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# Behind the manor, is a shed. Use the punch attack, or the peck attack {{(}}{{control|{{gc|A}}{{plus}}{{gc|X}} or just {{gc|X}}|}}{{)}} by the door to break it open. Jump onto the glass that has the jiggy, move the glass around to get the letters <code>BANJOKAZOOIE</code>, but be careful: there's a moving ghost that'll knock you off. If you land on the fat, ugly witch squares, you'll lose a part of your energy. If you lose all of your energy, you'll die, and go back to the starting point. | # Behind the manor, is a shed. Use the punch attack, or the peck attack {{(}}{{control|{{gc|A}}{{plus}}{{gc|X}} or just {{gc|X}}|}}{{)}} by the door to break it open. Jump onto the glass that has the jiggy, move the glass around to get the letters <code>BANJOKAZOOIE</code>, but be careful: there's a moving ghost that'll knock you off. If you land on the fat, ugly witch squares, you'll lose a part of your energy. If you lose all of your energy, you'll die, and go back to the starting point. | ||
# After entering go to your left to a swamp like area. Proceed up winding stairs till you see the clock switch. Bust it then grab the speedy shoes and head toward the mansion. Once there go to the back and jump onto the organ. Follow the hand playing and get the jiggie. | # After entering go to your left to a swamp like area. Proceed up winding stairs till you see the clock switch. Bust it then grab the speedy shoes and head toward the mansion. Once there go to the back and jump onto the organ. Follow the hand playing and get the jiggie. | ||
# Look for a well northeast of the mansion and jump inside. Look into the bucket and at the bottom is the jiggie. The easier method is to turn into a pumpkin. Look for a hole next to the bottom of the well. The puzzle piece will be in the same place. | |||
{{Footer Nav|game=Banjo-Kazooie|prevpage=Gobi's Valley|nextpage=Rusty Bucket Bay}} | {{Footer Nav|game=Banjo-Kazooie|prevpage=Gobi's Valley|nextpage=Rusty Bucket Bay}} |
Revision as of 23:08, 10 August 2009
Jiggies
- Go around the haunted house to a cellar, then use Kazooie's Rock-breaker attack (+ or ) on the celler door to break in. There's a ghost in the cellar, so use the Indestructible move that Bottles taught Kazooie ( or +) to destroy the ghost (gold feathers needed). Go to the last barrel on the left and use the punch attack to break the barrel open, and the jiggy will appear.
- Collect every Jinjo.
- Go all the way to the top of the roof, use the super-jump pad to go into the chimney, and you'll end up in the other side of the dining room. Jump on to the chairs, which causes the floorboards creak, and the floor will wake up the ghost that's protecting the jiggy. If you mess up, try again by exiting the building, and re-entering by climbing onto the roof. If you succeed, you'll get the jiggy while the ghost and the witch yell.
- Behind the manor, is a shed. Use the punch attack, or the peck attack (+ or just ) by the door to break it open. Jump onto the glass that has the jiggy, move the glass around to get the letters
BANJOKAZOOIE
, but be careful: there's a moving ghost that'll knock you off. If you land on the fat, ugly witch squares, you'll lose a part of your energy. If you lose all of your energy, you'll die, and go back to the starting point. - After entering go to your left to a swamp like area. Proceed up winding stairs till you see the clock switch. Bust it then grab the speedy shoes and head toward the mansion. Once there go to the back and jump onto the organ. Follow the hand playing and get the jiggie.
- Look for a well northeast of the mansion and jump inside. Look into the bucket and at the bottom is the jiggie. The easier method is to turn into a pumpkin. Look for a hole next to the bottom of the well. The puzzle piece will be in the same place.