Star Wars: TIE Fighter | |
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Developer(s) | Totally Games |
Publisher(s) | LucasArts, Virgin Interactive (Europe) |
Year released | |
System(s) | MS-DOS, Windows, Mac OS, Linux |
Expansion pack(s) | Defender of the Empire, Enemies of the Empire |
Preceded by | Star Wars: X-Wing |
Followed by | Star Wars: X-Wing vs. TIE Fighter |
Series | Star Wars: X-Wing |
Genre(s) | Flight simulation |
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Modes | Single player |
Rating(s) |
Star Wars: TIE Fighter is the 1994 sequel to the previous year's X-Wing flight simulation, taking that game's original mechanics and improving on almost every aspect of them. This time you play the part of a pilot in the Imperial Navy, marking the first time a Star Wars game has put you in the role of the bad guys.
While the game engine was based on that of the original X-Wing, it boasts enhanced graphics with Gouraud shading, interactive mission briefings, goal-oriented missions (including secret bonuses) and pilot dialogue while in flight which furthers the story as you play.
The game was released later as a Collector's CD-ROM edition which included full voice acting for all the dialogue and higher resolution graphics. It was re-released again for Windows systems and ran on the X-Wing Vs. TIE Fighter game engine which had a complete graphics overhaul.
Beginning as a rookie pilot in training, you advance your way through the ranks and play through missions against the Rebel scum amidst a story of intrigue and corruption within the Empire.
Box artwork
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Collector's edition box artwork.
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Collector's edition CD artwork.
Table of Contents
- Patrol Jump Point D-34
- Red Alert
- Counter-Attack
- Outpost D-34 Has Fallen
- Attack Rebel Lt. Cruiser
- Destroy the Lulsla
- Load Base Equipment
- Destroy Pirate Outpost
- Hold Position
- Guard Space Station NL-1
- Thrawn Inspects NL-1
- Wait for Relief Forces