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(→Special Moves: they're capped at 100 jumps. And I didn't understand what the damage thing was about, sure you can do as much damage as possible and overflow the counter if you so wish) |
BrownDerby (talk | contribs) (switch) |
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{{Header Nav|game=Super Mario RPG: Legend of the Seven Stars}} | {{Header Nav|game=Super Mario RPG: Legend of the Seven Stars}} | ||
{{Control selector|SNES, Nintendo GameCube, Virtual Console}} | {{Control selector|SNES, Nintendo GameCube, Virtual Console, Nintendo Switch}} | ||
[[ | [[File:SMRPG mario.gif|right|100px]] | ||
'''Mario''' is the hero of our tale. | '''Mario''' is the hero of our tale. Famous throughout the Mushroom Kingdom and beyond, Mario once again must save the world, this time from a strange group known only as the ''Smithy Gang''. Mario is the first character in your party, and must always be present for combat. Mario's [[#Special Moves|special moves]] all revolve around his renowned jumping ability and his ability to throw fireballs. | ||
{{-}} | {{-}} | ||
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!Normal effect!!Special timing effect | !Normal effect!!Special timing effect | ||
|- | |- | ||
| Jump || 3 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}}} just before the attack hits (right as Mario touches them).||Jump on a foe's head.||Deal double damage. | | Jump || 3 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}|{{switch|A}}}} just before the attack hits (right as Mario touches them).||Jump on a foe's head.||Deal double damage. | ||
|- | |- | ||
| Fire Orb || 5 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}}} quickly and repeatedly.||Launch fireballs in quick succession.||Fires two sets followed by a single fireball. | | Fire Orb || 5 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}|{{switch|A}}}} quickly and repeatedly.||Launch fireballs in quick succession.||Fires two sets followed by a single fireball. | ||
|- | |- | ||
| Super Jump || 7 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}}} just before the attack hits. || Jump on an enemy, just like Jump.||Continue to jump on the enemy's head, up to 100 times. | | Super Jump || 7 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}|{{switch|A}}}} just before the attack hits. || Jump on an enemy, just like Jump.||Continue to jump on the enemy's head, up to 100 times. | ||
|- | |- | ||
| Super Flame || 9 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}}} quickly and repeatedly. || Launch a number of mid-sized fireballs.|| | | Super Flame || 9 || One Enemy || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}|{{switch|A}}}} quickly and repeatedly. || Launch a number of mid-sized fireballs.|| | ||
|- | |- | ||
| Ultra Jump || 11 || Many Enemies || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}}} just before the attack hits. || Jump on an enemy's head, like a normal jump (waste of FP).||Jump many times on multiple foes' heads. It's possible to perform up to 100 jumps. | | Ultra Jump || 11 || Many Enemies || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}|{{switch|A}}}} just before the attack hits. || Jump on an enemy's head, like a normal jump (waste of FP).||Jump many times on multiple foes' heads. It's possible to perform up to 100 jumps. | ||
|- | |- | ||
| Ultra Flame || 14 || Many Enemies || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}}} quickly and repeatedly. || Launch large fireballs at multiple enemies.|| | | Ultra Flame || 14 || Many Enemies || Press {{control|{{snes|Y}}|{{gc|y}}|{{wii-cc|y}}|{{switch|A}}}} quickly and repeatedly. || Launch large fireballs at multiple enemies.|| | ||
|} | |} | ||
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{|{{prettytable|sortable=1|text center=1}} | {|{{prettytable|sortable=1|text center=1}} | ||
! Name !! Power !! Location !! Price !! Notes | ! Name !! Power !! Location !! Price !! Notes | ||
