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{{Zelda3Enemy|LttP enemies Tektite Red.gif|STN|2|4|8|KO|4|-|KO|KO|-|BRN|FRZ|KO|KO|KO|12|2|2|1}}
{{Zelda3Enemy|LttP enemies Tektite Red.gif|STN|2|4|8|KO|4|-|KO|KO|-|BRN|FRZ|KO|KO|KO|12|2|2|1}}
{{-}}
{{-}}
===Tendol (vulture)===
===vulture===
{{Zelda3Enemy|LttP enemies Tendol.gif|1|2|4|KO|KO|4|KO|4|KO|-|BRN|KO|BRN|FRZ|KO|6|1|½|¼}}
{{Zelda3Enemy|LttP enemies Tendol.gif|1|2|4|KO|KO|4|KO|4|KO|-|BRN|KO|BRN|FRZ|KO|6|1|½|¼}}
{{-}}
{{-}}
===Thief===
===Thief===
{{Zelda3Enemy|ALttP enemies Theif.gif|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-}}
{{Zelda3Enemy|ALttP enemies Theif.gif|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-}}

Revision as of 22:23, 30 March 2008

Table key

  • HP: Hit Points
  • #: Damage (amount of hit points removed)
  • KO: Knock Out (one-hit kill)
  • STN: Stun (temporarily immobilize)
  • BRN: Burn (incremental fire damage)
  • FRZ: Freeze (permanently immobilize)
  • SLM: Slime (transform into a Slime Monster)
  • Shirts: The amount of hearts Link will lose if attacked, based upon which color Mail he is wearing.

Soldiers

Hyrule Soldiers

HP 4 KO SLM ½
2 KO BRN
KO KO FRZ ½
KO STN BRN
KO STN FRZ ½
KO KO SLM

Sword Soldiers

HP 4 KO SLM ½
2 KO BRN
KO KO FRZ ½
KO STN BRN
KO STN FRZ ½
KO KO SLM
HP 6 4 - ½
2 KO BRN
4 4 KO ½
KO STN BRN
KO STN FRZ ½
KO KO SLM

Dashing Sword Soldiers

HP 6 4 - ½
2 KO BRN
4 4 - ½
KO STN BRN
KO STN FRZ ½
KO KO SLM

Spear Soldiers

HP 8 4 - 1
2 KO BRN
3 4 - ½
4 STN BRN
KO STN FRZ ¼
4 4 SLM
HP 8 4 - 1
2 KO BRN
3 4 - ½
4 STN BRN
KO STN FRZ ¼
4 4 SLM

Spear Throwing Soldiers

HP 8 4 - 1
2 KO BRN
3 4 - ½
4 STN BRN
KO STN FRZ ¼
4 4 SLM

Grass-hiding Spear Soldiers

HP 8 4 - 1
2 KO BRN
3 4 - ½
4 STN BRN
KO STN KO ¼
4 4 SLM

Archer Soliders

HP 6 4 - ½
2 KO BRN
4 4 FRZ ½
KO STN BRN
KO STN FRZ ½
KO KO SLM

Grass-hiding Archer Soldiers

HP 4 KO - ½
2 KO BRN
KO KO KO ½
KO STN BRN
KO STN KO ½
KO KO SLM

Bomb Soldiers

HP 8 4 - 1
2 KO BRN
3 4 FRZ ½
4 STN BRN
KO STN FRZ ¼
4 4 SLM

Ball & Chain Soldiers

HP 16 4 - 1
2 KO BRN
2 4 - ½
8 STN BRN
KO STN FRZ ¼
8 8 SLM
HP 16 4 - 1
2 KO BRN
2 4 - ½
8 STN BRN
KO STN FRZ ¼
8 8 SLM

Overworld

Armos

HP 8 KO - ½
2 KO KO
4 4 FRZ ½
KO STN BRN
KO STN KO ½
KO KO STN

Buzzblob

HP 3 KO ½
* KO BRN
* KO FRZ ½
* STN BRN
KO STN FRZ ½
* * STN

Description: The buzzblob produces an electric field that will sting Link if he strikes it with anything less then the level 4 sword. Once the buzzblob is stunned, its electric field is neutralized and a single hit from any sword will kill it. Throwing a stone will kill the buzzblob, whether or not it is stunned. The Buzzblob has a very unique reaction to Magic Powder.

Crowl (crow)

HP 4 KO - ½
2 KO BRN
KO KO KO ½
KO 1 BRN
KO KO FRZ ¼
KO KO KO

Deadrock

HP - * SLM 1
* * *
* * * ½
* * -
* * - ¼
* * SLM

Description: A Deadrock is quite literally a living rock, and therefore impervious to every attack at Link's disposal except the most powerful magic. Attacking it turns it back into an ordinary and immobile rock. The only way to make this invulnerable enemy vulnerable is to turn it into a slime first.

Derudoman

HP 4 KO - 1
2 KO KO
KO KO KO ½
KO 1 BRN
KO STN KO ¼
KO KO STN

Hachi (bee)

HP 1 KO - ¼
KO KO KO
KO KO KO ?
KO - KO
KO - KO ?
KO KO -

Description: Hachi bees are, for the most part, a minor nuisance. They can appear when you cut down a bush or grass. They will fly around and sting you until you leave a portion of the world, or kill them. However, you can catch them with your net and hold them in a bottle. Then you can release them to attack nearby enemies.

