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Yoshi's Story
Box artwork for Yoshi's Story.
Japanese titleヨッシーストーリー
Developer(s)Nintendo EAD
Wii Virtual Console icon.png
Wii Virtual Console
Wii Shop Channel
Wii U Virtual Console
Nintendo eShop
Designer(s)Takashi Tezuka
Release date(s)
Nintendo 64 icon.png
Nintendo 64
Wii Virtual Console icon.png
Wii Virtual Console
Wii U Virtual Console
System(s)Nintendo 64, iQue Player, Wii VC, Wii U VC
Mode(s)Single player
CERO: CERO A.jpg All ages
ESRB: ESRB E.png Everyone
PEGI: PEGI 3.png Ages 3+
OFLC: OFLC G.svg General
Preceded bySuper Mario World 2: Yoshi's Island
Followed byYoshi Topsy-Turvy
Neoseeker Related Pages
TwitchYoshi's Story Channel
YouTube GamingYoshi's Story Channel

Yoshi's Story (Yosshī Sutōrī, released simply as Yoshi Story in Japan) is the Nintendo 64 sequel to the SNES game Super Mario World 2: Yoshi's Island. It was released on December 21, 1997, in Japan; March 12, 1998, in North America; and April 9, 1998, in Europe. Originally titled Yoshi's Island 64 (to match Super Mario 64), it was renamed Yoshi's Story in August 1997. At the same time, the size of the game was changed to 128 megabits from an initially planned 96.

The game was developed by the Yoshi's Island team, directed by Hideki Konno, and produced by Takashi Tezuka. This was one of the first EAD developed titles that was not produced by Shigeru Miyamoto.

Yoshi's Story was among the first generation of games to support the Rumble Pak. Like most Yoshi games, it is a 2D platformer. It features digitized 2D graphics of high-res 3D models (similar to Donkey Kong Country). These resemble patchworks of fabric and other materials, giving the game a unique look. In interviews and previews, this was dubbed 2½-D.

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