.  Jump onto the glass that has the jiggy, move the glass around to get the letters <code>BANJOKAZOOIE</code>, but be careful: there's a moving ghost that'll knock you off. If you land on the fat, ugly witch squares, you'll lose a part of your energy. If you lose all of your energy, you'll die, and go back to the starting point.
# After entering go to your left to a swamp like area. Proceed up winding stairs till you see the clock switch. Bust it then grab the speedy shoes and head toward the mansion. Once there go to the back and jump onto the organ. Follow the hand playing and get the Jiggy.
# After entering go to your left to a swamp like area. Proceed up winding stairs till you see the clock switch. Bust it then grab the speedy shoes and head toward the mansion. Once there go to the back and jump onto the organ. Follow the hand playing and get the jiggie.
# Look for a well beyond the mansion's shed and jump inside. Look into the bucket and at the bottom is the jiggie. An easier method is to turn into a pumpkin, and enter by a hole next to the bottom of the well. The puzzle piece will be in the same place.
# Look for a well northeast of the mansion and jump inside. Look into the bucket and at the bottom is the jiggie. The easier method is to turn into a pumpkin. Look for a hole next to the bottom of the well. The puzzle piece will be in the same place.
# Go to the cemetery and you will see many yellow pots. Fill each one with an egg to get a puzzle piece.
# Go to the cemetery and you will see many yellow pots. Fill with eggs until flowers sprout up. Fill all them up to get a puzzle piece.
# While in the cemetery jump onto the roof of the church.  Enter the clock by jumping towards the steeple and circling around outside it, and use the shock jump pad to reach the top. Climb the pole and jump into the air to get the jiggy.  
# While in the cemetery jump onto the roof of the church building going all the way up until you see a shock jump pad. It will take you to the very top. Climb the pole,you puzzle piece awaits.
# Make sure all glass windows on the house are broken.  Once ready, collect at least 20 mumbo tokens, and change into the pumpkin form; to reach the hut, do a backflip near the broken part of the wall. Find a small opening between the church graveyard and maze and enter it. Climb the hedge ramp and reach the roof of the mansion  Enter the window on the far side, and jump into the toilet. It swirls you down where you can get your puzzle piece. Exit the toilet by the same route you entered.
# Change into the pumpkin the go to the maze. Find a small opening and climb the ramp type hedge till you are on the roof. Before hand you needed to beak bust the glass windows. Jump into the toilet. It swirls you down then you get you puzzle piece.
# As a pumpkin, find the storm drain on the front and right of the mansion and fall in it. You will collect the jiggy on the downward trip. 
# While you are still a pumpkin find the storm drain then simply fall in it.
# Collect every Jinjo (see below)


==Jingos==
==Jingos==
Pink: Inside a barrel in the cellar.
*Pink: Inside a barrel in the cellar.
Orange: Run through the maze.
*Orange: Run through the maze.
Light Blue: In The Middle of the pond
*Light Blue: In The middle of the pond, reachable by shock jumping.
Yellow: Go on to the roof all the way to the top then break one of the biggest windows. Use the spring jump pad to get to the top of the bed.
*Yellow: Go on to the roof all the way to the top then break one of the biggest windows. Use the spring jump pad to get to the top of the bed.
Light Green: On The roof of the house
*Light Green: On the roof of the house
 
== Notes ==
* 4 at start
* In the hedge maze:
** 2 on the left
** 2 on the right, left of the gate
** 2 in the middle
* 4 along pool
* 4 on pues within the church
* 2 on organ pedals
* 4 on organ pipes
* 3 left of back building
* 4 on building at the back
* 4 in back building
* 4 surrounding well
* 7 inside well
* 8 in the front room, on the chairs
* 4 in the wine cellar
* 4 on the lower roof
* 4 on upper roof
* 9 in upper front room
* 4 in upper back bedroom
* 10 on church roof
* 4 on church steeple
* 2 in Mumbo's hut
* 5 in the barrel (requires pumpkin form)
 
== Tokens ==
* One in far side of hedge maze
* One in alcove near pool
* Behind a gravestone
* One on organ's seat
*One at the top of the church
* One on building at the back
* Inside the well
* One in the wine cellar, next to the jiggy
* One in isolated section of hedge maze
* One in the church clock
 
== Empty honeycombs ==
* In the church, climb to the top of the organ, and look at the left sconce.  Jump on it, and fly to the top.
* As a pumpkin, enter the back upper room, and crawl under the broken floor.


== Gruntilda pad ==


The Gruntilda pad is located in the church.  You can reach it by jumping to the sconce on the left and flying to the top of the room.  It creates a jiggy in the eye of Gruntilda's face.


