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{{Header Nav|game=Settlement Survival}}
{{Header Nav|game=Settlement Survival}}
:''For a list of available fruits, vegetables, and livestock, see the [[Settlement Survival/Resources|Resources]] page.''


==Warehouse==
Foods are crucial to the survival of a colony, and starving citizens will either die or become unhappy and start murdering other citizens, lowering happiness and productivity.
Warehouses are were all items can be stored. Each has their own pros and cons and there can be a reason to use one over the other.


===Open Warehouse===
There are three main groupings of food: Rough, Fine, and Fancy, in ascending order of quality. There is, however, some overlap in some categories, with high quality Fine foods outperforming low quality Fancy foods.
{{SetSurBuilding|image=[[File:SetSur Icon_building_208.png|200px|Open Warehouse]]
|id=1004
|cost=
|size=
|builders=2
|tech=
}}
<span style="color:#e5763f>Stores supplies</span>.  Low storage capacity.


{{-}}
Beverages sate a citizen's thirst, and providing tea and coffee will provide other benefits too. Notably, Spirits and alcohol do NOT alleviate thirst - they only improve happiness.
 
===Small Warehouse===
{{SetSurBuilding|image=[[File:SetSur Icon_building_204.png|200px|Small Warehouse]]
|id=1006
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 40
|size=4x4
|builders=2
|tech=Storage > Warehouse
}}
<span style="color:#e5763f>Stores supplies</span> with <span style="color:#e5763f>less occupiable space</span> and less storage.
 
{{-}}
 
 
===Warehouse===
{{SetSurBuilding|image=[[File:SetSur Icon_building_203.png|200px|Warehouse]]
|id=1009
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 60, [[File:SetSur Icon_item_4001.png|30px|Stone|link=Settlement Survival/Items (dont)#Stone]] x 40, [[File:SetSur Icon_item_5001.png|30px|Iron Ore|link=Settlement Survival/Items (dont)#Iron Ore]] x 40
|size=6x5
|maxWorkers=0
|builders=2
|tech=Storage > Warehouse
}}
Has the same function as a <span style="color:#e5763f>open warehouse</span> but with <span style="color:#e5763f>greater storage</span>.
 
{{-}}
 
===Durable Storage Yard===
{{SetSurBuilding|image=[[File:SetSur Icon_building_210.png|200px|Durable Storage Yard]]
|id=1011
|cost=[[File:SetSur Icon_item_4002.png|30px|Laid Stone|link=Settlement Survival/Items (dont)#Laid Stone]] x 2, [[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 1 per tile
|size=
|maxWorkers=0
|builders=2
|tech=Storage > Warehouse > Durable Storage Yard
}}
<span style="color:#e5763f>Stores supplies</span>.  <span style="color:#e5763f>Larger storage capacity</span> than open warehouse.
 
{{-}}
 
===Storage Yard===
{{SetSurBuilding|image=[[File:SetSur Icon_building_209.png|200px|Storage Yard]]
|id=1001
|cost=
|size=
|maxWorkers=0
|builders=2
|tech=
}}
Stores <span style="color:#e5763f>timber, domestic fuel, stone, and iron</span>. Workers will use the closest storage yard to deposit and collect goods.
 
{{-}}


===Cellar===
{| class="wikitable"
{{SetSurBuilding|image=[[File:SetSur Icon_building_205.png|200px|Cellar]]
!Header||Definition
|id=1010
|-
|cost=[[File:SetSur Icon_item_3002.png|30px|Plank|link=Settlement Survival/Items (dont)#Plank]] x 10, [[File:SetSur Icon_item_4002.png|30px|Laid Stone|link=Settlement Survival/Items (dont)#Laid Stone]] x 60, [[File:SetSur Icon_item_32003.png|30px|Brick|link=Settlement Survival/Items (dont)#Brick]] x 20
|ID||The in game item ID (used for modders)
|size=5x6
|-
|maxWorkers=0
|Name||Formal in game name. Be careful, as many IDs share the same name and could have different values.
|builders=2
|-
|tech=Storage > Durable Storage Yard > Cellar
|Sell Price||Silver coins earned if sold at a grocery store, small trading post or large trading post. Also how much value it provides if traded with the merchant at the dock.
}}
|-
Has the same function as a <span style="color:#e5763f>warehouse</span>. Citizens can <span style="color:#e5763f>travel through the structure</span>. Cannot be destroyed.
|Order Price||The cost you must pay for the item if you custom order it at at the dock. This value is much larger than the value you would pay if you traded with the merchant.
|-
|Usage Value||How much food is restored per a consumption of the item
|-
|Description||Taken from the in game tool-tip
|}


