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The repair screen has, for better or for worse, been completely done away with. The repair screen now consists of a large radial dial that appears in the middle of your screen when you hit the repair button. You can then choose, by pressing a direction, which part of the ship you want to repair. | The repair screen has, for better or for worse, been completely done away with. The repair screen now consists of a large radial dial that appears in the middle of your screen when you hit the repair button. You can then choose, by pressing a direction, which part of the ship you want to repair. | ||
'''Fire Damage''' appears | '''Fire Damage''' appears when enemy fire strikes the flammable sections of your ship - that is, either your fuel or your magazine. Fire damage slowly harms your ship, just like water damage from the previous game. Upon an explosion, your ship will take considerable damage and potentially spawn a few other problems. When your ship is on fire, press the repair button and choose the rightmost option to begin fighting fire. | ||
'''Water Damage''' appears when your ship strikes a torpedo, or when shells pierce the belt armour. Water begins rushing into your ship and increases its likelihood of sinking. Press the repair button and choose the uppermost option to begin pumping water out of your ship and help keep it afloat. The underwater section of your ship is your health bar (see the [[Battlestations:_Midway/Ship_Tactics|ship tactics page from the previous game]]) so don't worry about sinking randomly. Only fire damage will do that. | '''Water Damage''' appears when your ship strikes a torpedo, or when shells pierce the belt armour. Water begins rushing into your ship and increases its likelihood of sinking. Press the repair button and choose the uppermost option to begin pumping water out of your ship and help keep it afloat. The underwater section of your ship is your health bar (see the [[Battlestations:_Midway/Ship_Tactics|ship tactics page from the previous game]]) so don't worry about sinking randomly. Only fire damage will do that. |