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== Armored Cyclops == | == Armored Cyclops == | ||
Heavily armored and smart to boot, the armored Cyclops is a fierce opponent. In order to properly attack the beast, Kratos must first get past the | Heavily armored and smart to boot, the armored Cyclops is a fierce opponent. In order to properly attack the beast, Kratos must first get past the Cyclpos's armor. Powerful blows with the Gauntlet of Zeus do the trick. Once the Cyclops has been stripped of it's armor it's time to hack and slash. | ||
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== Armored Minotaur == | == Armored Minotaur == | ||
The one flaw in the Minotaur is | The one flaw in the Minotaur is it's lack in defense. The armored Minotaur correts that. Layered with a thick coat of armor, this Minotaur is ready for whatever Kratos has to offer. But the armor isn't on too tight and can be removed with some magic or a powerful attack. Once the armors gone it's time to take this beast to the slaughter. | ||
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== Banshee == | == Banshee == | ||
Legendary screamers, Banshee voices are enough to ruptuer eardrums and give even Kratos a migraine. But a | Legendary screamers, Banshee voices are enough to ruptuer eardrums and give even Kratos a migraine. But a Bnashee is more than just a powerful set of lungs. Their half-women, half-serpent bodies act like giant whips, delivering heavy block-breaking blows. | ||
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== Basilisk == | == Basilisk == | ||
A massive beast of legend, the Basilisk is a mixture of vicious animals. Unleashed upon the city of Attica, it crawls over buildings devouring civilians and soliders alike. More than once it torments Kratos with | A massive beast of legend, the Basilisk is a mixture of vicious animals. Unleashed upon the city of Attica, it crawls over buildings devouring civilians and soliders alike. More than once it torments Kratos with it's mammoth jaws, colossal claws and blazing breath. Luckily, most of the monster's attacks can be blocked or evaded. If Kratos can successfully execute a few combos and activate the Basilisk's Context-Sensitive action, he's in the clear. | ||
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== Charon == | == Charon == | ||
The ferryman of the dead, Charon is just as menacing as one would expect. Cold, cruel and intense, Charon is unbeatable the first time Kratos fights him. The ferryman's blurring speed makes him nearly impossible to touch and his long scythe has an incredible reach. It isn't until Kratos has gained some | The ferryman of the dead, Charon is just as menacing as one would expect. Cold, cruel and intense, Charon is unbeatable the first time Kratos fights him. The ferryman's blurring speed makes him nearly impossible to touch and his long scythe has an incredible reach. It isn't until Kratos has gained some netherworl experience and obtained the Gauntlet of Zeus that he is able to make a stand against Charon. | ||
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== Cursed Harpy == | == Cursed Harpy == | ||
Real female fatales, Cursed | Real female fatales, Cursed Harpis dive bomb their adversaries using their talons to rip flesh from bone. Their fluttery movements make them difficult to track, but not impossible. Sweep them away quicly via area attacks. | ||
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== Cyclops == | == Cyclops == | ||
Servents of the King of Persia, these towering creaturesaren't know to be the smartest bunch. The one thing they do know is how to fightand they display their mightbefore Kratos on a number of occasions. Their thick hind acts as natural armor, while their arms act like mallets, crushing their small targets. But, the one-eyed beasts' large size slows them, often leaving them open to counterattacks. | |||
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== Death Knight == | == Death Knight == | ||
Brothers of the Hyperion Guards, Death Knights are huge demons tha excel in defense. Unlike their weaker relatives, Death Knights also have powerful offensive | Brothers of the Hyperion Guards, Death Knights are huge demons tha excel in defense. Unlike their weaker relatives, Death Knights also have powerful offensive manuvers. Their equipped shield can be dispelled by a powerful combo or by unleashing Efreet, but it returns quickly. | ||
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== Fire Guard == | == Fire Guard == | ||
Protecters of Helios' sacred temple, the Fire Guards are determined creatures armed with fiery blades. They are able to cut through combos like butter and their powerful jumping attack can shatter Kratos's standard block. | Protecters of Helios 's sacred temple, the Fire Guards are determined creatures armed with fiery blades. They are able to cut through combos like butter and their powerful jumping attack can shatter Kratos's standard block. | ||
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== Harpy == | == Harpy == | ||
Half-female, half-bird and all trouble, Harpies act in flocks and attack their prey in groups rather than attacking individually. Like their smaller counterpart, Harpies use diving attacks, taking turns so that at any given point that any of the | Half-female, half-bird and all trouble, Harpies act in flocks and attack their prey in groups rather than attacking individually. Like their smaller counterpart, Harpies use diving attacks, taking turns so that at any given point that any of the Hapies in the flock is attacking. | ||
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== Hoplite Archer == | == Hoplite Archer == | ||
Usually stationed just out of reach, Hoplite Archers give | Usually stationed just out of reach, Hoplite Archers give spport to ground troops. Their fiendish arrows rain down onto their targets, forcing them to keep on the move to stay alive. | ||
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== Hyperion Guard == | == Hyperion Guard == | ||
The Hyperion Guard protects the Temple of Helios' most inner chambers its seemingly impenetrable defense is all the Guard has going for itself. Once its shield is destroyed with either a powerful combo or magic attack, the Guard doesn't stand a chance agaibst | The Hyperion Guard protects the Temple of Helios's most inner chambers its seemingly impenetrable defense is all the Guard has going for itself. Once its shield is destroyed with either a powerful combo or magic attack, the Guard doesn't stand a chance agaibst Kraots's inevitable onslaught. | ||
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