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On getting Pendant of Courage, scenario ends in third week of third month (or sooner; before going underground, Yog must visit all stat enhancers for Attack and Defense; do not forget the Library of Enlightenment).
On getting Pendant of Courage, scenario ends in third week of third month (or sooner; before going underground, Yog must visit all stat enhancers for Attack and Defense; do not forget the Library of Enlightenment).


==Falor and Terwen==
==Falor and Terwen==
 
* Enemy: One (teal)
* Enemy: one (teal)
* Difficulty: Hard
* Difficulty: hard
* Win condition: Deliver Celestial Necklace of Bliss and Lion's Shield of Courage to Falor and Terwen.
* Win condition: deliver Celestial Necklace of Bliss and Lion's Shild of Courage to Falor and Terwen
* Loss condition: Yog is defeated or he loses either artifact.
* Loss condition: Yog is defeated OR he loses either artifact
* Level cap: 21
* Level cap: 21
* Map size: small
* Map size: Small
* Start bonus: Badge of Courage OR 3 Ogres OR 8 Orc Chieftains (choose last)
* Start bonus: Badge of Courage, 3 Ogres or 8 Orc Chieftains (choose last)
* Starting town: Morganheim (Stronghold; Town Hall, Goblin Barracks; cannot build level 6 and 7 creature generators; 2 Rocs stationed as garrison)
* Starting town: Morganheim (Stronghold; Town Hall, Goblin Barracks; cannot build level 6 and 7 creature generators; two Rocs stationed as garrison)
* Yog: level 18; 8 Orc Chieftains, 4-5 Orcs, 4-5 Wolf Raiders, 15 Goblins
* Yog: Level 18; 8 Orc Chieftains, 4-5 Orcs, 4-5 Wolf Raiders, 15 Goblins
 


===The first five days===
===The first five days===
Recruit a secondary hero and put all available army (including the two Rocs) on Yog, who then goes south along the road until arrives at Highcastle (Castle). This town is blocked by lots of Royal Griffins; Yog kills them easily and then conquers it on day 2 (guarded by pack of Griffins and lots of Archers; has Shipyard; an available boat is near). The middle of map is occupied by a lake.


Recruit a secondary hero and put all available army (including the two Rocs) on Yog, who then goes south along the road until arrives at Highcastle (Castle). This town is blocked by lots of Royal Griffins; Yog kills them easily and then conquers it on day 2 (guarded by pack of Griffins and lots of Archers; has Shipyard; an available boat is near). The middle of map is occupied by a lake.
Yog embarks, sails eastward, picking a chest (1,500 gold) and two flotsams, disembarking on the fourth day near Castellatus (Castle). On the next day he occupies it (is unguarded; has level 1-4 creature generators, Fort, City Hall, Griffin Bastion).
Yog embarks, sails eastward, picking a chest (1500 gold) and two flotsams, disembarking on the fourth day near Castellatus (Castle). On the next day he occupies it (is unguarded; has level 1-4 creature generators, Fort, City Hall, Griffin Bastion).
Meantime the secondary hero flags mines and unguarded creature generators (recruiting troops), if any, and picks up loose resources.
Meantime the secondary hero flags mines and unguarded creature generators (recruiting troops), if any, and picks up loose resources.


===Days 6-14===
===Days 6-14===
 
From Castellatus Yog marches along the road, finally turning north, until arrives at Whitemoon (eastern side of lake); Yog attacks and conquers it; the best enemy hero likely fled before through a one-way monolith near Whitemoon (its exit being between Morganheim and Hightcastle) and conquered Morganheim, despite heroic defense. Build Monastery in Whitemoon and Castellatus; flag mines and creature generators around these two towns. Recruit a secondary hero in Whitemoon.
From Castellatus Yog marches along the road, finally turning north, until arrives at Whitemoon (eastern side of lake); Yog attacks and conquers it; the best enemy hero likely fled before through a one-way monolith near Whitemoon (its exit being between Morganheim and Hightcastle) and conquered Morganheim, despite heroic defense.
Build Monastery in Whitemoon and Castellatus; flag mines and creature generators around these two towns.
Recruit a secondary hero in Whitemoon.


