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{{Header Nav|game=Super Smash Bros.}}
{{Header Nav|game=Super Smash Bros.}}
The stages that are described below are the areas where combat takes place.  Some stages have more of an advantage for certain characters than for others, so having a good knowledge of each stage will change how one approaches a fight.  Get to know these stages, as winning is influenced by the level of understanding that an individual has about each arena of battle.
The stages that are described below are the areas where combat takes place.  Some stages have more of an advantage for certain characters than for others, so having a good knowledge of each stage will change how one approaches a fight.  Get to know these stages, as winning is influenced by the level of understanding that an individual has about each arena of battle.
===Starter Stages===


==Kirby's Dreamland==
==Kirby's Dreamland==
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Welcome to [[Super Smash Bros./Donkey Kong|Donkey Kong]] country.  The main wooden platform is flat on either end, but slopes down on either side to a flat spot in the middle, so that a barrel thrown at normal speed will roll gently back and forth on the level, ad infinitum, until someone runs into it, attacks it, or otherwise destroys it.  There are two slightly outward angled platforms above the edges of the level, and two small, flat platforms that rotate around one another in a circle.  Below the level is a barrel, like the ones in [[Donkey Kong Country]] that, if you jump into it, will carry you around until you hit a button for it to shoot you out, or the barrel time runs out.  Watch out, because this barrel will turn upside down periodically, shooting you out at odd angles.  Also, the base of the main stage is permeable, meaning you can jump and recover up through the bottom of it.  This makes this level great against an unsuspecting opponent, because as they come over to [[Super Smash Bros./Advanced techniques#Edge-guarding|edge-guard]], you can {{n64|Up|Control}}{{plus}}{{n64|B}} right into them, through the level, or simply move past them.
Welcome to [[Super Smash Bros./Donkey Kong|Donkey Kong]] country.  The main wooden platform is flat on either end, but slopes down on either side to a flat spot in the middle, so that a barrel thrown at normal speed will roll gently back and forth on the level, ad infinitum, until someone runs into it, attacks it, or otherwise destroys it.  There are two slightly outward angled platforms above the edges of the level, and two small, flat platforms that rotate around one another in a circle.  Below the level is a barrel, like the ones in [[Donkey Kong Country]] that, if you jump into it, will carry you around until you hit a button for it to shoot you out, or the barrel time runs out.  Watch out, because this barrel will turn upside down periodically, shooting you out at odd angles.  Also, the base of the main stage is permeable, meaning you can jump and recover up through the bottom of it.  This makes this level great against an unsuspecting opponent, because as they come over to [[Super Smash Bros./Advanced techniques#Edge-guarding|edge-guard]], you can {{n64|Up|Control}}{{plus}}{{n64|B}} right into them, through the level, or simply move past them.
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===Unlockable Stages===
==Mushroom Kingdom==
==Mushroom Kingdom==
[[Image:SSB MushroomKingdom.jpg|200px|thumb|left|Note the POW block in the center of the stage]]
[[Image:SSB MushroomKingdom.jpg|200px|thumb|left|Note the POW block in the center of the stage]]