{{-}}
{{-}}
==Rough Food==
{| class="wikitable"
! ID||Icon||Name||Sell Price||Order Price||Usage Value||Description
|-
| 1||[[File:SetSur Icon_item_1.png|30px|Potato]]||Potato||1||5||10||Grown in the field. Used by a brewery. It is hardy and directly edible. The seeds can be obtained through trade. It's a rough food, long-time consumption is harmful to health.
|-
| 2||[[File:SetSur Icon_item_2.png|30px|Corn]]||Corn||1||5||10||Cereals grown in the fields with a high yield. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 3||[[File:SetSur Icon_item_3.png|30px|Wheat]]||Wheat||1||5||10||Cereals grown in the fields. Directly edible. Can be processed into flour at the mill or malt at the watermill. Can be used for brewery. It's a rough food, long-time consumption is harmful to health.
|-
| 4||[[File:SetSur Icon_item_4.png|30px|Oats]]||Oats||1||5||10||Cereals grown in the fields. Directly edible. Can be processed into flour at the mill or malt at the watermill. It's a rough food, long-time consumption is harmful to health. The seeds can be obtained through gathering.
|-
| 5||[[File:SetSur Icon_item_5.png|30px|Rice]]||Rice||1||5||10||Cereals grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 101||[[File:SetSur Icon_item_101.png|30px|Wild Vegetable]]||Wild Vegetable||1||5||10||Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 102||[[File:SetSur Icon_item_102.png|30px|Onion]]||Onion||1||5||10||Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 103||[[File:SetSur Icon_item_103.png|30px|Mushroom]]||Mushroom||1||5||10||Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
|+
| 105||[[File:SetSur Icon_item_105.png|30px|Broccoli]]||Broccoli||1||5||10||Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 106||[[File:SetSur Icon_item_106.png|30px|Chilli Pepper]]||Chilli Pepper||1||5||10||Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 107||[[File:SetSur Icon_item_107.png|30px|Pumpkin]]||Pumpkin||1||5||10||Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 108||[[File:SetSur Icon_item_108.png|30px|Cabbage]]||Cabbage||1||5||10||Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 110||[[File:SetSur Icon_item_110.png|30px|Winter Squash]]||Winter Squash||1||5||10||Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 111||[[File:SetSur Icon_item_111.png|30px|Lettuce]]||Lettuce||1||5||10||Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 112||[[File:SetSur Icon_item_112.png|30px|Tomato]]||Tomato||1||5||10||Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 201||[[File:SetSur Icon_item_201.png|30px|Jam]]||Jam||5||25||10||Flavoring made from fruits at the jam house. It's a rough food, long-time consumption is harmful to health.
|-
| 202||[[File:SetSur Icon_item_202.png|30px|Apple]]||Apple||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
|-
| 203||[[File:SetSur Icon_item_203.png|30px|Cherry]]||Cherry||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
|-
| 204||[[File:SetSur Icon_item_204.png|30px|Chestnut]]||Chestnut||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
|-
| 205||[[File:SetSur Icon_item_205.png|30px|Peach]]||Peach||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
|-
| 206||[[File:SetSur Icon_item_206.png|30px|Pear]]||Pear||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
|-
| 207||[[File:SetSur Icon_item_207.png|30px|Pecans]]||Pecans||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
|-
| 208||[[File:SetSur Icon_item_208.png|30px|Plum]]||Plum||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
|-
| 209||[[File:SetSur Icon_item_209.png|30px|Grape]]||Grape||1||5||10||Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food or for brewery. It's a rough food, long-time consumption is harmful to health.
|-
| 301||[[File:SetSur Icon_item_301.png|30px|Venison]]||Venison||1||5||10||Food obtained by slaughtering wild deer in the Hunters Hut. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 302||[[File:SetSur Icon_item_302.png|30px|Egg]]||Egg||1||5||10||Food obtained from chickens in the pasture or corral. Can be processed into cakes at the bakery. It's a rough food, long-time consumption is harmful to health.
|-
| 303||[[File:SetSur Icon_item_303.png|30px|Mutton]]||Mutton||1||5||10||Food obtained by slaughtering sheep in the pasture or corral. Can be processed into fat or chunks of meat at Butcher, or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
|-
| 304||[[File:SetSur Icon_item_304.png|30px|Beef]]||Beef||1||5||10||Food obtained by slaughtering cows or cattle in the pasture or corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 305||[[File:SetSur Icon_item_305.png|30px|Chicken]]||Chicken||1||5||10||Food obtained by slaughtering chickens in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 306||[[File:SetSur Icon_item_306.png|30px|Turkey]]||Turkey||1||5||10||Food obtained by slaughtering turkeys in the pasture or corral. Can be processed into Meat Chop at Butcher or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
|-
| 307||[[File:SetSur Icon_item_307.png|30px|Goose]]||Goose||1||5||10||Food obtained by slaughtering geese in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 308||[[File:SetSur Icon_item_308.png|30px|Alpaca Meat]]||Alpaca Meat||1||5||10||Food obtained by slaughtering alpaca in the pasture or corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 309||[[File:SetSur Icon_item_309.png|30px|Buffalo Meat]]||Buffalo Meat||1||5||10||Food obtained by slaughtering buffalo in the pasture or corral. Can be processed into fat or chunks of meat at Butcher, or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
|-
| 311||[[File:SetSur Icon_item_311.png|30px|Milk]]||Milk||1||5||10||Food obtained from cows in the pasture or corral. Can be processed into butter at the Butter Workshop. It's a rough food, long-time consumption is harmful to health.
|-
| 312||[[File:SetSur Icon_item_312.png|30px|Duck]]||Duck||1||5||10||Food obtained by slaughtering ducks in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 313||[[File:SetSur Icon_item_313.png|30px|Pork]]||Pork||1||5||10||Food obtained by slaughtering pigs in the pasture or corral. Can be processed into Fancy Food at the BBQ house and gourmet shop. It's a rough food, long-time consumption is harmful to health.
|-
| 314||[[File:SetSur Icon_item_314.png|30px|Horse Meat]]||Horse Meat||1||5||10||Food obtained by slaughtering horses in the corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 315||[[File:SetSur Icon_item_315.png|30px|Donkey Meat]]||Donkey Meat||1||5||10||Food obtained by slaughtering donkeys in the corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
|-
| 316||[[File:SetSur Icon_item_316.png|30px|Meat Chop]]||Meat Chop||1||5||10||Food processed from various meats at the butcher. Can be used to make cured meat at the curing workshop. It's a rough food, long-time consumption is harmful to health.
|-
| 326||[[File:SetSur Icon_item_326.png|30px|Lobster]]||Lobster||1||5||10||Food materials from the Fishing Port. Can be processed at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
|-
| 401||[[File:SetSur Icon_item_401.png|30px|Fish]]||Fish||1||5||10||Made at the fishing dock. Can be processed into salted fish. It's a rough food, long-time consumption is harmful to health.
|-
| 403||[[File:SetSur Icon_item_403.png|30px|Peas]]||Peas||1||5||10||Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health. Higher yield than vegetables.
|-
| 404||[[File:SetSur Icon_item_404.png|30px|Soybeans]]||Soybeans||1||5||10||Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health. High yield.
|-
| 405||[[File:SetSur Icon_item_405.png|30px|Chickpeas]]||Chickpeas||1||5||10||Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
|-
| 501||[[File:SetSur Icon_item_501.png|30px|Honey]]||Honey||1||5||10||Gathered at the apiary from fallen hives. Used in food production and ointments. It's a rough food, long-time consumption is harmful to health.
|-
| 502||[[File:SetSur Icon_item_502.png|30px|Sugar]]||Sugar||3||15||10||Refined from sugar beets, sugar cane, maple sap or malt at the sugar workshop. Used in food production. It's a rough food, long-time consumption is harmful to health.
|-
| 200010||[[File:SetSur Icon_item_200010.png|30px|Date]]||Date||1||5||10||Fruit produced at Orchard by the mature fruit trees. Edible rough food so long-time consumption is harmful to health. Can be processed into other food.
|-
| 200019||[[File:SetSur Icon_item_200019.png|30px|Cactus Cuts]]||Cactus Cuts||1||5||10||Food that made from Cactus at the Cactus Workshop. long-time consumption is harmful to health.
|}


