Weapons[edit]
Long Swords[edit]
Long Swords may be equipped by Felix, Piers, Isaac and Garet.
- Note: The Sol Blade may only be equipped by Isaac or Felix.
Name |
Effect |
Unleash
|
Long Sword |
Attack +14 |
None
|
Broad Sword |
Attack +40 |
None
|
Arctic Blade |
Attack +55 |
Blizzard (Base damage +18, may lower Attack)
|
Storm Brand |
Attack +60 |
Hurricane (Base damage +21, may lower Attack)
|
Claymore |
Attack +70 |
None
|
Great Sword |
Attack +90 |
None
|
Shamshir |
Attack +99 |
Acid Bath (Base damage +34, may lower Attack)
|
Robber's Blade |
Attack +101 |
Shred (Base damage +33, may lower Defence)
|
Silver Blade |
Attack +108 |
Aqua Sock (Base damage +42)
|
Muramasa |
Attack +126 Cursed |
Demon Fire (Base damage +60, may inflict Haunt)
|
Cloud Brand |
Attack +130 |
Raiden's Wrath (Base damage +39, ignores enemy's Defence)
|
Lightning Sword |
Attack +134 |
Flash Edge (Base damage +46, may inflict Delusion)
|
Gaia Blade |
Attack +135
Power +20
Resist +20 |
Titan Blade (Base damage +70)
|
Soul Brand |
Attack +141 |
Soul Shatter (Base damage +50, restores user's PP by 10% of damage done)
|
Hestia Blade |
Attack +145 |
Crucible Fire (Base damage +48, may lower Agility)
|
Huge Sword |
Attack +155 |
Heavy Divide (Base damage +60, may lower Defence)
|
Mythril Blade |
Attack +160 |
Lethe Albion (Base damage +56, may Seal enemy's Psynergy)
|
Rune Blade |
Attack +162 |
Void Beam (Base damage +57, may Seal enemy's Psynergy)
|
Levatine |
Attack +173 |
Radiant Fire (Base damage +66, ignores 50% of enemy's Defense)
|
Fire Brand |
Attack +176 |
Purgatory (Base damage +67, may inflict Sleep)
|
Excalibur |
Attack +180 |
Legend (Base damage +73, may cause triple damage)
|
Sol Blade |
Attack +200 |
Megiddo (Always causes triple damage)
|
Darksword |
Attack +210 Cursed |
Acheron's Grief (Base damage +76, may inflict Venom)
|
Light Blades[edit]
Light Blades may be equipped by Felix, Jenna, Piers, Isaac, Garet and Ivan.
Name |
Effect |
Unleash
|
Short Sword |
Attack +8 |
None
|
Bandit's Sword |
Attack +12 |
Rapid Smash (multiplies Base damage by either 90% or 180%)
|
Hunter's Sword |
Attack +28 |
None
|
Pirate's Sword |
Attack +34 |
Dreamtide (Base damage +12, may inflict Sleep)
|
Elven Rapier |
Attack +44 |
Vorpal Slash (Base damage +16)
|
Hypnos' Sword |
Attack +49 |
Moon Air (Base damage +14)
|
Battle Rapier |
Attack +58 |
None
|
Mystery Blade |
Attack +84 |
Life Nourish (Base damage +25, may restore user's HP by total damage done)
|
Master Rapier |
Attack +86 |
None
|
Assassin Blade |
Attack +90 |
Mortal Danger (Base damage +28, may instantly down enemy)
|
Corsair's Edge |
Attack +90 |
Lunar Slash (Base damage +25, may reduce enemy's Resistance by 40)
|
Ninja Blade |
Attack +94 |
Cyclone Slash (Base damage +38, may reduce enemy's Resistance by 40)
|
Swift Sword |
Attack +108 |
Sonic Smash (May cause triple damage)
|
Mist Sabre |
Attack +110 |
Searing Fog (Base damage +36, may inflict Delusion)
|
Sylph Rapier |
Attack +124 |
Mad Zephyr (Base damage +40, may cause double damage)
|
Kikuichimonji |
Attack +128 |
Asura (Base damage +64, may ignore 50% of enemy's Defence)
|
Pirate's Sabre |
Attack +136 |
Scorpionfish (Base damage +43, may inflict Venom)
|
Phaeton's Blade |
Attack +151 |
Light Surge (Base damage +51, may Delude enemy)
|
Burning Sword |
Attack +157 |
Blaze Rush (Base damage +54, may lower Defence by 25%)
|
Masamune |
Attack +161 |
Rising Dragon (Base damage +62, may cause double damage)
|
Tisiphone Edge |
Attack +173 |
Vengeance (Base damage +71, may cause double or triple damage)
|
Axes may be equipped by Felix, Piers, Isaac and Garet.
