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*'''Anti-Aircraft''' weapons, the smallest guns on your ship, are obviously meant for taking down enemy aircraft. They also, however, can be used against patrol boats in particular given their very low armour. AA does no damage against anything larger than a PT boat. | *'''Anti-Aircraft''' weapons, the smallest guns on your ship, are obviously meant for taking down enemy aircraft. They also, however, can be used against patrol boats in particular given their very low armour. AA does no damage against anything larger than a PT boat. | ||
*'''Artillery''' are the main cannons on your ship. Use these to smack large armoured targets. Most of the time, this will be another ship, but it can also destroy enemy land installations too. | *'''Artillery''' are the main cannons on your ship. Use these to smack large armoured targets. Most of the time, this will be another ship, but it can also destroy enemy land installations too. | ||
*'''Torpedoes''' are the deadliest weapon on your ship. Unfortunately, they are rather slow and somewhat easy to dodge. Only direct hits will count, so it's possible to miss by mere centimetres. Torpedoes are also the only weapon on a ship that has | *'''Torpedoes''' are the deadliest weapon on your ship. Unfortunately, they are rather slow and somewhat easy to dodge. Only direct hits will count, so it's possible to miss by mere centimetres. Torpedoes are also the only weapon on a ship that has finite ammunition. | ||
*'''Depth Charges''' are the only way of attacking a submerged submarine. Torpedoes don't run deep enough to strike submerged subs (although they can hit if on the surface). Fortunately, depth charges cause considerable damage, even at near-misses. | *'''Depth Charges''' are the only way of attacking a submerged submarine. Torpedoes don't run deep enough to strike submerged subs (although they can hit if on the surface). Fortunately, depth charges cause considerable damage, even at near-misses. | ||
===Air Defences=== | ===Air Defences=== |