===Storage Center===
==Simple Food==
{{SetSurBuilding|image=[[File:SetSur Icon_building_206.png|200px|Storage Center]]
The Rice Cake is only available during the Lunar New Year event.
|id=1013
{| class="wikitable"
|cost=[[File:SetSur Icon_item_32005.png|30px|Building Kit|link=Settlement Survival/Items (dont)#Building Kit]] x 60, [[File:SetSur Icon_item_3002.png|30px|Plank|link=Settlement Survival/Items (dont)#Plank]] x 120, [[File:SetSur Icon_item_32004.png|30px|Steel|link=Settlement Survival/Items (dont)#Steel]] x 50
! ID||Icon||Name||Sell Price||Order Price||Usage Value||Description
|size=11x10
|-
|maxWorkers=0
| 8||[[File:SetSur Icon_item_8.png|30px|Toast]]||Toast||8||40||20||Food processed from flour and jam at the bakery is more filling.
|inputItems=
|-
|outputItems=
| 9||[[File:SetSur Icon_item_9.png|30px|Biscuit]]||Biscuit||8||40||20||Food processed from flour and sugar at the bread workshop is more filling. To produce this you must unlock the mill technology.
|builders=2
|-
|tech=Storage > Cellar > Stock
| 10||[[File:SetSur Icon_item_10.png|30px|Croissant]]||Croissant||8||40||20||Goods made from flour and butter at the bakery. More filling.
}}
|-
Has the same function as the <span style="color:#e5763f>warehouse</span> but with <span style="color:#e5763f>extensive storage capacity</span>.
| 317||[[File:SetSur Icon_item_317.png|30px|Salted Meat]]||Salted Meat||6||30||20||Food made from chunks of meat and salt at the curing workshop. More filling.
 
|-
{{-}}
| 318||[[File:SetSur Icon_item_318.png|30px|Smoked Meat]]||Smoked Meat||6||30||30||Food made with various meats, salt and domestic fuel at the BBQ house. More filling.
|-
| 319||[[File:SetSur Icon_item_319.png|30px|Bacon]]||Bacon||6||30||20||Food made with pork, salt and domestic fuel at the BBQ house. More filling.
|-
| 320||[[File:SetSur Icon_item_320.png|30px|Sausage]]||Sausage||6||30||20||Food made with pork, salt and domestic fuel at the BBQ house. More filling.
|-
| 321||[[File:SetSur Icon_item_321.png|30px|Ham]]||Ham||10||50||40||Fancy Food made with pork, salt and sugar at the BBQ house. More filling.
|-
| 322||[[File:SetSur Icon_item_322.png|30px|Buffalo Jerky]]||Buffalo Jerky||10||50||40||Fancy Food made with buffalo meat, salt and sugar at the BBQ house. More filling.
|-
| 325||[[File:SetSur Icon_item_325.png|30px|Rack of Lamb]]||Rack of Lamb||10||50||40||A delicacy that is made by using Mutton and Butter at the Barbecue House. More effective at reducing hunger.
|-
| 327||[[File:SetSur Icon_item_327.png|30px|Baked Lobster]]||Baked Lobster||10||50||40||A delicacy that is made by using Lobster and Butter at the Barbecue House. More effective at reducing hunger.
|-
| 402||[[File:SetSur Icon_item_402.png|30px|Salted Fish]]||Salted Fish||6||30||20||Processed from fish and salt at the curing workshop. More filling.
|-
| 130004||[[File:SetSur Icon_item_130004.png|30px|Rice Cake]]||Rice Cake||6||30||30||Food made from rice at the mill, which is called 'Nian Gao' in Chinese, meaning life would be better over the next year.
|-
| 200003||[[File:SetSur Icon_item_200003.png|30px|Tofu]]||Tofu||8||40||20||Simple food made from soybean in Mill or Water Mill. Filling food to prevent hunger.
|-
| 200007||[[File:SetSur Icon_item_200007.png|30px|Oyster]]||Oyster||8||40||20||Simple food produced by using fishing net at Small Fishing Port. Edible.  
|-
| 200022||[[File:SetSur Icon_item_200022.png|30px|Spicy Cocoa]]||Spicy Cocoa||6||30||20||Simple food that made from Chili and Cocoa Bean in Outdoor Kitchen. Filling, better to prevent hunger.
|-
| 200023||[[File:SetSur Icon_item_200023.png|30px|Taco]]||Taco||6||30||20||Simple food that made from corn in Outdoor Kitchen. Filling, better to prevent hunger.
|}