Name |
Effect |
Unleash
|
Battle Axe |
Attack +24 |
None
|
Themis' Axe |
Attack +30 |
Stone Justice (Base damage +11, may reduce Agility to 50%)
|
Broad Axe |
Attack +50 |
None
|
Vulcan Axe |
Attack +76 |
Barrage (Base attack +20, may Stun enemy)
|
Disk Axe |
Attack +76 |
Power Drive (Base damage +24)
|
Great Axe |
Attack +80 |
None
|
Burning Axe |
Attack +84 |
Broil (Base damage +23)
|
Captain's Axe |
Attack +95 |
None (may be used to temporarily increase Defence by 25%)
|
Dragon Axe |
Attack +100 |
Heat Mirage (Base damage +21, may Delude enemy)
|
Giant Axe |
Attack +114 |
Meltdown (Base damage +47, may lower Defence)
|
Tartarus Axe |
Attack +127 |
Vein Tap (Base damage +43, may restore user's HP by total damage done)
|
Demon Axe |
Attack +132 Cursed |
Poison Cloud (Base damage +55, may Poison enemy)
|
Viking Axe |
Attack +137 |
Stun Bolt (Base damage +47, may Stun enemy)
|
Mighty Axe |
Attack +142 |
Heat Shatter (Base damage +41, may reduce enemy's Resistance by 40)
|
Apollo's Axe |
Attack +158 |
Flare Burst (Base damage +54, may restore user's HP by total damage done)
|
Gaia's Axe |
Attack +163 |
Mother Earth (Base damage +59, may inflict Sleep)
|
Stellar Axe |
Attack +171 |
Supernova (Base damage +63, may Stun enemy)
|
Maces may be equipped by Felix, Sheba, Piers, Isaac, Garet and Mia.
Name |
Effect |
Unleash
|
Mace |
Attack +6 |
None
|
Heavy Mace |
Attack +26 |
None
|
Battle Mace |
Attack +56 |
None
|
War Mace |
Attack +84 |
None
|
Grievous Mace |
Attack +84 |
Terra Strike (Base damage +20)
|
Righteous Mace |
Attack +112 HP recovery +3 |
Blinding Smog (Base damage +49, may Delude enemy)
|
Blessed Mace |
Attack +126 May be used to recover 200 HP |
None
|
Wicked Mace |
Attack +130 Cursed |
Poison Death (Base damage +53, may inflict Venom)
|
Staves and ankhs[edit]
Staves and ankhs may be equipped by Jenna, Sheba, Ivan and Mia.
Name |
Effect |
Unleash
|
Wooden Stick |
Attack +4 |
None
|
Shaman's Rod |
Attack +10 Cannot be sold |
None
|
Magic Rod |
Attack +16 |
Murk (Base damage +10, may inflict Sleep)
|
Witch's Wand |
Attack +32 |
Stun Voltage (Base damage +12, may Stun enemy)
|
Blessed Ankh |
Attack +46 |
Psyphon Seal (Base damage +14, may Seal enemy's Psynergy)
|
Psynergy Rod |
Attack +64 |
Psy Leech (Base damage +22, restores user's PP by 10% of damage done)
|
Frost Wand |
Attack +76 |
Frost Bite (Base damage +28, may Stun enemy)
|
Angelic Ankh |
Attack +83 |
Life Leech (Base damage +29, may restore user's HP by total damage done)
|
Demonic Staff |
Attack +92 Cursed |
Bad Omen (Base damage +43, may Haunt enemy)
|
Zodiac Wand |
Attack +102 |
Shining Star (Base damage +57, may Delude enemy)
|
Crystal Rod |
Attack +106 |
Drown (Base damage +47, may instantly down enemy)
|
Head armour[edit]
Helms may be equipped by Felix, Piers, Isaac and Garet.
Name |
Effects of equipping
|
Open Helm |
Defence +9
|
Bronze Helm |
Defence +14
|
Iron Helm |
Defence +20
|
Steel Helm |
Defence +27
|
Adept's Helm |
Defence +29, PP x1.2
|
Silver Helm |
Defence +30
|
Knight's Helm |
Defence +33
|
Warrior's Helm |
Defence +35, Power +10, Unleash rate +10%
|
Circlets[edit]
Circlets may be equipped by Jenna ,Sheba, Ivan and Mia.
Name |
Effects of equipping
|
Circlet |
Defence +6
|
Silver Circlet |
Defence +16
|
Guardian Circlet |
Defence +25
|
Glittering Tiara |
Defence +27, may be used to Delude enemies
|
Platinum Circlet |
Defence +29
|
Mythril Circlet |
Defence +34, PP recovery +3
|
Hats and crowns[edit]
Hats and crowns may be equipped by any Adept, with a few exceptions.
Name |
Effects of equipping
|
Leather Cap |
Defence +3
|
Wooden Cap |
Defence +10
|
Lure Cap |
Defence +20, increases rate of random monster battles
|
Ninja Hood |
Defence +22, Agility +20
|
Mail Cap |
Defence +23
|
Prophet's Hat |
Defence +30, may be used to inflict Death Curse on enemies
|
Lucky Cap |
Defence +33, PP recovery +2, Unleash rate +8%
|
Jewelled Crown |
Defence +35
|
Thunder Crown |
Defence +40, PP recovery +4, Cursed
|
Hand armour[edit]
Shields[edit]
Shields may be equipped by Felix, Piers, Isaac and Garet.
