Editing City of Heroes/Inspirations
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Inspirations temporarily boost your abilities. Each inspiration is respresented by a colored square in your inspiration tray. If you hover the mouse over an inspiration, its name will pop up. By right clicking on an inspiration, you can learn more about it. There are seven types of inspiration, and each is available in three sizes: small, medium, and large. | |||
Inspirations temporarily boost your abilities. Each inspiration is | |||
The small version of each inspiration can be purchased from your contacts. Some are available immediately, and others only after you have completed some missions for that contact. Each inspiration costs 50 influence, except for Awakens, which cost 250. Inspirations can also be received from defeated enemies. Because they are dropped so frequently by defeated enemies, they are considered disposable and cannot be sold to stores. You can give an inspiration to another player by dragging it from your inspiration tray and dropping it on the other hero. Inspirations may also be traded using the trade window. | The small version of each inspiration can be purchased from your contacts. Some are available immediately, and others only after you have completed some missions for that contact. Each inspiration costs 50 influence, except for Awakens, which cost 250. Inspirations can also be received from defeated enemies. Because they are dropped so frequently by defeated enemies, they are considered disposable and cannot be sold to stores. You can give an inspiration to another player by dragging it from your inspiration tray and dropping it on the other hero. Inspirations may also be traded using the trade window. | ||
A level 1 hero can only carry four inspirations at a time. Higher level heroes can carry many more. | A level 1 hero can only carry four inspirations at a time. Higher level heroes can carry many more. | ||
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== | == The seven types == | ||
Accuracy - increases your accuracy when you attack, and your perception. | |||
Level One: Insight: 25% bonus | |||
Level Two: Keen Insight: 33% bonus | |||
Level Three: Uncanny Insight: 50% bonus | |||
Damage - increases the damage you inflict when you attack | |||
Level One: Enrage: 25% bonus | |||
Level Two: | |||
Level Three: | |||
Defense - increases your defense, making it harder for you to be hit | |||
Level One: Luck: 25% bonus | |||
Level Two: | |||
Level Three: Phenomenal Luck: 50% bonus | |||
Endurance - recovers a portion of your endurance | |||
Health heals a portion of your health | Level One: Catch a Breath: regain 25% of your endurance | ||
Level Two: | |||
Level Three: | |||
Health - heals a portion of your health | |||
Level One: Respite: heals 25% of your health | |||
Level Two: | |||
Level Three: | |||
Break Free - frees you from status effect attacks | |||
Level One: Break Free | |||
Level Two: | |||
Level Thee: | |||
Awaken - returns you to consciousness without a trip to the hospital. Has no effect on xp debt. | |||
Level One: Awaken | |||
Level Two: Bounce Back | |||
Level Thee: | |||