At end of second week:
At end of second week:
* Yog (level 18) - near Morganheim; about 50 Royal Griffins, 14 Swordsmen, 13 Monks, 30 Marksmen, 2 Rocs, 7 Orc Chieftains, pack of Pikemen
* Yog (level 18) - near Morganheim; about 50 Royal Griffins, 14 Swordsmen, 13 Monks, 30 Marksmen, 2 Rocs, 7 Orc Chieftains, pack of Pikemen


===Third week and beyond===
===Third week and beyond===
Yog conquers Morganheim (defended by a weak hero; the best enemy hero likely fled to northeastern corner of player starting zone), then goes along the road to find  and defeat him/her, eliminating the enemy in third week.
Yog conquers Morganheim (defended by a weak hero; the best enemy hero likely fled to northeastern corner of player starting zone), then goes along the road to find  and defeat him/her, eliminating the enemy in third week.
<gallery>
<gallery>
Image:HMM3 birth barbarian falor terwen light blue tent.png|
Image:HMM3 birth barbarian falor terwen light blue tent.png|Light blue tent.
Image:HMM3 birth barbarian falor terwen green tent seer hut.png|
Image:HMM3 birth barbarian falor terwen green tent seer hut.png|Green tent and seer hut.
Image:HMM3 birth barbarian falor terwen red tent.png|
Image:HMM3 birth barbarian falor terwen red tent.png|Red tent.
</gallery>
</gallery>
How to proceed next:
How to proceed next:
* reach level 21 by flagging all structures on map (and beating guarding monsters to gain experience points) and visiting two Trees of Knowledge, one in western half, the other in eastern half of map
* Reach level 21 by flagging all structures on map (and beating guarding monsters to gain experience points) and visiting two Trees of Knowledge, one in western half, the other in eastern half of map
* Yog goes to southeastern corner of map (south of Castellatus; see image) and visits Light blue Keymaster's Tent (guarded by lots of Monks)
* Yog goes to southeastern corner of map (south of Castellatus; see image) and visits Light blue Keymaster's Tent (guarded by lots of Monks)
* he goes to the island located in the middle of lake (in fifth week), passes by Light blue Border Guard, enters underground, goes east, defeats 8 Archangels and visits Green Keymaster's Tent (see image); he should have 1 Angel, 4 Champions, 40 Halberdiers, 18 Crusaders, 90 Royal Griffins, 11 Zealots (because Archangels tend to attack that Angel, he should not lose more than 2 Halberdiers); Yog remains underground
* He goes to the island located in the middle of lake (in fifth week), passes by Light blue Border Guard, enters underground, goes east, defeats 8 Archangels and visits Green Keymaster's Tent (see image); he should have 1 Angel, 4 Champions, 40 Halberdiers, 18 Crusaders, 90 Royal Griffins, 11 Zealots (because Archangels tend to attack that Angel, he should not lose more than 2 Halberdiers); Yog remains underground
* a secondary hero visits Red Keymaster's Tent (located near Morganheim; see image)
* A secondary hero visits Red Keymaster's Tent (located near Morganheim; see image)
* Yog beats 11 Archangels blocking passage to Red Border Guard; behind it there is a Seer Hut where are Falor and Terwen; he delivers them the artifacts.
* Yog beats 11 Archangels blocking passage to Red Border Guard; behind it there is a Seer Hut where are Falor and Terwen; he delivers them the artifacts.


Scenario is finished in fifth week.
Scenario is finished in fifth week.


{{Footer Nav|game=Heroes of Might and Magic III: The Shadow of Death|prevpage=Hack and Slash|nextpage=Rise of the Necromancer}}
{{Footer Nav|game=Heroes of Might and Magic III: The Shadow of Death|prevpage=Hack and Slash|nextpage=Rise of the Necromancer}}