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Monsters

Monsters are sorted here by experience points. This order is close to the order they will be encountered in the videogame.

Bosses are listed in a separate table at the bottom of the page.

Monster Image HP Exp GP Spells Location
Hermit 18 26 12 -
Statue 50 30 14 -
Demon 25 33 15 Defense2
Wyvern 22 33 15 -
Chimera 35 35 16 MPCatcher
Android 60 88 40 HPCatcher
Undead 70 88 40 Revive2
Manrot 75 132 60 Ice1, Petrify
Orc 70 136 62 -
Blue Demon 80 165 75 Fire1, Heal1, Defense1
Coccoon 80 176 80 HPCatcher, Defense2, Laser2,
MPCatcher, Poison Attack, Heal2
Despair 200 220 100 Petrify, Fire Bird, Heal1
Trick 80 220 100 Poison Attack, Petrify
Manta 80 242 100 Agility
Titan 210 264 120 -
Sage 150 330 150 Revive2, MPCatcher, Defense2, Fire Bird
Spidek 115 330 110 Defense2, Poison Attack
(a centipede, not a spider)
Stone Witch 160 330 150 MPCatcher
Defeat 175 440 220 Fire1, Poison Attack, Petrify, Defense2
Plater 200 440 200 -
Red Trick 175 440 200 Fire Bird, Poison Attack, Vacuum1, HPCatcher
Poison Moon 400 462 210 Petrify, MPCatcher
Red Demon 120 462 210 Defense1, Fire2, Fire Bird, Blizzard2
Brain 120 484 220 Laser2
Griffin 200 484 220 Petrify, Poison Attack
(an echidna, not a griffin)
Mutant 250 506 230 Heal2, Petrify, Revive2, Ice1
Soldiek 250 550 250 -
Wyrock 200 550 250 Blizzard, Ice2, Thunder2
Chimere 200 660 330 MPCatcher, Defense2, HPCatcher
King Moon 440 660 300 Fire Ball, Ice2
Violet Knight 320 705 320 Fire Ball
Black Knight 175 771 350 Vacuum2, Defense2, Ice2
Doom 325 771 350 Fire Ball, MPCatcher, Fire2
Ghoul 200 881 400 Heal2
King Trick 275 881 400 Blizzard2, Ice2, HPCatcher, Poison Attack
Reaper 650 881 400 MPCatcher, Vacuum1, Fire Ball
Flame 400 991 450 Fire2
Night Brain 400 991 450 Revive2, HPCatcher
Falock 600 1057 480 -
Dergun 300 1101 500 -
Dogun 350 1101 500 -
Sword 9 1101 500 Vacuum1, Defense2, Petrify, MPCatcher
Unded 550 1101 500 Vacuum1, Revive2
Flint Witch 300 1211 550 Vacuum2
Serpant 225 1211 550 MPCatcher, Blizzard2, Petrify
Spirit 260 1255 570 Thunder1, Thunder2, Agility
King Knight 370 1321 600 Ice2
Stone Demon 300 1321 600 Defense1
Undeed 350 1321 600 Revive2, MPCatcher
(Undead indeed)
Flame Knight 450 1410 640 Fire Ball, Fire2
Serpint 300 1476 670 Petrify, MPCatcher
Crab 425 1524 700 Petrify
Dark Knight 580 1630 740 MPCatcher, Defense2, HPCatcher, Petrify
Stone Brain 400 1762 800 HPCatcher, MPCatcher, Vacuum1

Enemy spoils

Some enemies occasionally drop an item when defeated.

  • Many enemies in Chapter 1 drop Potions-1;
  • Lots of enemies drop Opals;
  • Tricks, Red Tricks and King Tricks always drop one jewel, most often a Topaz;
  • The Sword monster in Chapter 9 can drop several different swords, including the "sword-sword", that is the only weapon that Wilme can use.


Bosses

Sorted in the same order as they are encountered following the main plot in the game.

Image Boss Chapter HP Exp GP Spells
Romus 1.1 300 528 240 ATTACK: HPCatcher
Pison 1.2 250 264 120 -
Red Pison 2 275 2203 1000 SUPPORT: Heal2
one of
Lemele's Warriors
4 ? ? ? ?
Dragon 6.1 1050 2203 1000 SUPPORT: Defense1
DEBUFF: Petrify, Defense2
ATTACK: Fire Ball
another one of
Lemele's Warriors
6.2 ? ? ? ?
Serpent 7 2000 3084 1400 DEBUFF: Petrify, Defense2, MPCatcher
ATTACK: HPCatcher, Ice1, Blizzard
Doros 8 1700 2423 1100 DEBUFF: MPCatcher
ATTACK: Fire2, Fire Ball, Vacuum1
Metal Pison 9.1 2400 2203 1000 SUPPORT: Defense1
DEBUFF: Petrify, Defense2, MPCatcher
ATTACK: Vacuum1
Monmo 9.2 7500 4406 2000 SUPPORT: Heal2
DEBUFF: MPCatcher, Petrify
ATTACK: HPCatcher
Gariso 9.3 3000 4846 2200 ATTACK: Fire Ball, Ice2, Vacuum2
Foma 10.1 1700 3745 1700 DEBUFF: MPCatcher
ATTACK: Thunder1, Thunder2
Goron 10.2 2500 6609 3000 ATTACK: Blizzard2
Griffan 10.3 3500 8812 4000 DEBUFF: Petrify
ATTACK: Vacuum2, Blizzard2
Gorsia 10.4 4000 0 0 ATTACK: Fire2, Ice2, Blizzard2, Vacuum1, Thunder1