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{{infobox|
{{Header Nav|game=Animal Crossing}}
{{Game
|completion=4
|image=ACPG Box Art.png
|title=Animal Crossing
|title=Animal Crossing
|boxart=[[Image:AnimalCrossing_box.jpg|250px]]
|japanese=どうぶつの森
|developer=[[Nintendo]]
|developer=[[Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|categories=[[Simulation]]
|year=2001
|systems=[[GameCube]]
|systems={{syslist|n64|gc|ique}}
|releasedates=[[April 14]], [[2001]] (JP, [[N64]])<br />[[December 14]], [[2001]] (JP, +)<br />[[September 15]], [[2002]] (NA)<br />[[June 27]], [[2003]] (JP, e+)<br />[[October 17]], [[2003]] (AUS)<br />[[September 24]], [[2004]] (EU)
|ratings={{ESRB|E}}{{PEGI|3}}
|players=1
|genre=[[Simulation]]
|ratings=ESRB: E (Everyone)<br />PEGI: 3+
|players=1-4 alternating
|requirements=(optional)
|modes=[[Single player]]
|followed by=[[Animal Crossing: Wild World]]
|series=Animal Crossing
}}
}}
===Overview===
{{Nookipedia}}
When you start the game, you will be on a train, and a cat will sit across from you and ask you some questions which will determine what you look like, your name,and town name. Then the train will stop and you will get off. As you leave the train station, a Tanuki (often mistaken for a raccoon in America) will talk to you and lead you to a small complex of 4 houses. You will get to choose one and then he will give a series of short jobs to do (It is basically a short tutorial) Once you are done, he will subtract a short total from your loan. Now, you can do basically whatever you want. You can get the money to pay off the loan by selling him stuff you don't need such as unwanted furniture or fish that you caught . Tom Nook's store is small at first, but will expand on buying and selling a certain amount of bells. When he expands, he will send you a letter in the game and posts on the board in front of town hall in .
'''Animal Crossing''' is a [[simulation]] game developed by [[Nintendo EAD]] and published by [[Nintendo]]. It was originally released exclusively in Japan as {{nihongo|'''Animal Forest'''|どうぶつの森|Doubutsu no Mori}} for the [[Nintendo 64]] on April 14, [[2001]]. It was then ported and re-released for the [[Nintendo GameCube]] in December, 2001, again exclusively in Japan, as {{nihongo|'''Animal Forest+'''|どうぶつの森+|Doubutsu no Mori Purasu}}. It was later released in other countries in 2002-2004. A final version, titled {{nihongo|'''Animal Forest e+'''|どうぶつの森e+|Doubutsu no Mori ii Purasu}}, was released in Japan in [[2003]].


===Making bells===
Animal Crossing is the first game compatible with the short-lived [[e-Reader]].
In the game, the currency is called bells. Each bell alone will not be able to buy you anything because of the bell's low value, you will need generally anywhere from 800-5,000 bells for a peice of furniture. However, you will get a large amount of bells for what you sell. You will also need to pay off your loan to Tom Nook with bells so once you have finished working for him, you should get to work and make some bells!


====Fruit====
As a real-life simulation video game, Animal Crossing revolves around you—the player—as you live day-by-day in a town full of animals. However, up to four humans can live in a town at a time. Just like the real world players must run errands, earn money, and even pay debt. This game then birthed a sequel with the [[Nintendo DS]] game, [[Animal Crossing: Wild World]] (おいでよどうぶつの森, Come to Animal Forest).
Fruit is the most basic way to make money in Animal Crossing, however, it has its limits. The amount of money you make off fruit is determined by how many fruit trees you have and your town can only squeeze in so many fruit trees in the town and it takes 3 days for each fruit tree to replenish it's fruit. If you want to make some money using fruit, start off by taking anything in your equipment slot off, and putting all the stuff in your inventory into your house. Now step outside, and you will find a lot of trees that have fruit on them. The fruit on your trees are the town's native fruit. It will sell for only 100 bells but you have a large number of them in your town already. To begin, walk up to a tree and press '''A'''. Your character will shake the tree and three fruits will fall out. Walk up to the fruit and pick them up. Do this 4 more times, and then walk over to Nook's shop and go inside. Talk to Nook, tell him you want to sell, and then use the '''Y''' button to select each one and then select sell. You should get 1,500 bells for your entire inventory! Now you can repeat this until there is no fruit left in your town. If you have bought a shovel from Nook's, you can dig holes and bury fruit in them to plant trees! These will grow into full pledged fruit trees in less than a week. This is good money when you start the game, but as you advance further into the game and you have multi hundred thousand bell loans, this will start to become less and less useful. That's where non-native fruit come in. To start with, there is zero non native fruit in your town. But over time, villagers might sell you some for a few thousand bells, or you might take one from a friends town. You should plant it, and use all the fruit to plant more non-native fruit until you think you have enough. Now, when you sell your non-native fruit, you will get not 100, not 200, but 500 bells! That gets you 7,500 bells for each full load of fruit!