Hedge

HP 2 KO SLM 0
KO KO KO
KO KO KO 0
KO 1 KO
KO STN KO 0
KO KO SLM

Description: This harmless insect is easy to kill, and can't even hurt you, but it can help you. If you lift the hedge (or rock) from off its back, it will start dropping Rupees in an attempt to shake you off its trail. If you collect five green Rupees before he disappears, if will drop a red Rupee.

Octoballoon

HP 2 * - 0
* * BRN
* * * 0
* 1 BRN
* * * 0
* * -

Description: The Octoballoon is a special floating variety of Octorok. It is sensitive to all but the hottest of attacks. Any attempt to kill it will result in 6 smaller Octo creatures bursting out of its top to attack before disappearing.

Octorok

HP 2 KO SLM 1
KO KO BRN
KO KO FRZ 1
KO STN BRN
KO STN FRZ 1
KO KO SLM

Peese (crab)

HP 2 KO SLM 2
KO KO KO
KO KO FRZ 1
KO STN BRN
KO STN FRZ ½
KO KO SLM

Poe (soul)

HP 8 4 - 2
2 KO KO
4 4 KO 1
KO 1 BRN
KO KO KO ½
KO KO -

Slime

HP 2 KO - ½
KO KO BRN
KO KO FRZ ½
KO STN BRN
KO KO FRZ ½
KO KO KO

Description: Slimes are defenseless creatures that typically appear as the result of sprinkling Magic Powder on a more dangerous enemy, or using the magic of the Quake medallion. In this form, any enemy can be quickly defeated.

Tektite

HP 8 4 - 1
2 KO BRN
4 KO FRZ 1
KO STN KO
KO - KO ½
KO KO KO
HP 12 4 - 2
2 KO BRN
4 KO FRZ 2
8 STN KO
KO - KO 1
8 8 KO

vulture

HP 6 4 - 1
2 KO BRN
4 4 KO ½
KO 1 BRN
KO KO FRZ ¼
KO KO KO

Thief

HP - - - -
- - -
- - - -
- - -
- - - -
- - -

Description: Using special defensive techniques, the Thieves of the Lost Woods are impervious to all forms of attack, physical or magical. They cannot be harmed, nor can they harm you. But if they collide with you in the woods, expect to drop some supplies and Rupees that Thieves will be quick to collect from you.

Toppi (rabbit)

HP 2 KO - ½
KO KO BRN
KO KO KO ½
KO 1 BRN
KO STN KO ½
KO KO STN

Description: This rabbit hops out from thick grass. He is easy to kill, but you can play a trick on it to earn Rupees. Instead of attacking the Toppi, destroy the grass that he jumped from. He will land helplessly on his back. Approach him and he will call you a thief, and give you a Rupee to leave him alone.

Zora

HP 8 4 - ½
2 KO BRN
4 4 KO ½
KO 1 BRN
KO STN KO ½
KO KO KO
HP 8 4 - ½
2 KO BRN
4 4 KO ½
KO STN BRN
KO STN KO ½
KO KO KO

Dungeons

Devilant

HP 4 KO - 1
2 KO KO
KO KO KO ½
KO 1 BRN
KO STN KO ¼
KO KO STN

Eyegore

HP 16 KO - 1
2 KO -
4 4 - 1
KO - -
KO - - 1
KO KO -
HP 8 4 - 1
- KO -
- - - 1
- - -
- - - 1
- - -

Description: Eyegores are magical statues that normally sleep. They only wake up when you get close enough to them. Then their single eye opens up and they begin to chase you. You can only hurt them when they are awake. Furthermore, Red Eyegores can only be damaged by bow and arrow attacks.

Goozu (rat)

HP 2 KO SLM ¼
KO KO BRN
KO KO FRZ ?
KO STN BRN
KO KO FRZ ?
KO KO SLM

Keese (bat)

HP 1 KO - ¼
KO KO BRN
KO KO FRZ ?
KO KO BRN
KO KO FRZ ?
KO KO STN

Kodongo

HP 2 KO - 1
KO KO KO
KO - FRZ 1
KO - BRN
KO - FRZ 1
KO KO SLM

Leevers

HP 4 KO - ½
2 KO BRN
KO KO FRZ ½
KO STN BRN
KO STN FRZ ½
KO KO STN
HP 4 KO - ½
2 KO BRN
KO KO FRZ ½
KO STN BRN
KO STN FRZ ½
KO KO STN

Popo

HP 2 KO SLM ½
KO KO BRN
KO KO FRZ ½
KO STN BRN
KO KO FRZ ½
KO KO SLM

Rope (snake)

HP 4 KO SLM ½
2 KO BRN
KO KO FRZ ½
KO STN BRN
KO KO FRZ ½
KO KO SLM

Stalfos (skeleton)

HP 4 KO SLM ½
2 KO KO
KO KO KO ½
KO 1 BRN
KO STN KO ½
KO KO SLM
HP 4 KO SLM ½
2 KO KO
KO KO KO ½
KO 1 BRN
KO STN KO ½
KO KO SLM

Stalfos Skull

HP 8 3 - ½
2 KO KO
4 4 4 ½
KO 1 BRN
KO STN KO ½
KO KO STN

Description: Skull Stalfos drop down from the ceiling, only stopping long enough to deliver their floating skulls. The body floats back up to the ceiling, leaving the head behind to attack you.

Tail Worm

HP 3 KO SLM 1
2 KO BRN
KO KO KO ½
KO - BRN
KO KO KO ¼
KO KO SLM