|- | |||
| Hammer || 0 || Seaside Town || 123 || Gives "Lucky!" on a successful timed hit. Available at item shop after obtaining the 5th star. | |||
|- | |- | ||
| Hammer || 10 || Mushroom Way || 70 || Found after defeating Hammer Bros. | | Hammer || 10 || Mushroom Way || 70 || Found after defeating Hammer Bros. | ||
|- | |- | ||
| NokNok Shell || 20 || Midas River || 20 || Free, after completing the Midas River course. | | NokNok Shell || 20 || Midas River || 20 || Free, after completing the Midas River course. | ||
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| Punch Glove || 30 || Moleville || 36 || Available at item shop. | | Punch Glove || 30 || Moleville || 36 || Available at item shop. | ||
|- | |- | ||
| Masher || 50 || Booster Tower || 0 || | | Masher || 50 || Booster Tower || 0 || | ||
|- | |- | ||
| Super Hammer || 40 || Marrymore || 70 || Available at item shop. | | Super Hammer || 40 || Marrymore || 70 || Available at item shop. | ||
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| Ultra Hammer || 70 || Smithy Factory || 115 || Found in a chest before the fight against Countdown. | | Ultra Hammer || 70 || Smithy Factory || 115 || Found in a chest before the fight against Countdown. | ||
|- | |- | ||
| Lazy Shell || 90 || Rose Town || | | Lazy Shell || 90 || Rose Town || 0 || Give the Rose Town gardener Seed and Fertilizer to get into the clouds. | ||
|}<br/> | |}<br/> | ||
Latest revision as of 22:10, 18 December 2023
Mario is the hero of our tale. Famous throughout the Mushroom Kingdom and beyond, Mario once again must save the world, this time from a strange group known only as the Smithy Gang. Mario is the first character in your party, and must always be present for combat. Mario's special moves all revolve around his renowned jumping ability and his ability to throw fireballs.
Special Moves[edit]
Weapons[edit]
Name | Power | Location | Price | Notes |
---|---|---|---|---|
Hammer | 0 | Seaside Town | 123 | Gives "Lucky!" on a successful timed hit. Available at item shop after obtaining the 5th star. |
Hammer | 10 | Mushroom Way | 70 | Found after defeating Hammer Bros. |
NokNok Shell | 20 | Midas River | 20 | Free, after completing the Midas River course. |
Punch Glove | 30 | Moleville | 36 | Available at item shop. |
Masher | 50 | Booster Tower | 0 | |
Super Hammer | 40 | Marrymore | 70 | Available at item shop. |
Troopa Shell | 50 | Seaside Town | 90 | Available at item shop after obtaining the 5th star. |
Mega Glove | 60 | Monstro Town | 102 | Available at item shop. |
Ultra Hammer | 70 | Smithy Factory | 115 | Found in a chest before the fight against Countdown. |
Lazy Shell | 90 | Rose Town | 0 | Give the Rose Town gardener Seed and Fertilizer to get into the clouds. |
Armor[edit]
Name | Defense | Magic Defense | Location | Price | Notes |
---|---|---|---|---|---|
Shirt | 6 | 6 | Mushroom Kingdom | 7 | Available at item shop. |
Thick Shirt | 12 | 8 | Rose Town | 14 | Available at item shop. |
Mega Shirt | 8 | 10 | Moleville | 22 | Available at item shop. |
Happy Shirt | 24 | 12 | Marrymore | 38 | Available at item shop. |
Sailor Shirt | 30 | 15 | The Sea | 50 | Available for purchase from the robed man. |
Fuzzy Shirt | 36 | 18 | Nimbus Land | 70 | Available at item shop. |
Fire Shirt | 42 | 21 | Barrel Volcano | 90 | Available at Hino Mart. |
Hero Shirt | 48 | 24 | Bowser's Keep | 100 | Available for purchase from Croco after defeating Magikoopa. |
Accessories[edit]
Name | Speed | Attack | Defense | Magic Attack | Magic Defense | Location | Price | Notes |
---|---|---|---|---|---|---|---|---|
Attack Scarf | +30 | +30 | +30 | +30 | +30 | Monstro Town | 0 | Awarded by the Chow after doing 30 consecutive jumps on a Super Jump. |
Coin Trick | +0 | +0 | +0 | +0 | +0 | Seaside Town | 36 | Doubles the amount of coins won in a battle; bought from the Tadpole in the Elder's house. |
Jump Shoes | +2 | +0 | +1 | +5 | +1 | Mushroom Kingdom | 30 | Allows Jump attacks on any enemy; available at item shop. |