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(tabled controls)
(fix FN)
 
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{{Header Nav|game=Geist}}
{{Header Nav|game=Geist}}
==General==
{|{{prettytable}}
{|{{prettytable}}
!colspan="2" style="background-color:#888888;color:#ffffff"| General
|-
! Control
! Control
! Action
! Action
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! {{gc|Start}}
! {{gc|Start}}
| Access pause menu, Skip cinematics after being viewed once.
| Access pause menu, Skip cinematics after being viewed once.
|-
! {{gc|A}}
| Special function with items
|-
|-
! {{gc|B}}
! {{gc|B}}
| Cancel Command
| Cancel Command
|-
|}
!colspan="2" style="background-color:#888888;color:#ffffff"| Ghost
 
==Ghost==
{|{{prettytable}}
! Control
! Action
|-
|-
! {{gc|L}}
! {{gc|L}}
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! {{gc|B}}
! {{gc|B}}
| Exit possessed host
| Exit possessed host
|-
|}
!colspan="2" style="background-color:#888888;color:#ffffff"| Object
 
|-
==Person or animal==
! {{gc|A}}
{|{{prettytable}}
| Special function
! Control
|-
! Action
!colspan="2" style="background-color:#888888;color:#ffffff"| Person or Animal
|-
|-
! {{gc|A}}
! {{gc|A}}
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! {{gc|L}}
! {{gc|L}}
| Special function
| Special function
|-
|}
!colspan="2" style="background-color:#888888;color:#ffffff"| Armed person only
 
==Armed person only==
{|{{prettytable}}
! Control
! Action
|-
|-
! {{gc|Y}}
! {{gc|Y}}
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|}
|}


{{Footer Nav|game=Geist|prevpage=Getting Started|nextpage=Characters}}
{{Footer Nav|game=Geist|prevpage=Gameplay|nextpage=Characters}}

Latest revision as of 20:08, 3 June 2021

General[edit]

Control Action
Neutral control Neutral cstick Movement
Up dpad Review objectives
Down dpad Game statistics
Left dpad Map
Right dpad Inventory
Start button Access pause menu, Skip cinematics after being viewed once.
A button Special function with items
B button Cancel Command

Ghost[edit]

Control Action
L button Jump (hold to float)
A button Possess host, drain plant energy, use slipstreams
B button Exit possessed host

Person or animal[edit]

Control Action
A button Interact with objects and other hosts
L button Special function

Armed person only[edit]

Control Action
Y button Draw weapon, reload, hold to lower weapon
R button Fire, raise weapon
Z button Secondary fire