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| rowspan=2 | PipeBomb || £800 || 1 || 1500 || max 2 || - || special | | rowspan=2 | PipeBomb || £800 || 1 || 1500 || max 2 || - || special | ||
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|colspan=6| Functions as a proximity mine, and detonates when enough zombies are nearby. In addition to the primary blast, releases some pieces of shrapnel that inflict light damage. Demolitionists can carry additional pipebombs as they improve their perk level | |colspan=6| Functions as a proximity mine, and detonates when enough zombies are nearby. In addition to the primary blast, releases some pieces of shrapnel that inflict light damage. Demolitionists can carry additional pipebombs as they improve their perk level. | ||
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| rowspan=2 |Combat armour || £300 || {{n/a}} || {{n/a}} || {{n/a}} || {{n/a}} || {{n/a}} | | rowspan=2 |Combat armour || £300 || {{n/a}} || {{n/a}} || {{n/a}} || {{n/a}} || {{n/a}} |