Name |
Effects of equipping
|
Wooden Shield |
Defence +6
|
Bronze Shield |
Defence +14
|
Iron Shield |
Defence +20
|
Dragon Shield |
Defence +26, Resistance +30
|
Knight's Shield |
Defence +28
|
Earth Shield |
Defence +31, Resistance +20, may be used to recover 150 HP
|
Mirrored Shield |
Defence +39, may be used to Delude enemies
|
Aegis Shield |
Defence +41, Increases criticals
|
Gloves may be equipped by any Adept.
Name |
Effects of equipping
|
Padded Gloves |
Defence +2
|
Leather Gloves |
Defence +10
|
Gauntlets |
Defence +23
|
Battle Gloves |
Defence +26, Attack +8
|
Vambrace |
Defence +27, Attack +5
|
War Gloves |
Defence +32, Attack +10
|
Spirit Gloves |
Defence +34, Power +5
|
Aura Gloves |
Defence +36, may be used to temporarily increase Resistance by 40
|
Bracelets[edit]
Bracelets may be equipped by Jenna, Sheba, Ivan and Mia.
Name |
Effects of equipping
|
Leather Armlet |
Defence +7
|
Armlet |
Defence +17
|
Heavy Armlet |
Defence +25
|
Guardian Armlet |
Defence +27, may be used to temporarily increase Defence by 25%
|
Silver Armlet |
Defence +30
|
Virtuous Armlet |
Defence +35, Power +10, may be used to recover 100 HP
|
Spirit Armlet |
Defence +38, Power +10, may be used to heal Stun/Sleep/Delusion/Death Curse
|
Chest armour[edit]
Armour may be equipped by Felix, Piers, Isaac and Garet.
Name |
Effects of equipping
|
Leather Armour |
Defence +12
|
Psynergy Armour |
Defence +21, PP +20
|
Chain Mail |
Defence +25
|
Armoured Shell |
Defence +30
|
Spirit Armour |
Defence +32, Resistance +15
|
Plate Mail |
Defence +33
|
Spiked Armour |
Defence +34, Attack +10, Unleash rate +8%
|
Steel Armour |
Defence +36
|
Asura's Armour |
Defence +42, Attack +5, HP recovery +8
|
Dragon Scales |
Defence +44, Resistance +30
|
Demon Mail |
Defence +50, Resistance -10
|
- The Travel Robe, Silk Robe, Jerkin, Blessed Robe, Magical Cassock and Feathered Robe may be equipped by Jenna, Sheba, Ivan and Mia.
- The One-Piece Dress, China Dress, Cocktail Dress and Oracle's Robe may be equipped by Jenna, Sheba and Mia only.
Name |
Effects of equipping
|
One-Piece Dress |
Defence +4
|
Travel Robe |
Defence +10
|
China Dress |
Defence +19, may be used to temporarily lower enemy's Attack
|
Silk Robe |
Defence +20
|
Jerkin |
Defence +26
|
Cocktail Dress |
Defence +29, PP +15
|
Blessed Robe |
Defence +36, HP recovery +5
|
Magical Cassock |
Defence +39, PP recovery +2
|
Oracle's Robe |
Defence +43, Resistance +40, HP recovery +10
|
Feathered Robe |
Defence +45, Agility +30, Power +20, Resistance +30
|
Clothing[edit]
Clothing may be equipped by any Adept, with two exceptions.
Name |
Effects of equipping
|
Cotton Shirt |
Defence +3
|
Travel Vest |
Defence +7
|
Fur Coat |
Defence +16, Resistance +15
|
Adept's Clothes |
Defence +18, PP +8
|
Elven Shirt |
Defence +22, Agility x1.5
|
Kimono |
Defence +25, Agility +10, Resistance +10
|
Silver Vest |
Defence +28
|
Water Jacket |
Defence +30, Resistance +20, Resistance +30
|
Ninja Garb |
Defence +36, Agility +30, Resistance +10
|
Storm Gear |
Defence +42, Resistance +30
|
Accessories[edit]
Accessories can be equipped by any Adept, and complement their other equipment. Each Adept may equip one accessory from each of the three groups below.
Name |
Effects of equipping
|
Turtle Boots |
Defence +3, Agility x0.5
|
Fur Boots |
Defence +2, Resistance +15
|
Quick Boots |
Defence +3, Agility +20
|
Hyper Boots |
Defence +4, Unleash rate +12%
|
Name |
Effects of equipping/use
|
Healing Ring |
Use to restore 70 HP
|
Unicorn Ring |
Use to heal Poison/Venom
|
Sleep Ring |
Use to inflict Sleep on enemies
|
War Ring |
Use to temporarily increase Attack by 25%
|
Fairy Ring |
Use to heal Sleep/Stun/Delusion
|
Adept Ring |
Use to restore 7 PP
|
Cleric's Ring |
Equip to negate immobilisation effect of Cursed equipment
|
- Note: The Silk Shirt may only be equipped by Jenna, Sheba, or Mia.
Name |
Effects of equipping
|
Running Shirt |
Defence +1, Agility +15
|
Silk Shirt |
Defence +6, Luck +1
|
Mythril Shirt |
Defence +10, HP +5
|