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==B== | |||
{| {{prettytable}} | |||
|- | |||
! Move | |||
! Type | |||
! Kind | |||
! Pow. | |||
! Acc. | |||
! PP | |||
! Range | |||
! Effect | |||
|- | |||
| Barrage | |||
| Normal | |||
| Physical | |||
| 15 | |||
| 85 | |||
| 20 | |||
| Normal | |||
| Attacks 2-5 times in a row. | |||
|- | |||
| Barrier | |||
| Psychic | |||
| Status | |||
| - | |||
| - | |||
| 30 | |||
| Self | |||
| Raises the user's Defense by 2. | |||
|- | |||
| Baton Pass | |||
| Normal | |||
| Status | |||
| - | |||
| - | |||
| 40 | |||
| Self | |||
| Swaps out with an ally Pokémon and passes along any stat changes. | |||
|- | |||
| Beat Up | |||
| Dark | |||
| Physical | |||
| - | |||
| 100 | |||
| 10 | |||
| Normal | |||
| Attacks once for each Pokémon in your party, including the user. Does not count Pokémon that have fainted or have fainted or have status conditions. | |||
|- | |||
| Belly Drum | |||
| Normal | |||
| Status | |||
| - | |||
| - | |||
| 10 | |||
| Self | |||
| The user loses half its max HP, but raises its Attack to the maximum. | |||
|- | |||
|} | |||
{{Footer Nav|game=Pokémon Black and White|prevpage=Event Pokémon|nextpage=Natures}} | {{Footer Nav|game=Pokémon Black and White|prevpage=Event Pokémon|nextpage=Natures}} |
Revision as of 17:36, 9 February 2012
A
Move | Type | Kind | Pow. | Acc. | PP | Range | Effect |
---|---|---|---|---|---|---|---|
Absorb | Grass | Special | 20 | 100 | 25 | Normal | Restores HP by up to half the damage dealt to the target. |
Acid | Poison | Special | 40 | 100 | 30 | Many Others | A 10% chance of lowering the targets' Sp. Defense by 1. Its power is weaker when it hits multiple Pokémon. |
Acid Armour | Poison | Status | - | - | 40 | Self | Raises the user's Defense by 2. |
Acid Spray | Poison | Special | 40 | 100 | 20 | Normal | Lowers the target's Sp. Defense by 2. |
Acrobatics | Flying | Physical | 55 | 100 | 15 | Normal | If the user isn't holding an item, this attack's power is doubled. |
Acupressure | Normal | Status | - | - | 30 | Self/Ally | Raises a random stat by 2. |
Aerial Ace | Flying | Physical | 60 | - | 20 | Normal | A sure hit |
Aeroblast | Flying | Special | 100 | 95 | 5 | Normal | Critical hits land more easily. |
After You | Normal | Status | - | - | 15 | Normal | The user helps the target and makes it use its move right after the user, regardless of its Speed. It fails if the target was going to use its move right after anyway, or if the target has already used its move this turn. |
Agility | Psychic | Status | - | - | 30 | Self | Raises the user's Speed by 2. |
Air Cutter | Flying | Special | 55 | 95 | 25 | Many Others | Critical hits land more easily. Its power is weaker when it hits multiple Pokémon. |
Air Slash | Flying | Special | 75 | 95 | 20 | Normal | A 30% chance of making the target flinch [unable to use moves on that turn] |
Ally Switch | Psychic | Status | - | - | 15 | Self | The user switches places with an ally. It fails if the user is in the middle [Works only when the target is on the other end] |
Amnesia | Psychic | Status | - | - | 20 | Self | Raises the user's Sp. Defense by 2. |
AncientPower | Rock | Special | 60 | 100 | 5 | Normal | A 10% chance of raising the user's Attack, Defense, Speed, Sp. Attack and Sp. Defense by 1. |
Aqua Jet | Water | Physical | 40 | 100 | 20 | Normal | Always strikes first [the user with the higher Speed goes first if similar moves are used] |
Aqua Ring | Water | Status | - | - | 20 | Self | Restores a little HP every turn. |
Aqua Tail | Water | Physical | 90 | 90 | 10 | Normal | A regular attack |
Arm Thrust | Fighting | Physical | 15 | 100 | 20 | Normal | Attacks 2-5 times in a row. |
Aromatherapy | Grass | Status | - | - | 5 | Your Party | Heals status conditions of all your Pokémon, including those in your party. |
Assist | Normal | Status | - | - | 20 | Self | Uses a random move from one of the Pokémon in your party. |
Assurance | Dark | Physical | 50 | 100 | 10 | Normal | If the target has already taken some damage in the same turn, this attack's power is doubled. |
Astonish | Ghost | Physical | 30 | 10 | 15 | Normal | A 30% chance of making the target flinch [unable to use moves on that turn] |
Attack Order | Bug | Physical | 90 | 100 | 15 | Normal | Critical hits land more easily. |
Attract | Normal | Status | - | 100 | 15 | Normal | Leaves the target unable to attack 50% of the time. Only works if the user and the target are of different genders |
Aura Sphere | Fighting | Special | 90 | - | 20 | Normal | A sure hit |
Aurora Beam | Ice | Special | 65 | 100 | 20 | Normal | A 10% chance of lowering the target's Attack by1. |
Autotomize | Steel | Status | - | - | 15 | Self | Raises the user's Speed by 2 and lowers its weight by 220lb. |
Avalanche | Ice | Physical | 60 | 100 | 10 | Normal | Its power is doubled if the user has taken damage from the target that turn. |
B
Move | Type | Kind | Pow. | Acc. | PP | Range | Effect |
---|---|---|---|---|---|---|---|
Barrage | Normal | Physical | 15 | 85 | 20 | Normal | Attacks 2-5 times in a row. |
Barrier | Psychic | Status | - | - | 30 | Self | Raises the user's Defense by 2. |
Baton Pass | Normal | Status | - | - | 40 | Self | Swaps out with an ally Pokémon and passes along any stat changes. |
Beat Up | Dark | Physical | - | 100 | 10 | Normal | Attacks once for each Pokémon in your party, including the user. Does not count Pokémon that have fainted or have fainted or have status conditions. |
Belly Drum | Normal | Status | - | - | 10 | Self | The user loses half its max HP, but raises its Attack to the maximum. |