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m (→‎Stage 43: Cleanup)
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#Get key by breaking the lone brick on the left
#Get key by breaking the lone brick on the left
#Make your way up to first level of gray bricks
#Make your way up to first level of gray bricks
#Manipulate the timing of the middle pair of ghosts by spawning bricks. They should cross each other's path exactly under the gray bottle.
#Manipulate the timing of the middle pair of ghosts by spawning bricks. They should cross each other's path exactly under the gray bottle. You can time the ghosts by placing one block (in the path of the ghosts), under the fairy bell and then one directly to the right of it.
#Do ''not'' disrupt the timing once established; use your jumping ability as the only way to avoid ghosts.
#Do ''not'' disrupt the timing once established; use your jumping ability as the only way to avoid ghosts.
#Make your way under the grey bottle by paving the way with bricks.  At the instant you arrive under the grey bottle:
#Make your way under the grey bottle by paving the way with bricks.  At the instant you arrive under the grey bottle:
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#Avoid the demons and make your way to the exit door.
#Avoid the demons and make your way to the exit door.


Another option is to build blocks below each of the rightmost three holes before following the above instructions. This makes it a little easier because you won't need to turn and blast a block when the ghosts and salamander are upon you.
Another option is to build blocks below each of the rightmost three holes before following the above instructions. This makes it a little easier because you won't need to turn and blast a block when the ghosts and salamander are upon you. If you are standing in one of the holes you made, you can avoid the salamanders fire by jumping right after he finishes firing, but before he falls in the hole with you.  
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Revision as of 06:51, 16 October 2008

Stage 41

File:Solomon's Key NES Stage41.gif

Stage 42

File:Solomon's Key NES Stage42.gif
  1. Drop to right side of ghost and up through right side stairs.
  2. Make a path down the right side and across the bottom, avoiding the dragon with timing.
  3. Ascend the left side to the lower left flame and destroy brick under upper left flame.
  4. Descend back down left and across the bottom, retrieving the hourglass.
  5. Back up the right side to repeat the process with the right flame.
  6. Across the top to the door, laying stones above the upper flames.

Stage 43

File:Solomon's Key NES Stage43.gif

This board will require precise timing and patience.

  1. Get key by breaking the lone brick on the left
  2. Make your way up to first level of gray bricks
  3. Manipulate the timing of the middle pair of ghosts by spawning bricks. They should cross each other's path exactly under the gray bottle. You can time the ghosts by placing one block (in the path of the ghosts), under the fairy bell and then one directly to the right of it.
  4. Do not disrupt the timing once established; use your jumping ability as the only way to avoid ghosts.
  5. Make your way under the grey bottle by paving the way with bricks. At the instant you arrive under the grey bottle:
    • destroy the brick that got you there so the pursuing demon falls into the gap;
    • jump into the air so the middle pair of ghosts passes through harmlessly
  6. Make your way to the right side of the screen for the final ascent.
  7. Avoid the demons and make your way to the exit door.

Another option is to build blocks below each of the rightmost three holes before following the above instructions. This makes it a little easier because you won't need to turn and blast a block when the ghosts and salamander are upon you. If you are standing in one of the holes you made, you can avoid the salamanders fire by jumping right after he finishes firing, but before he falls in the hole with you.

Stage 44

File:Solomon's Key NES Stage44.gif

Stage 45

File:Solomon's Key NES Stage45.gif

Stage 46

File:Solomon's Key NES Stage46.gif

Stage 47

File:Solomon's Key NES Stage47.gif

Stage 48

File:Solomon's Key NES Stage48.gif