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* Gordos deal three bars of damage. | * Gordos deal three bars of damage. | ||
=== | ===Green Greens=== | ||
* Bront Burts are replaced by Koozers, which move much faster. | * Bront Burts are replaced by Koozers, which move much faster. | ||
* Cappies are replaced by Bloppers, which rapidly shoots damaging frosting around it. | * Cappies are replaced by Bloppers, which rapidly shoots damaging frosting around it. | ||
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* Whispy Woods drops Gordos as well as apples. | * Whispy Woods drops Gordos as well as apples. | ||
=== | ===Castle Lololo=== | ||
* Boolers are replaced by Gaspars. | * Boolers are replaced by Gaspars. | ||
* Chuckies are replaced by Hurlies, which appear much quickly and in higher numbers. | * Chuckies are replaced by Hurlies, which appear much quickly and in higher numbers. | ||
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* Lololo and Lalala are much faster. | * Lololo and Lalala are much faster. | ||
=== | ===Float Islands=== | ||
* Every Maxim Tomatoes in the level are replaced by Pep Brews. | * Every Maxim Tomatoes in the level are replaced by Pep Brews. | ||
* Kabus are replaced by Grumples, which can phase through walls and actively chases you down. | * Kabus are replaced by Grumples, which can phase through walls and actively chases you down. | ||
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* Kaboola fires faster and moves faster. | * Kaboola fires faster and moves faster. | ||
=== | ===Bubble Clouds=== | ||
* Dizzies are replaced by Bennies. | * Dizzies are replaced by Bennies. | ||
* Puffies are replaced by Cawcuns. | * Puffies are replaced by Cawcuns. | ||
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* Kracko moves differently and drops bombs instead of Waddle Doos. | * Kracko moves differently and drops bombs instead of Waddle Doos. | ||
=== | ===Mt. Dedede=== | ||
* Differences from previous levels such as boss behavior carry over to the four doors. | * Differences from previous levels such as boss behavior carry over to the four doors. | ||
* King Dedede is much faster and will leap more often. | * King Dedede is much faster and will leap more often. | ||
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===Ending=== | ===Ending=== | ||
* There is an additional credits sequence that displays the names of every enemy and boss in the game. | * There is an additional credits sequence that displays the names of every enemy and boss in the game. | ||
* The ending picture gives the button combination for triggering | * The ending picture gives the button combination for triggering Configuration Mode instead of Extra Mode. | ||
{{Footer Nav|game=Kirby's Dream Land|prevpage=Stage 5: Mt. Dedede|nextpage=Enemies}} | {{Footer Nav|game=Kirby's Dream Land|prevpage=Stage 5: Mt. Dedede|nextpage=Enemies}} |