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The community boards have noticed a glitch in the enemy destroyer AI. The enemy AI does not perform a three-point turn anymore to try and chase you down when in command of a destroyer. In this case, if you charge past an enemy destroyer, you can force it to chase you in reverse. This gives you plenty of time to position the other submarine in a firing position on the slower-moving destroyer, or simply escape. | The community boards have noticed a glitch in the enemy destroyer AI. The enemy AI does not perform a three-point turn anymore to try and chase you down when in command of a destroyer. In this case, if you charge past an enemy destroyer, you can force it to chase you in reverse. This gives you plenty of time to position the other submarine in a firing position on the slower-moving destroyer, or simply escape. | ||
If you get depth charged, be sure to use the Hardened Armour upgrade to provide extra protection. If you're particularly confident with your artillery marksmanship, you can try to engage the enemy destroyers on the surface with Hardened Armour activated | If you get depth charged, be sure to use the Hardened Armour upgrade to provide extra protection. If you're particularly confident with your artillery marksmanship, you can try to engage the enemy destroyers on the surface with Hardened Armour activated. | ||
Once you've sunk the escort carrier and the three ASW Fletchers, the mission is a success. | Once you've sunk the escort carrier and the three ASW Fletchers, the mission is a success. | ||
{{Footer Nav|game=Battlestations: Pacific|prevpage=Seizing the Fiji's|nextpage=The Road to Hawaii}} | {{Footer Nav|game=Battlestations: Pacific|prevpage=Seizing the Fiji's|nextpage=The Road to Hawaii}} |