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[[File:DQ6 Cave North of Amor.png|thumb]] | [[File:DQ6 Cave North of Amor.png|thumb]] | ||
It is recommended that you kill a Metal Slime while you are on the second floor; they give out 1350 EXP, and are much easier to kill with three party members than they are with two. Use the Lucida Shard on any Babygoyles you find, as well; You don't want their Fireballs draining your HP & MP. | |||
When you kill a Metal Slime, Milly will skyrocket all the way up to Level 8 and become much stronger than before. Additionally, this specific floor has a 12% of catching the enemy by surprise, instead of the standard 3%. | |||
This is not mandatory however, not even in the SNES version. Skipping this opportunity just means that you may have to fight more enemies before being able to take on that one Chapter 3 boss. | In fact, if you wish to be truly efficient about it, you would literally run around on Floor 2, running away from ''every single encounter'' until you finally find (and kill) a Metal Slime. It sounds unorthodox, which is why the exact math will be given on the bottom of the page... But to sum up, it's faster to do that than it is to simply fight every enemy until you gain 1350 EXP. This is not mandatory however, not even in the SNES version. Skipping this opportunity just means that you may have to fight more enemies before being able to take on that one Chapter 3 boss. | ||
Whatever you decide to do, get the [[File:Dragon Warrior 3 SNES Small Medal.png]] <span style="color:green">8th Mini Medal</span> first, then the Edged Boomerang, then the 410G. Do not get any of the other treasures until you have slain the boss; all enemies in this dungeon will disappear upon the Grrrgoyle's defeat. Speaking of which... | Whatever you decide to do, get the [[File:Dragon Warrior 3 SNES Small Medal.png]] <span style="color:green">8th Mini Medal</span> first, then the Edged Boomerang, then the 410G. Do not get any of the other treasures until you have slain the boss; all enemies in this dungeon will disappear upon the Grrrgoyle's defeat. Speaking of which... | ||
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Based on the above information, and the fact that Metal Slimes can spawn anywhere from 4-6 HP (4-5, if playing the Remakes), Kuneo made a simulator to calculate the odds of killing a Metal Slime. | Based on the above information, and the fact that Metal Slimes can spawn anywhere from 4-6 HP (4-5, if playing the Remakes), Kuneo made a simulator to calculate the odds of killing a Metal Slime. | ||
After 1 Battle: 7.4% | After 1 Battle: 7.4% | ||
After 5 Battles: 32% | After 5 Battles: 32% | ||
After 10 Battles: 53.7% | After 10 Battles: 53.7% | ||
After 15 Battles: 68.5% | After 15 Battles: 68.5% | ||
After 20 Battles: 78.6% | After 20 Battles: 78.6% | ||
After 30 Battles: 90.1% | After 30 Battles: 90.1% | ||
After 40 Battles: 95.4% | After 40 Battles: 95.4% | ||
Note that there are diminishing returns for every battle you fight | Note that there are diminishing returns for every battle you fight. That's just the nature of percentages. Also note that Kuneo failed to account for the 12% chance of pre-emptive attacks. For that reason, your success rate will probably be slightly higher.}} | ||
{{Footer Nav|game=Dragon Quest VI: Realms of Revelation|prevpage=Somnia (Real World)|nextpage=Moonmirror Tower}} | {{Footer Nav|game=Dragon Quest VI: Realms of Revelation|prevpage=Somnia (Real World)|nextpage=Moonmirror Tower}} |