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{{Header Nav|game=Super Smash Bros.}}
==Subpages==
==Subpages==
* [[Super Smash Bros./Single player/Bonus Practice 1|Bonus Practice 1]] - ''how to clear Break the Targets with every character'' [[Image:0000.png]]
* [[Super Smash Bros./Single player/Bonus Practice 1|Bonus Practice 1]] - ''how to clear Break the Targets with every character''
* [[Super Smash Bros./Single player/Bonus Practice 2|Bonus Practice 2]] - ''how to clear Board the Platforms with every character'' [[Image:0000.png]]
* [[Super Smash Bros./Single player/Bonus Practice 2|Bonus Practice 2]] - ''how to clear Board the Platforms with every character''
 
==1P Mode==
==1P Mode==
The single player mode spans 11 stages, ranging from battles of different types to minigames. The 1P game can be played on one of five difficult levels: Very Easy, Easy, Normal, Hard, and Very Hard. The default lives for your character can also be set from one to five. If all lives are lost midway, a Continue? screen will appear. You can continue the game with the set number of lives, or quit, and receive a Game Over. The stages are:
===Walkthrough===
The single player mode spans 11 stages, ranging from battles of different types to minigames. The 1P game can be played on one of five difficult levels: Very Easy, Easy, Normal, Hard, and Very Hard. The default lives for your character can also be set from one to five. The timer can be on for 5 minutes per match (2 minutes for Break the Targets and Board the Platforms) or off however Race to the Finish will always have a timer of 1 minute regardless of if the timer is on or off. If all lives are lost midway, a Continue? screen will appear. You can continue the game with the set number of lives, or quit, and receive a Game Over. The stages are:


# VS Link - a one-on-one fight between you and Link at Hyrule Castle.
# VS Link - a one-on-one fight between you and Link at Hyrule Castle.
# VS Yoshi Team - you must defeat 18 Yoshis, 3 at a time on Yoshi's Story.
# VS Yoshi Team - you must defeat 18 Yoshis, 3 at a time on Yoshi's Story.
# VS Fox - fight Fox on top of the Great Fox in Sector Z in a 1-on-1 fight.
# VS Fox - fight Fox on top of the Great Fox in Sector Z in a 1-on-1 fight.
# Break the Targets - a minigame where your character must break 10 targets in a level. The level is different depending on the character.
# Break the Targets - a minigame where your character must break 10 targets in a level. Each character has its own stage.
# VS Mario Bros. - you and a random ally will fight Mario and Luigi at Princess Peach's Castle.
# VS Mario Bros. - you and a random ally will fight Mario and Luigi at Princess Peach's Castle.
# VS Pikachu - you versus the Pokémon Pikachu in Saffron City.
# VS Pikachu - you versus the Pokémon Pikachu in Saffron City.
# VS Giant DK - you and two random AI allies will team up to fight a giant Donkey Kong on Congo Jungle.
# VS Giant DK - you and two random AI allies will team up to fight a giant Donkey Kong on Kongo Jungle.
# Board the Platforms - another minigame, where your character must land on ten platforms. When you land on one, it changes from red to green.
# Board the Platforms - another minigame, where your character must land on ten platforms. When you land on one, it changes from red to blue. Again, each character has its own level.
# VS Kirby Team - fight eight Kirbys, three at a time. Seven will have other character's hats on, and one will be the origonal Kirby. Fight takes place in Dream Land.
# VS Kirby Team - fight eight Kirbys, two at a time. Seven will have other character's hats on, and the last one will either have a random hat (including those of hidden characters) or be the original Kirby. Fight takes place in Dream Land.
# VS Samus - fight Samus on Planet Zebes in a 1 vs. 1 fight.
# VS Samus - fight Samus on Planet Zebes in a 1 vs. 1 fight.
# VS Metal Mario - fight a metallic version of Mario on a special stage. Metal Mario is heavier, although gravity works against him, making his vertical descents faster.
# VS Metal Mario - fight a metallic version of Mario on a special stage. Metal Mario is heavier, although gravity works against him, making his vertical descents faster.
# Race to the Finish - the final minigame. Simply dodge the enemy characters and get to the exit before time expires. Hazards such as bumpers are in your way.
# Race to the Finish - the final minigame. Simply dodge the enemy characters and get to the exit before time expires. Hazards such as bumpers are in your way.
# VS Polygons - fight polygon versions of characters on a special stage. There are 30 of them to be defeated.
# VS Fighting Polygon Team - fight polygon versions of characters on a special stage similar to Dream Land. There are 30 of them to be defeated.
# VS Master Hand - the final battle against Master Hand. Dodge his attacks and counterattack when he is idle. His HP varies depending on the difficulty. Get his Hit Points down to o to win.
# VS Master Hand - the final battle against Master Hand on a special stage of single platform. Dodge his attacks and counter-attack when he is idle. He has a HP of 300. Get his Hit Points down to 0 HP to win.
 