===Mountain Warehouse===
==Fancy Food==
{{SetSurBuilding|image=[[File:SetSur Icon_building_207.png|200px|Mountain Warehouse]]
Dumpling and Glue Pudding are only available during the Lunar New Year event.
|id=1014
{| class="wikitable"
|cost=[[File:SetSur Icon_item_32005.png|30px|Building Kit|link=Settlement Survival/Items (dont)#Building Kit]] x 40, [[File:SetSur Icon_item_51007.png|30px|Rope|link=Settlement Survival/Items (dont)#Rope]] x 120, [[File:SetSur Icon_item_32004.png|30px|Steel|link=Settlement Survival/Items (dont)#Steel]] x 20, [[File:SetSur Icon_item_32009.png|30px|Lantern|link=Settlement Survival/Items (dont)#Lantern]] x 120
! ID||Icon||Name||Sell Price||Order Price||Usage Value||Description
|size=9x6
|-
|maxWorkers=0
| 11||[[File:SetSur Icon_item_11.png|30px|Pie]]||Pie||30||150||40||Food made from flour, butter, and sugar at the bakery. More filling.
|inputItems=
|-
|outputItems=
| 12||[[File:SetSur Icon_item_12.png|30px|Cake]]||Cake||30||150||40||Food made from flour, eggs, and sugar at the bakery. More filling.
|builders=2
|-
|tech=Storage > Cellar > Stock
| 13||[[File:SetSur Icon_item_13.png|30px|Fruit Cake]]||Fruit Cake||60||300||40||Food made from cake, fruits and jam at the bakery. More filling and makes citizens happy. Can help relieve stress.
}}
|-
Has the same function as the <span style="color:#e5763f>warehouse</span> but with <span style="color:#e5763f>extensive storage capacity</span>.Must be placed on a hillside. Cannot be destroyed.
| 14||[[File:SetSur Icon_item_14.png|30px|Fruit Pie]]||Fruit Pie||60||300||40||Food made from pie, fruits and honey at the bakery. More filling and makes citizens happy. Can help relieve stress.
|-
| 15||[[File:SetSur Icon_item_15.png|30px|Delicacy]]||Delicacy||60||300||40||Food made from pie and vegetable can or fruit can or meat can. More filling and makes citizens happy.
|-
| 109||[[File:SetSur Icon_item_109.png|30px|Vegetable Can]]||Vegetable Can||20||100||20||Food made with glass bottles, fruits and salt in the cannery.
|-
| 210||[[File:SetSur Icon_item_210.png|30px|Fruit Can]]||Fruit Can||20||100||20||The food consume glass bottle and fruit and sugar in Cannery .
|-
| 211||[[File:SetSur Icon_item_211.png|30px|Salted Fish Can]]||Salted Fish Can||30||150||30||The food consume steel and salted fish in Cannery .
|-
| 212||[[File:SetSur Icon_item_212.png|30px|Meat Can]]||Meat Can||30||150||30||The food consume steel and smoked meat, sausage, bacon or salted meat in Cannery .
|-
| 323||[[File:SetSur Icon_item_323.png|30px|Steak]]||Steak||50||250||40||Fancy Food made with beef, potatoes and butter at the BBQ house. More filling.
|-
| 324||[[File:SetSur Icon_item_324.png|30px|Roast Turkey]]||Roast Turkey||50||250||40||Fancy Food made with turkey, tomatoes and butter at the BBQ house. More filling.
|-
| 328||[[File:SetSur Icon_item_328.png|30px|Delicacy]]||Delicacy||70||350||40||Fancy Food made from wine and baked lobster or rack of lamb at the gourmet shop. More filling and can help relieve stress for a while.
|-
| 329||[[File:SetSur Icon_item_329.png|30px|Feast]]||Feast||125||625||40||Fancy Food made from whiskey and turkey or steak at the gourmet shop. More filling and can help relieve stress for a while.
|-
| 330||[[File:SetSur Icon_item_330.png|30px|Picnic]]||Picnic||55||275||40||Fancy Food made from spirits and ham or buffalo jerky at the gourmet shop. More filling.
|-
| 130005||[[File:SetSur Icon_item_130005.png|30px|Dumpling]]||Dumpling||50||250||40||Food made from flour and meat chop at the Gourmet Shop, which can bring good luck over the next year.
|-
| 130006||[[File:SetSur Icon_item_130006.png|30px|Glue Pudding]]||Glue Pudding||50||250||40||Food made from rice and sugar at the Mill, which is called 'Tang Yuan' in Chinese, conveying a wish of family reunion and happiness.
|-
| 200024||[[File:SetSur Icon_item_200024.png|30px|Popcorn]]||Popcorn||60||300||40||Simple food that made from corn and sugar in Outdoor Kitchen. Filling, better to prevent hunger. Can help release citizens' stress.
|-
|}


{{-}}
==Beverages==
 
{| class="wikitable"
==Logistics==
! ID||Icon||Name||Sell Price||Order Price||Usage Value||Description
 
|-
===Marketplace===
| 1001||[[File:SetSur Icon_item_1001.png|30px|Water]]||Water||1||5||50||Obtained from the well or reservoir for citizens to drink every day.
{{SetSurBuilding|image=[[File:SetSur Icon_building_211.png|200px|Marketplace]]
|-
|id=1007
| 7007||[[File:SetSur Icon_item_7007.png|30px|Coffee]]||Coffee||12||60||100||Products made from coffee beans at the tea shop help relieve stress.
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 30, [[File:SetSur Icon_item_4001.png|30px|Stone|link=Settlement Survival/Items (dont)#Stone]] x 10, [[File:SetSur Icon_item_5001.png|30px|Iron Ore|link=Settlement Survival/Items (dont)#Iron Ore]] x 30
|-
|size=8x8
| 7008||[[File:SetSur Icon_item_7008.png|30px|Cocoa]]||Cocoa||12||60||100||Products made from cocoa beans at the tea shop make citizens happy.
|maxWorkers=8
|-
|builders=2
| 7009||[[File:SetSur Icon_item_7009.png|30px|Black Tea]]||Black Tea||12||60||100||Products made from tea at the tea shop make citizens happy.
|tech=
|}
}}
== Alcohol and Snack ==
<span style="color:#e5763f>Houses can only be built within the market places</span>.Vendors will visit warehouses to collect resources and transport them here. Can provide citizens with a large variety of goods. Benefits both living and working conditions.
This category boosts the happiness of citizens. It does NOT sate hunger or thirst.
 
===Fine===
{{-}}
{| class="wikitable"
 
! ID||Icon||Name||Sell Price||Order Price||Usage Value||Description
===Small Marketplace===
|-
{{SetSurBuilding|image=[[File:SetSur Icon_building_224.png|200px|Small Marketplace]]
| 506||[[File:SetSur Icon_item_506.png|30px|Candy]]||Candy||10||50||600||Made from  sugar and water at the candy workshop. Can increases happiness.
|id=1015
|-
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 25, [[File:SetSur Icon_item_4001.png|30px|Stone|link=Settlement Survival/Items (dont)#Stone]] x 10, [[File:SetSur Icon_item_5001.png|30px|Iron Ore|link=Settlement Survival/Items (dont)#Iron Ore]] x 20
| 120002||[[File:SetSur Icon_item_120002.png|30px|Candy]]||Candy||5||25||200||Made from  sugar and water at the candy workshop. Can increases happiness.
|size=4x5
|-
|maxWorkers=4
|}
|inputItems=
|outputItems=
|builders=2
|tech=Storage > Small Marketplace
}}
Has the same function and area as <span style="color:#e5763f>the marketplace</span> but <span style="color:#e5763f>with smaller occupiable space</span>, less workers and less storage.  
 