{{Footer Nav|game=Banjo-Kazooie|prevpage=Gobi's Valley|nextpage=Rusty Bucket Bay}}
{{Footer Nav|game=Banjo-Kazooie|prevpage=Gobi's Valley|nextpage=Rusty Bucket Bay}}

Revision as of 22:31, 16 December 2009

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Control selector Select controller:
GameCube,XBLA

Hedge maze

File:Banjo-Kazooie MMM Hedge Maze.png
The Mad Monster Mansion hedge maze

The hedge maze is located to the left. You will need to enter it at least once to collect any notes or tokens located in the maze.

The ghostly enemies in the maze are invincible to normal attacks. They can be dodged by rolling under them, or by

Jiggies

  1. Go around the haunted house to a cellar, then use Kazooie's Rock-breaker attack (A button+L button or R button) on the celler door to break in. There's a ghost in the cellar, so use the Indestructible move that Bottles taught Kazooie (L button or R button+Right control) to destroy the ghost (gold feathers needed). Go to the last barrel on the left and use the punch attack to break the barrel open, and collect the jiggy.
  2. Go all the way to the top of the roof, use the super-jump pad to go into the chimney, and you'll end up in the dining room's fireplace. Touching the wooden floor will cause the floorboards to creak, waking up the ghost that's protecting the Jiggy. To prevent this, jump onto the chairs, and then onto the table. Grab the jiggy while Napper is still asleep.
  3. A shed is behind the manor. Use the punch attack, or the peck attack (A button+X button or just X button) by the door to break it open. Jump onto the glass that has the jiggy, move the glass around to get the letters BANJOKAZOOIE, but be careful: there's a moving ghost that'll knock you off. Touching the red witch squares will cause you to lose a part of your energy. The glass will disappear once you finish the phrase.
  4. After entering go to your left to a swamp like area. Proceed up winding stairs till you see the clock switch. Bust it then grab the speedy shoes and head toward the mansion. Once there go to the back and jump onto the organ. Follow the hand playing and get the Jiggy.
  5. Look for a well beyond the mansion's shed and jump inside. Look into the bucket and at the bottom is the jiggie. An easier method is to turn into a pumpkin, and enter by a hole next to the bottom of the well. The puzzle piece will be in the same place.
  6. Go to the cemetery and you will see many yellow pots. Fill each one with an egg to get a puzzle piece.
  7. While in the cemetery jump onto the roof of the church. Enter the clock by jumping towards the steeple and circling around outside it, and use the shock jump pad to reach the top. Climb the pole and jump into the air to get the jiggy.
  8. Make sure all glass windows on the house are broken. Once ready, collect at least 20 mumbo tokens, and change into the pumpkin form; to reach the hut, do a backflip near the broken part of the wall. Find a small opening between the church graveyard and maze and enter it. Climb the hedge ramp and reach the roof of the mansion Enter the window on the far side, and jump into the toilet. It swirls you down where you can get your puzzle piece. Exit the toilet by the same route you entered.
  9. As a pumpkin, find the storm drain on the front and right of the mansion and fall in it. You will collect the jiggy on the downward trip.
  10. Collect every Jinjo (see below)

Jingos

  • Pink: Inside a barrel in the cellar.
  • Orange: Run through the maze.
  • Light Blue: In The middle of the pond, reachable by shock jumping.
  • Yellow: Go on to the roof all the way to the top then break one of the biggest windows. Use the spring jump pad to get to the top of the bed.
  • Light Green: On the roof of the house.

Notes

  • 4 at start
  • In the hedge maze:
    • 2 on the left
    • 2 on the right, left of the gate
    • 2 in the middle
  • 4 along pool
  • 4 on pues within the church
  • 2 on organ pedals
  • 4 on organ pipes
  • 3 left of back building
  • 4 on building at the back
  • 4 in back building
  • 4 surrounding well
  • 7 inside well
  • 8 in the front room, on the chairs
  • 4 in the wine cellar
  • 4 on the lower roof
  • 4 on upper roof
  • 9 in upper front room
  • 4 in upper back bedroom
  • 10 on church roof
  • 4 on church steeple
  • 2 in Mumbo's hut
  • 5 in the barrel (requires pumpkin form)

Tokens

  • One in far side of hedge maze
  • One in alcove near pool
  • Behind a gravestone
  • One on organ's seat
  • One at the top of the church
  • One on building at the back
  • Inside the well
  • One in the wine cellar, next to the jiggy
  • One in isolated section of hedge maze
  • One in the church clock

Empty honeycombs

  • In the church, climb to the top of the organ, and look at the left sconce. Jump on it, and fly to the top.
  • As a pumpkin, enter the back upper room, and crawl under the broken floor.

Gruntilda pad

The Gruntilda pad is located in the church. You can reach it by jumping to the sconce on the left and flying to the top of the room. It creates a jiggy in the eye of Gruntilda's face.