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(Cleanup)
(Cleanup)
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{{needcontrols|GameCube}}
{{All Game Nav|game=Geist}}


{{All Game Nav|game=Geist}}
* '''{{button|Control|Control stick}}/{{button|Cstick|C-stick}}''': Move forward/back/left/right
Control Stick:              Can be switched with C-stick <br>
* {{button|Dpad|D-pad}}:
Move forward/back/left/right <br>
** {{button|Dpad-up|D-pad up}}: Review objectives
Control Pad: <br>
** {{button|Dpad-down|D-pad down}}: Game statistics
*   Up: Review objectives <br>
** {{button|Dpad-left|D-pad left}}: Map
*   Down: Game stats <br>
** {{button|Dpad-right|D-pad right}}: Inventory
*   Left: Map <br>
* {{button|L-button|L-button}}:
*   Right: Inventory <br>
** Ghost: Jump/Float
L button: <br>
** Person/Animal: Host's special function
*   Ghost: Jump/Float <br>
* {{button|R-button|R-button}}: Fire equipped weapon
*   Person/Animal: Host's special function <br>
* {{button|A-button|A-button}}:
R button: <br>
** Object: Perform special function
*  Fires equipped weapon <br>
** Ghost: Possess object, person, animal
A button: <br>
** Host: Interact with object
*   Object: Perform special function <br>
* {{button|B-button|B-button}}:
*   Ghost: Possess object, person, animal <br>
** Exit possession
*   Host: Interact with object <br>
** Cancel command
B button: <br>
* {{button|Y-button|Y-button}}:
*   Exit possession <br>
** Draw weapon
*   Cancel command <br>
** Reload weapon
Y button: <br>
** Hold to lower weapon
*   Draw weapon <br>
* {{button|Z-button|Z-button}}: Secondary fire (if possible)
*   Reload weapon <br>
* {{button|Start|Start}}:
*   Hold to lower weapon <br>
** Access pause menu
Z button: <br>
** Skip cinematics after being viewed once
*    Secondary fire (if possible) <br>
C-stick:              Can be switched with Analog stick <br>
*   Look up/down/left/right <br>
Start: <br>
*   Access pause menu <br>
*   Skip cinematics after being viewed once <br>


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<div style="text-align: center;">

Revision as of 09:51, 16 July 2006

Template:All Game Nav