{{-}}
 
===Large Marketplace===
{{SetSurBuilding|image=[[File:SetSur Icon_building_212.png|200px|Large Marketplace]]
|id=1003
|cost=[[File:SetSur Icon_item_3002.png|30px|Plank|link=Settlement Survival/Items (dont)#Plank]] x 40, [[File:SetSur Icon_item_4002.png|30px|Laid Stone|link=Settlement Survival/Items (dont)#Laid Stone]] x 40, [[File:SetSur Icon_item_5001.png|30px|Iron Ore|link=Settlement Survival/Items (dont)#Iron Ore]] x 60
|size=12x12
|maxWorkers=12
|builders=2
|tech=
}}
Has the same function as a <span style="color:#e5763f>marketplace</span> but with greater occupiable space, <span style="color:#e5763f>more workers</span> and <span style="color:#e5763f>more storage</span>.
 
{{-}}
 
===Transfer Station===
{{SetSurBuilding|image=[[File:SetSur Icon_building_213.png|200px|Transfer Station]]
|id=1008
|cost=[[File:SetSur Icon_item_32003.png|30px|Brick|link=Settlement Survival/Items (dont)#Brick]] x 60, [[File:SetSur Icon_item_32001.png|30px|Glass|link=Settlement Survival/Items (dont)#Glass]] x 40, [[File:SetSur Icon_item_4002.png|30px|Laid Stone|link=Settlement Survival/Items (dont)#Laid Stone]] x 60
|size=6x8
|maxWorkers=2
|builders=2
|tech=Storage > Transfer Station
}}
<span style="color:#e5763f>Stores supplies</span>. Transfer station workers will transport stored goods to <span style="color:#e5763f>out of range warehouses</span>.
{{-}}
 
===Supply Station===
{{SetSurBuilding|image=[[File:SetSur Icon_building_214.png|200px|Supply Station]]
|id=1012
|cost=[[File:SetSur Icon_item_4002.png|30px|Laid Stone|link=Settlement Survival/Items (dont)#Laid Stone]] x 40, [[File:SetSur Icon_item_32004.png|30px|Steel|link=Settlement Survival/Items (dont)#Steel]] x 60, [[File:SetSur Icon_item_32003.png|30px|Brick|link=Settlement Survival/Items (dont)#Brick]] x 60
|size=7x9
|maxWorkers=5
d|builders=2
|tech=Storage > Transfer Station > Supply Station
}}
Workers will collect <span style="color:#e5763f>designated goods</span> from storage structures and <span style="color:#e5763f>deliver</span> required raw materials to the production buildings within range. <span style="color:#e5763f>Powerful structure</span>.
 
{{-}}
 
===Small Supply Station===
{{SetSurBuilding|image=[[File:SetSur Icon_building_1016.png|200px|Small Supply Station]]
|id=1016
|cost=[[File:SetSur Icon_item_4002.png|30px|Laid Stone|link=Settlement Survival/Items (dont)#Laid Stone]] x 20, [[File:SetSur Icon_item_32004.png|30px|Steel|link=Settlement Survival/Items (dont)#Steel]] x 20, [[File:SetSur Icon_item_32003.png|30px|Brick|link=Settlement Survival/Items (dont)#Brick]] x 20
|size=4x4
|maxWorkers=2
|builders=2
|tech=Storage > Transfer Station > Supply Station
}}
Workers will collect <span style="color:#e5763f>designated goods</span> from storage structures and <span style="color:#e5763f>deliver</span> required raw materials to the production buildings within range. <span style="color:#e5763f>Powerful structure</span>.
 
{{-}}
 
==Trade==
 
===Ferry===
{{SetSurBuilding|image=[[File:SetSur Icon_building_217.png|200px|Ferry]]
|id=4001
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 120, [[File:SetSur Icon_item_4001.png|30px|Stone|link=Settlement Survival/Items (dont)#Stone]] x 60, [[File:SetSur Icon_item_5001.png|30px|Iron Ore|link=Settlement Survival/Items (dont)#Iron Ore]] x 60
|size=10x12
|maxWorkers=5
|inputItems=
|outputItems=
|builders=2
|tech=
}}
Traders will transport <span style="color:#e5763f>designated items</span> to the ferry. The <span style="color:#e5763f>merchant ship</span> arrives periodically and you can <span style="color:#e5763f>exchange items</span> with them.
 
{{-}}
 
===Dock===
{{SetSurBuilding|image=[[File:SetSur Icon_building_218.png|200px|Dock]]
|id=4017
|cost=[[File:SetSur Icon_item_3002.png|30px|Plank|link=Settlement Survival/Items (dont)#Plank]] x 120, [[File:SetSur Icon_item_32003.png|30px|Brick|link=Settlement Survival/Items (dont)#Brick]] x 120, [[File:SetSur Icon_item_32004.png|30px|Steel|link=Settlement Survival/Items (dont)#Steel]] x 60, [[File:SetSur Icon_item_51007.png|30px|Rope|link=Settlement Survival/Items (dont)#Rope]] x 120
|size=10x12
|maxWorkers=5
|inputItems=
|outputItems=
|builders=2
|tech=Storage > Sea Transportation > Dock
}}
Has the same function as the ferry. Has <span style="color:#e5763f>more storage and more traders</span>. The merchant ships will <span style="color:#e5763f>carry more items</span>.
 