Notice that, you will always be in the same team with your ally if any, but none of the enemies are teamed up, thus, your normal attacks cannot damage your ally, and vice versa, while your enemies may score unexpected friendly kills due to their low durability.


==Training Mode==
==Training Mode==
Training mode is where you and a CP controlled character can play in any stage. This is a good way to study character moves, learn level layouts, and practice using characters and combos.
Training mode provides a more controlled environment for improving one's smash skills. Using the variety of settings, a smash player can experiment with combos and situational attacks without worrying about time or loss of life.  


Some of the things that can be controlled include:
*Computer player movement - Stand, Walk, Evade, and Attack
*Game Speed - Full, 2/3, 1/2, and 1/4
*Items - All items are available for use


{{GFDL_Article}}
{{Footer Nav|game=Super Smash Bros.|prevpage=Stages|nextpage=Characters}}

Latest revision as of 02:41, 12 July 2023

Subpages[edit]

1P Mode[edit]

Walkthrough[edit]

The single player mode spans 11 stages, ranging from battles of different types to minigames. The 1P game can be played on one of five difficult levels: Very Easy, Easy, Normal, Hard, and Very Hard. The default lives for your character can also be set from one to five. The timer can be on for 5 minutes per match (2 minutes for Break the Targets and Board the Platforms) or off however Race to the Finish will always have a timer of 1 minute regardless of if the timer is on or off. If all lives are lost midway, a Continue? screen will appear. You can continue the game with the set number of lives, or quit, and receive a Game Over. The stages are:

  1. VS Link - a one-on-one fight between you and Link at Hyrule Castle.
  2. VS Yoshi Team - you must defeat 18 Yoshis, 3 at a time on Yoshi's Story.
  3. VS Fox - fight Fox on top of the Great Fox in Sector Z in a 1-on-1 fight.
  4. Break the Targets - a minigame where your character must break 10 targets in a level. Each character has its own stage.
  5. VS Mario Bros. - you and a random ally will fight Mario and Luigi at Princess Peach's Castle.
  6. VS Pikachu - you versus the Pokémon Pikachu in Saffron City.
  7. VS Giant DK - you and two random AI allies will team up to fight a giant Donkey Kong on Kongo Jungle.
  8. Board the Platforms - another minigame, where your character must land on ten platforms. When you land on one, it changes from red to blue. Again, each character has its own level.
  9. VS Kirby Team - fight eight Kirbys, two at a time. Seven will have other character's hats on, and the last one will either have a random hat (including those of hidden characters) or be the original Kirby. Fight takes place in Dream Land.
  10. VS Samus - fight Samus on Planet Zebes in a 1 vs. 1 fight.
  11. VS Metal Mario - fight a metallic version of Mario on a special stage. Metal Mario is heavier, although gravity works against him, making his vertical descents faster.
  12. Race to the Finish - the final minigame. Simply dodge the enemy characters and get to the exit before time expires. Hazards such as bumpers are in your way.
  13. VS Fighting Polygon Team - fight polygon versions of characters on a special stage similar to Dream Land. There are 30 of them to be defeated.
  14. VS Master Hand - the final battle against Master Hand on a special stage of single platform. Dodge his attacks and counter-attack when he is idle. He has a HP of 300. Get his Hit Points down to 0 HP to win.

Notice that, you will always be in the same team with your ally if any, but none of the enemies are teamed up, thus, your normal attacks cannot damage your ally, and vice versa, while your enemies may score unexpected friendly kills due to their low durability.

Training Mode[edit]

Training mode provides a more controlled environment for improving one's smash skills. Using the variety of settings, a smash player can experiment with combos and situational attacks without worrying about time or loss of life.

Some of the things that can be controlled include:

  • Computer player movement - Stand, Walk, Evade, and Attack
  • Game Speed - Full, 2/3, 1/2, and 1/4
  • Items - All items are available for use