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(Route 15)
 
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{{Header Nav|game=Clash at Demonhead}}
{{Header Nav|game=Clash at Demonhead}}


{{Scrolling_map|Clash at Demonhead NES map Route 15a.png}}
{{Scrolling_map|Clash at Demonhead NES map Route 15a.png}}
''Use the scroll bar to see the entirety of this map.''


{| style="float:right;font-size:20px;text-align:center;"
{| width="100%"
|- style="vertical-align:top;"
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{| style="font-size:20px;text-align:center;"
|+ Left exit
|+ Left exit
| {{~|Route 15|15}} || ||
| {{~|Route 15|15}} || ||
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''Use the scroll bar to see the entirety of this map.''
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== Highlights ==
{| style="font-size:20px;"
* An unusual encounter with Michael.
|+ Walkthrough highlights
|
* You'll have an unusual encounter with Michael.
* First visit: since you don't have the Magic Stone yet, exit the route and continue on {{~|Route 18}}.
|}
|}


== Description ==
== Description ==
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=== If you have the Magic Stone ===
=== If you have the Magic Stone ===
{{sect-stub}}
{{sect-stub}}
== Game walkthrough ==
If this is your first time through, and you don't have the Magic Stone yet, exit the route and continue on {{~|Route 18}}.


{{Footer Nav|game=Clash at Demonhead|prevpage=Route 14|nextpage=Route 16}}
{{Footer Nav|game=Clash at Demonhead|prevpage=Route 14|nextpage=Route 16}}

Revision as of 02:29, 25 May 2017

Clash at Demonhead NES map Route 15a.png

Use the scroll bar to see the entirety of this map.

Left exit
Template:~
Template:~ Clash at Demonhead NES map 15-18-20.png Template:~
Walkthrough highlights
  • You'll have an unusual encounter with Michael.
  • First visit: since you don't have the Magic Stone yet, exit the route and continue on Template:~.

Description

This route only has one exit. At the opposite end of the route are two wells, one of which can be used to access other areas of the game, but you will not be able to make use of them the first time you visit this route (assuming you are following along with the walkthrough.)

To get to the right, you must jump over a series of platforms placed above the water. Because of how far apart each platform is, you will inevitably fall into the water with each jump unless you take some measures to avoid that. Among the options you have, you can don the Power Boots which will give you enough speed and jumping ability to reach each platform, or you can use a Jet Pack to fly over them entirely. Just watch out for the small bird enemies that fly over the water and shoot at you as you cross, as well as the helmeted enemies that patrol some platforms.

When you reach the other side, there will be a few more helmet enemies. On pne of the platforms above the ground, you will find some Gold Bars, but you'll need to use the Power Boots or Jet Pack to reach them. As you proceed to the next platforms, you'll encounter birds which drop from the sky whenever you pass beneath them.

Eventually you'll find Michael by the wells. When you speak to him, he tells you to grab a Magic Stone from beneath the Lava in Template:~. With it, you can access a door in the well which supposedly leads to treasure. He offers to split it with you. Bang observes that he seems different from when they last spoke.

At this point, you will see two wells, both of which you can drop down if you like. The left well just leads to a small chamber containing three hopping enemies. The right well leads to a pit, but you shouldn't bother exploring it without the Magic Stone. For now, simply return to the exit and continue on to Template:~.

Clash at Demonhead NES map Route 15b.png

If you have the Magic Stone

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