Jak II | |
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Developer(s) | Naughty Dog |
Publisher(s) | SCEA |
Year released | |
System(s) | PlayStation 2 |
Preceded by | Jak and Daxter |
Followed by | Jak 3 |
Series | Jak and Daxter |
Japanese title | ジャック×ダクスター2 |
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Genre(s) | Platform action-adventure |
Players | 1 |
Modes | Single player |
Rating(s) |
Jak II is a third person platform action-adventure video game developed by Naughty Dog for the PlayStation 2 console and is the second installment of the Jak and Daxter series. The game was released in 2003 throughout North America and Europe, where it was titled Jak II: Renegade, and in Japan in 2004 where it is addressed as both Jak II and Jak Cross Daxter 2 (ジャック×ダクスター2 Jakku Kakeru Dakusutā Tzu?). The game is followed up with Jak 3 in late 2004, which finishes the trilogy. The game Daxter serves as a mid-quel, chronicling Daxter's search for Jak.
Gameplay
While Jak II keeps the platformer core of its predecessor, its urban environment, mission based story progression, and some of it's new game mechanics have more in common with games in the GTA series. In this game Jak can use guns of various types in addition to his punching and kicking moves from the first game. He can now use Dark Eco (now a collectable instead of a hazard) to transform into Dark Jak. Dark Jak has enhanced fighting abilities and can use several additional moves.
The central hub for the game is Haven City, a bustling metropolis with maze-like streets. There are pedestrians at ground level and zoomers flying around just above their heads, so avoiding traffic is a major concern. The main obstacles here though are the Krimzon Guard. While they will usually just ignore you, if you do anything to injure one of them or damage one of their vehicles they will go into alert mode and attack you on sight. If you can avoid them though, they will eventually lose track of you and return to their usual patrol mode.
Progression through the game is mission based, meaning you are given certain missions to complete and doing so earns you rewards, allows you to explore new areas, and triggers additional missions. Some missions occur within Haven City, but most take place in additional levels, usually in the wilderness outside the city.
After discovering both the Rift Rider and Precursor Ring at the end of The Precursor Legacy, Jak and Daxter watch as Samos and Keira test them out back at their home in Sandover Village. When the ring is activated, a large monster appears from within the ring, announcing freedom. The four board the Rift Rider and drive into the ring, knocking the monster back into the portal. The gang continues to ride in the void until an energy spark strikes the Rift Rider and destroys it. The four are separated and fall in various directions and disappear. When Jak and Daxter land, they find themselves in the dystopian Haven City, where they themselves become separated when Jak is captured by Baron Praxis' Krimzon Guards, leaving Daxter stranded in the city.
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European cover.
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Japanese cover.