====Bugs and Fish====
==Artwork==
Bugs and fish are a great way to make bells but they are inconsistent sources. Most bugs and fish will only sell for a few hundred bells but there are a few that will sell in the thousands such as the red snapper. To do either of these, you must buy a net or fishing rod.
<gallery>
=====Bugs=====
File:Animal Forest cover.jpg|Japanese exclusive Animal Forest N64 cover.
Bugs are generally a lot harder to get money from, since the only common ones are butterflys which sell for little usually. Once you have your net, equip it. You need to look around for bugs flying in the air and bugs on trees. Once you find one, walk up to it and press '''A''' to swing your net.
File:Animal Forest e+ cover.jpg|Japanese exclusive Animal Forest e+ cover.
=====Fish=====
</gallery>
To catch a fish, you must first head to a body of water. Once you are there, walk up and down it until you see a shadow in the water. Face your character a little bit ahead of the fishes head and press '''A''' to cast out your line. If your character does not cast his/her line, move back a little and try again. Once the fish sees the bait, it will head toward it and take nibbles. You need to watch carefully. When the fisbites the line and shakes it, accompanied with a sound, you need to press the '''A''' button and hold it. If you timed it right, your character will catch it, hold it up, and make a witty comment. Then you can go and sell it to Nook.
== Table of Contents ==


* [[/Passwords/]]
{{ToC}}
{{Animal Crossing}}


[[Category:Nintendo Entertainment Analysis and Development]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Simulation]]
[[Category:Simulation]]
[[Category:GameCube]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Animal Crossing]]
[[Category:April 14]]
[[Category:2001]]

Latest revision as of 19:22, 4 April 2023

This is the first game in the Animal Crossing series. For other games in the series see the Animal Crossing category.

Box artwork for Animal Crossing.
Box artwork for Animal Crossing.
Animal Crossing
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Year released2001
System(s)Nintendo 64, Nintendo GameCube, iQue Player
Followed byAnimal Crossing: Wild World
SeriesAnimal Crossing
Japanese titleどうぶつの森
Genre(s)Simulation
Players1-4 alternating
ModesSingle player
Rating(s)ESRB EveryonePEGI Ages 3+
LinksAnimal Crossing ChannelSearchSearch

Animal Crossing is a simulation game developed by Nintendo EAD and published by Nintendo. It was originally released exclusively in Japan as Animal Forest (どうぶつの森 Doubutsu no Mori?) for the Nintendo 64 on April 14, 2001. It was then ported and re-released for the Nintendo GameCube in December, 2001, again exclusively in Japan, as Animal Forest+ (どうぶつの森+ Doubutsu no Mori Purasu?). It was later released in other countries in 2002-2004. A final version, titled Animal Forest e+ (どうぶつの森e+ Doubutsu no Mori ii Purasu?), was released in Japan in 2003.

Animal Crossing is the first game compatible with the short-lived e-Reader.

As a real-life simulation video game, Animal Crossing revolves around you—the player—as you live day-by-day in a town full of animals. However, up to four humans can live in a town at a time. Just like the real world players must run errands, earn money, and even pay debt. This game then birthed a sequel with the Nintendo DS game, Animal Crossing: Wild World (おいでよどうぶつの森, Come to Animal Forest).

Artwork[edit]

Table of Contents

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