{{-}}
 
===Grocery Store===
{{SetSurBuilding|image=[[File:SetSur Icon_building_219.png|200px|Grocery Store]]
|id=4010
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 40, [[File:SetSur Icon_item_5001.png|30px|Iron Ore|link=Settlement Survival/Items (dont)#Iron Ore]] x 20
|size=4x5
|maxWorkers=4
|inputItems=
|outputItems=
|builders=2
|tech=Storage > Grocery Store
}}
A mini-market where you can regularly <span style="color:#e5763f>sell goods</span> in exchange for <span style="color:#e5763f>silver coins</span>.
 
{{-}}
 
===Small Trading Post===
{{SetSurBuilding|image=[[File:SetSur Icon_building_220.png|200px|Small Trading Post]]
|id=4013
|cost=[[File:SetSur Icon_item_32003.png|30px|Brick|link=Settlement Survival/Items (dont)#Brick]] x 60, [[File:SetSur Icon_item_3002.png|30px|Plank|link=Settlement Survival/Items (dont)#Plank]] x 40, [[File:SetSur Icon_item_51007.png|30px|Rope|link=Settlement Survival/Items (dont)#Rope]] x 20
|size=8x8
|maxWorkers=5
|inputItems=
|outputItems=
|builders=2
|tech=Storage > Grocery Store > Small Trading Post
}}
Traders will transport <span style="color:#e5763f>designated items</span> to the trading post. The <span style="color:#e5763f>caravan</span> arrives periodically with money and buys your goods.
 
{{-}}
 
===Large Trading Post===
{{SetSurBuilding|image=[[File:SetSur Icon_building_221.png|200px|Large Trading Post]]
|id=4016
|cost=[[File:SetSur Icon_item_3002.png|30px|Plank|link=Settlement Survival/Items (dont)#Plank]] x 60, [[File:SetSur Icon_item_32005.png|30px|Building Kit|link=Settlement Survival/Items (dont)#Building Kit]] x 40, [[File:SetSur Icon_item_51007.png|30px|Rope|link=Settlement Survival/Items (dont)#Rope]] x 60
|size=12x12
|maxWorkers=5
|inputItems=
|outputItems=
|builders=2
|tech=Storage > Small Trading Post > Large Trading Post
}}
Has the same function as the small trading post with greater occupiable space. Has <span style="color:#e5763f>more storage and more traders</span>. The merchants will <span style="color:#e5763f>carry more money</span>.
 
{{-}}


===Premium===
{| class="wikitable"
! ID||Icon||Name||Sell Price||Order Price||Usage Value||Description
|-
| 508||[[File:SetSur Icon_item_508.png|30px|Fruit Candy]]||Fruit Candy||21||105||800||Made from sugar, water and jam at the candy workshop. Can increases happiness.
|-
| 510||[[File:SetSur Icon_item_510.png|30px|Chocolate]]||Chocolate||21||105||800||Made from cocoa beans, water and butter at the candy workshop. Can increases happiness.
|-
| 80003||[[File:SetSur Icon_item_80003.png|30px|Whiskey]]||Whiskey||35||175||800||A beverage that is made by using Malt, Strong Booze, and Glass Bottle at the Winery. Relieves Citizens' stress for a period of time, and makes them feel happy.
|-
| 80004||[[File:SetSur Icon_item_80004.png|30px|Wine]]||Wine||30||150||800||A beverage that is made by using Grape, Strong Booze, and Glass Bottle at the Winery. Relieves Citizens' stress for a period of time, and makes them feel happy.
|-
| 80005||[[File:SetSur Icon_item_80005.png|30px|Medicinal Liquor]]||Medicinal Liquor||30||150||400||Luxuries made from herbs, spirits and glass bottles at the winery are good for citizens' health.
|-
| 130007||[[File:SetSur Icon_item_130007.png|30px|Tusu Wine]]||Tusu Wine||30||150||400||Wine made from herb and water at the Distillery, which can improve citizens' health and happiness and make them immune to plague for a certain period of time.
|-
|}
===Regular===
{| class="wikitable"
! ID||Icon||Name||Sell Price||Order Price||Usage Value||Description
|-
| 80001||[[File:SetSur Icon_item_80001.png|30px|Beer]]||Beer||4||20||400||Luxuries made from malt or oats at the winery make citizens happy.
|-
| 80002||[[File:SetSur Icon_item_80002.png|30px|Spirits]]||Spirits||4||20||400||A spirit made from agave  or potatoes at Distillery . Can help relieve stress and make citizens happy. Slightly increase warmth but reduce movement speed of citizens.
|-
| 200011||[[File:SetSur Icon_item_200011.png|30px|Anisette ]]||Anisette ||4||20||400||Wine that made from dates in Distillery. Can increase happiness.
|-
|}


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Latest revision as of 06:15, 7 February 2022

For a list of available fruits, vegetables, and livestock, see the Resources page.

Foods are crucial to the survival of a colony, and starving citizens will either die or become unhappy and start murdering other citizens, lowering happiness and productivity.

There are three main groupings of food: Rough, Fine, and Fancy, in ascending order of quality. There is, however, some overlap in some categories, with high quality Fine foods outperforming low quality Fancy foods.

Beverages sate a citizen's thirst, and providing tea and coffee will provide other benefits too. Notably, Spirits and alcohol do NOT alleviate thirst - they only improve happiness.

Header Definition
ID The in game item ID (used for modders)
Name Formal in game name. Be careful, as many IDs share the same name and could have different values.
Sell Price Silver coins earned if sold at a grocery store, small trading post or large trading post. Also how much value it provides if traded with the merchant at the dock.
Order Price The cost you must pay for the item if you custom order it at at the dock. This value is much larger than the value you would pay if you traded with the merchant.
Usage Value How much food is restored per a consumption of the item
Description Taken from the in game tool-tip

Rough Food[edit]

