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Notmyhandle (talk | contribs) m (Reverted edits by 74.173.58.56 (Talk) to last revision by 68.148.252.77) |
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{{ | {{stub}} | ||
{{Header Nav|game=AdventureQuest Worlds}} | {{Header Nav|game=AdventureQuest Worlds}} | ||
<gallery style="float:right"> | |||
Image:AQW Healer (male).png|A male AQ Worlds healer. | |||
Image:AQW Healer (female).png|A female AQ Worlds healer. | |||
</gallery> | |||
The path of the Healer is about kindness. | The path of the Healer is about kindness. | ||
;Pros | ;Pros | ||
*Can heal without the Heal Button. | *Can heal without the Heal Button. | ||
;Cons | ;Cons | ||
*Do not attack fast or hit high. | *Do not attack fast or hit high. | ||
{{-}} | |||
==Abilities== | ==Abilities== | ||
So far the healer class only has four abilities, all of which are associated with healing or benefiting the user and his/her party, with the exception of Heartbeat. | So far the healer class only has four abilities, all of which are associated with healing or benefiting the user and his/her party, with the exception of Heartbeat. | ||
* '''Healing Word''': Heals a friendly character(Player) 2x the amount of damage your weapon deals. | |||
** '''Cost: 6 MP''''''Level 1''' | |||
* '''Heartbeat''': Deals damage equal to about 10% of the character's total HP (does not use any HP). | |||
** '''Cost: 4 MP''''''Level 2-3''' | |||
* '''Clear Mind''': Lowers the cost of spells for a friendly character(Player) by half for a brief time. | |||
** '''Cost: 2 MP''''''Level 4''' | |||
* '''Energy Flow''': Reflects 20% of friendly characters'(Players) damage back to the attacking enemy for 12 seconds. | |||
** '''Cost: 2 MP''' | |||
{{Footer Nav|game=AdventureQuest Worlds|prevpage= | {{Footer Nav|game=AdventureQuest Worlds|prevpage=Rogue|nextpage=Barber}} |
Latest revision as of 05:13, 19 October 2009
-
A male AQ Worlds healer.
-
A female AQ Worlds healer.
The path of the Healer is about kindness.
- Pros
- Can heal without the Heal Button.
- Cons
- Do not attack fast or hit high.
Abilities[edit]
So far the healer class only has four abilities, all of which are associated with healing or benefiting the user and his/her party, with the exception of Heartbeat.
- Healing Word: Heals a friendly character(Player) 2x the amount of damage your weapon deals.
- Cost: 6 MP'Level 1'
- Heartbeat: Deals damage equal to about 10% of the character's total HP (does not use any HP).
- Cost: 4 MP'Level 2-3'
- Clear Mind: Lowers the cost of spells for a friendly character(Player) by half for a brief time.
- Cost: 2 MP'Level 4'
- Energy Flow: Reflects 20% of friendly characters'(Players) damage back to the attacking enemy for 12 seconds.
- Cost: 2 MP