ID Icon Name Sell Price Order Price Usage Value Description
1 Potato Potato 1 5 10 Grown in the field. Used by a brewery. It is hardy and directly edible. The seeds can be obtained through trade. It's a rough food, long-time consumption is harmful to health.
2 Corn Corn 1 5 10 Cereals grown in the fields with a high yield. Directly edible. It's a rough food, long-time consumption is harmful to health.
3 Wheat Wheat 1 5 10 Cereals grown in the fields. Directly edible. Can be processed into flour at the mill or malt at the watermill. Can be used for brewery. It's a rough food, long-time consumption is harmful to health.
4 Oats Oats 1 5 10 Cereals grown in the fields. Directly edible. Can be processed into flour at the mill or malt at the watermill. It's a rough food, long-time consumption is harmful to health. The seeds can be obtained through gathering.
5 Rice Rice 1 5 10 Cereals grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
101 Wild Vegetable Wild Vegetable 1 5 10 Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
102 Onion Onion 1 5 10 Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
103 Mushroom Mushroom 1 5 10 Food collected in the wild or obtained from the Gatherers Hut. Directly edible. It's a rough food, long-time consumption is harmful to health.
105 Broccoli Broccoli 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
106 Chilli Pepper Chilli Pepper 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
107 Pumpkin Pumpkin 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
108 Cabbage Cabbage 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
110 Winter Squash Winter Squash 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
111 Lettuce Lettuce 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
112 Tomato Tomato 1 5 10 Vegetables grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
201 Jam Jam 5 25 10 Flavoring made from fruits at the jam house. It's a rough food, long-time consumption is harmful to health.
202 Apple Apple 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
203 Cherry Cherry 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
204 Chestnut Chestnut 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
205 Peach Peach 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
206 Pear Pear 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
207 Pecans Pecans 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
208 Plum Plum 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food. It's a rough food, long-time consumption is harmful to health.
209 Grape Grape 1 5 10 Harvested from the orchard. Trees cannot produce fruit until they have matured. Directly edible and can be processed into other food or for brewery. It's a rough food, long-time consumption is harmful to health.
301 Venison Venison 1 5 10 Food obtained by slaughtering wild deer in the Hunters Hut. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
302 Egg Egg 1 5 10 Food obtained from chickens in the pasture or corral. Can be processed into cakes at the bakery. It's a rough food, long-time consumption is harmful to health.
303 Mutton Mutton 1 5 10 Food obtained by slaughtering sheep in the pasture or corral. Can be processed into fat or chunks of meat at Butcher, or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
304 Beef Beef 1 5 10 Food obtained by slaughtering cows or cattle in the pasture or corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
305 Chicken Chicken 1 5 10 Food obtained by slaughtering chickens in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
306 Turkey Turkey 1 5 10 Food obtained by slaughtering turkeys in the pasture or corral. Can be processed into Meat Chop at Butcher or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
307 Goose Goose 1 5 10 Food obtained by slaughtering geese in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
308 Alpaca Meat Alpaca Meat 1 5 10 Food obtained by slaughtering alpaca in the pasture or corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
309 Buffalo Meat Buffalo Meat 1 5 10 Food obtained by slaughtering buffalo in the pasture or corral. Can be processed into fat or chunks of meat at Butcher, or Fancy Food at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
311 Milk Milk 1 5 10 Food obtained from cows in the pasture or corral. Can be processed into butter at the Butter Workshop. It's a rough food, long-time consumption is harmful to health.
312 Duck Duck 1 5 10 Food obtained by slaughtering ducks in the pasture or corral. Can be processed into chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
313 Pork Pork 1 5 10 Food obtained by slaughtering pigs in the pasture or corral. Can be processed into Fancy Food at the BBQ house and gourmet shop. It's a rough food, long-time consumption is harmful to health.
314 Horse Meat Horse Meat 1 5 10 Food obtained by slaughtering horses in the corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
315 Donkey Meat Donkey Meat 1 5 10 Food obtained by slaughtering donkeys in the corral. Can be processed into fat or chunks of meat at Butcher. It's a rough food, long-time consumption is harmful to health.
316 Meat Chop Meat Chop 1 5 10 Food processed from various meats at the butcher. Can be used to make cured meat at the curing workshop. It's a rough food, long-time consumption is harmful to health.
326 Lobster Lobster 1 5 10 Food materials from the Fishing Port. Can be processed at the gourmet shop. It's a rough food, long-time consumption is harmful to health.
401 Fish Fish 1 5 10 Made at the fishing dock. Can be processed into salted fish. It's a rough food, long-time consumption is harmful to health.
403 Peas Peas 1 5 10 Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health. Higher yield than vegetables.
404 Soybeans Soybeans 1 5 10 Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health. High yield.
405 Chickpeas Chickpeas 1 5 10 Beans grown in the fields. Directly edible. It's a rough food, long-time consumption is harmful to health.
501 Honey Honey 1 5 10 Gathered at the apiary from fallen hives. Used in food production and ointments. It's a rough food, long-time consumption is harmful to health.
502 Sugar Sugar 3 15 10 Refined from sugar beets, sugar cane, maple sap or malt at the sugar workshop. Used in food production. It's a rough food, long-time consumption is harmful to health.
200010 Date Date 1 5 10 Fruit produced at Orchard by the mature fruit trees. Edible rough food so long-time consumption is harmful to health. Can be processed into other food.
200019 Cactus Cuts Cactus Cuts 1 5 10 Food that made from Cactus at the Cactus Workshop. long-time consumption is harmful to health.

Simple Food[edit]

The Rice Cake is only available during the Lunar New Year event.

ID Icon Name Sell Price Order Price Usage Value Description
8 Toast Toast 8 40 20 Food processed from flour and jam at the bakery is more filling.
9 Biscuit Biscuit 8 40 20 Food processed from flour and sugar at the bread workshop is more filling. To produce this you must unlock the mill technology.
10 Croissant Croissant 8 40 20 Goods made from flour and butter at the bakery. More filling.
317 Salted Meat Salted Meat 6 30 20 Food made from chunks of meat and salt at the curing workshop. More filling.
318 Smoked Meat Smoked Meat 6 30 30 Food made with various meats, salt and domestic fuel at the BBQ house. More filling.
319 Bacon Bacon 6 30 20 Food made with pork, salt and domestic fuel at the BBQ house. More filling.
320 Sausage Sausage 6 30 20 Food made with pork, salt and domestic fuel at the BBQ house. More filling.
321 Ham Ham 10 50 40 Fancy Food made with pork, salt and sugar at the BBQ house. More filling.
322 Buffalo Jerky Buffalo Jerky 10 50 40 Fancy Food made with buffalo meat, salt and sugar at the BBQ house. More filling.
325 Rack of Lamb Rack of Lamb 10 50 40 A delicacy that is made by using Mutton and Butter at the Barbecue House. More effective at reducing hunger.
327 Baked Lobster Baked Lobster 10 50 40 A delicacy that is made by using Lobster and Butter at the Barbecue House. More effective at reducing hunger.
402 Salted Fish Salted Fish 6 30 20 Processed from fish and salt at the curing workshop. More filling.
130004 Rice Cake Rice Cake 6 30 30 Food made from rice at the mill, which is called 'Nian Gao' in Chinese, meaning life would be better over the next year.
200003 Tofu Tofu 8 40 20 Simple food made from soybean in Mill or Water Mill. Filling food to prevent hunger.
200007 Oyster Oyster 8 40 20 Simple food produced by using fishing net at Small Fishing Port. Edible.
200022 Spicy Cocoa Spicy Cocoa 6 30 20 Simple food that made from Chili and Cocoa Bean in Outdoor Kitchen. Filling, better to prevent hunger.
200023 Taco Taco 6 30 20 Simple food that made from corn in Outdoor Kitchen. Filling, better to prevent hunger.

Fancy Food[edit]

Dumpling and Glue Pudding are only available during the Lunar New Year event.

ID Icon Name Sell Price Order Price Usage Value Description
11 Pie Pie 30 150 40 Food made from flour, butter, and sugar at the bakery. More filling.
12 Cake Cake 30 150 40 Food made from flour, eggs, and sugar at the bakery. More filling.
13 Fruit Cake Fruit Cake 60 300 40 Food made from cake, fruits and jam at the bakery. More filling and makes citizens happy. Can help relieve stress.
14 Fruit Pie Fruit Pie 60 300 40 Food made from pie, fruits and honey at the bakery. More filling and makes citizens happy. Can help relieve stress.
15 Delicacy Delicacy 60 300 40 Food made from pie and vegetable can or fruit can or meat can. More filling and makes citizens happy.
109 Vegetable Can Vegetable Can 20 100 20 Food made with glass bottles, fruits and salt in the cannery.
210 Fruit Can Fruit Can 20 100 20 The food consume glass bottle and fruit and sugar in Cannery .
211 Salted Fish Can Salted Fish Can 30 150 30 The food consume steel and salted fish in Cannery .
212 Meat Can Meat Can 30 150 30 The food consume steel and smoked meat, sausage, bacon or salted meat in Cannery .
323 Steak Steak 50 250 40 Fancy Food made with beef, potatoes and butter at the BBQ house. More filling.
324 Roast Turkey Roast Turkey 50 250 40 Fancy Food made with turkey, tomatoes and butter at the BBQ house. More filling.
328 Delicacy Delicacy 70 350 40 Fancy Food made from wine and baked lobster or rack of lamb at the gourmet shop. More filling and can help relieve stress for a while.
329 Feast Feast 125 625 40 Fancy Food made from whiskey and turkey or steak at the gourmet shop. More filling and can help relieve stress for a while.
330 Picnic Picnic 55 275 40 Fancy Food made from spirits and ham or buffalo jerky at the gourmet shop. More filling.
130005 Dumpling Dumpling 50 250 40 Food made from flour and meat chop at the Gourmet Shop, which can bring good luck over the next year.
130006 Glue Pudding Glue Pudding 50 250 40 Food made from rice and sugar at the Mill, which is called 'Tang Yuan' in Chinese, conveying a wish of family reunion and happiness.
200024 Popcorn Popcorn 60 300 40 Simple food that made from corn and sugar in Outdoor Kitchen. Filling, better to prevent hunger. Can help release citizens' stress.

Beverages[edit]

ID Icon Name Sell Price Order Price Usage Value Description
1001 Water Water 1 5 50 Obtained from the well or reservoir for citizens to drink every day.
7007 Coffee Coffee 12 60 100 Products made from coffee beans at the tea shop help relieve stress.
7008 Cocoa Cocoa 12 60 100 Products made from cocoa beans at the tea shop make citizens happy.
7009 Black Tea Black Tea 12 60 100 Products made from tea at the tea shop make citizens happy.

Alcohol and Snack[edit]

This category boosts the happiness of citizens. It does NOT sate hunger or thirst.

Fine[edit]

ID Icon Name Sell Price Order Price Usage Value Description
506 Candy Candy 10 50 600 Made from sugar and water at the candy workshop. Can increases happiness.
120002 Candy Candy 5 25 200 Made from sugar and water at the candy workshop. Can increases happiness.

Premium[edit]

ID Icon Name Sell Price Order Price Usage Value Description
508 Fruit Candy Fruit Candy 21 105 800 Made from sugar, water and jam at the candy workshop. Can increases happiness.
510 Chocolate Chocolate 21 105 800 Made from cocoa beans, water and butter at the candy workshop. Can increases happiness.
80003 Whiskey Whiskey 35 175 800 A beverage that is made by using Malt, Strong Booze, and Glass Bottle at the Winery. Relieves Citizens' stress for a period of time, and makes them feel happy.
80004 Wine Wine 30 150 800 A beverage that is made by using Grape, Strong Booze, and Glass Bottle at the Winery. Relieves Citizens' stress for a period of time, and makes them feel happy.
80005 Medicinal Liquor Medicinal Liquor 30 150 400 Luxuries made from herbs, spirits and glass bottles at the winery are good for citizens' health.
130007 Tusu Wine Tusu Wine 30 150 400 Wine made from herb and water at the Distillery, which can improve citizens' health and happiness and make them immune to plague for a certain period of time.

Regular[edit]

ID Icon Name Sell Price Order Price Usage Value Description
80001 Beer Beer 4 20 400 Luxuries made from malt or oats at the winery make citizens happy.
80002 Spirits Spirits 4 20 400 A spirit made from agave or potatoes at Distillery . Can help relieve stress and make citizens happy. Slightly increase warmth but reduce movement speed of citizens.
200011 Anisette Anisette 4 20 400 Wine that made from dates in Distillery. Can increase happiness.