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(Adjusted descriptions of Route 21 and 42 to fix where the final medallion is located.) Tags: Mobile edit Mobile web edit |
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{{Header Nav|game=Clash at Demonhead}} | {{Header Nav|game=Clash at Demonhead}} | ||
Clash at Demonhead is a non-linear game, in that you are free to travel along any route that you have access to in any order that you like. | Clash at Demonhead is a non-linear game, in that you are free to travel along any route that you have access to in any order that you like. However, certain events will not occur until other actions have taken place in other routes. The game requires you to travel throughout nearly the entire map. As a result, a player may end up revisiting routes multiple times if the chosen order through the routes are very inefficient. There are many ways to proceed through the game, but what follows is one example of an attempt to traverse through the routes as efficiently as possible so as to minimize revisiting route as much as possible while still accomplishing everything that's necessary. You are not required to follow this specific route in order to complete the game, but if you wish to following along with the guide's walkthrough, this is the recommended order: | ||
[[File:Clash at Demonhead NES world map.png|right]] | [[File:Clash at Demonhead NES world map.png|right]] | ||
(A [[File:Clash at Demonhead NES item heart.gif|16px]] indicates a step that will increase your power meter.) | (A [[File:Clash at Demonhead NES item heart.gif|16px]] indicates a step that will increase your power meter.) | ||
# | # [[../Route 1/]]: Encounter Tom Guycott. | ||
# | # [[../Route 2/]] | ||
# | # [[../Route 5/]]: Go shopping, search for gold. | ||
# | # [[../Route 11/]]: Defeat the Governor Gajara and collect a medallion. | ||
# | # [[../Route 9/]] | ||
# | # [[../Route 12/]] | ||
# | # [[../Route 17/]]: Rescue the fairy Faysha. | ||
# | # [[../Route 14/]]: | ||
# | # [[../Route 6/]]: Visit the statue beneath the waterfall. | ||
# | # [[../Route 35/]]: Defeat Rowdy and rescue the Hermit. [[File:Clash at Demonhead NES item heart.gif|16px]] | ||
# | # [[../Route 8/]]: Use Micro-Power to escape from Route 35. | ||
# | # [[../Route 10/]] | ||
# | # [[../Route 7/]]: Defeat the Governor Fleaman and collect a medallion. | ||
# | # [[../Route 8/]] | ||
# | # [[../Route 4/]] | ||
# | # [[../Route 3/]] | ||
# | # [[../Route 12/]] | ||
# | # [[../Route 20/]] | ||
# | # [[../Route 15/]]: Talk to Michael about a Magic Stone. | ||
# | # [[../Route 18/]] | ||
# | # [[../Route 19/]] | ||
# | # [[../Route 28/]]: Defeat the Governor Killer Shark and collect a medallion. | ||
# | # [[../Route 22/]]: Trade your gold bars in for money. | ||
# | # [[../Route 24/]] | ||
# | # [[../Route 23/]] | ||
# | # [[../Route 25/]] | ||
# | # [[../Route 32/]]: Find Joe at the bottom of the cliff. | ||
# | # [[../Route 36/]] | ||
# | # [[../Route 31/]]: Defeat Pandar (optional) | ||
# | # [[../Route 29/]] | ||
# | # [[../Route 27/]]: Collect the Magic Stone from below the lava. [[File:Clash at Demonhead NES item heart.gif|16px]] | ||
# | # [[../Route 16/]]: Defeat the Governor KinoKonma and collect a medallion. | ||
# | # [[../Route 18/]] | ||
# | # [[../Route 15/]]: Descend down the second well, make your way to the sealed door, and lose the battle against the Demon. Continue your game, and swim to a hidden tunnel. | ||
# | # [[../Route 33/]]: Visit Tom Guycott's fortress, then talk to Faysha at the end of the route. | ||
# | # [[../Route 6/]]: Visit the statue beneath the waterfall. | ||
# | # [[../Route 35/]]: Talk to the Hermit to learn about the Sword of Apollo. | ||
# | # [[../Route 37/]] | ||
# | # [[../Route 40/]]: Use the Magic Stone in the heart of the statue to find the Sword of Apollo. [[File:Clash at Demonhead NES item heart.gif|16px]] | ||
# | # [[../Route 39/]]: Climb to the top of Devil's Tower, and drop in. Challenge Demon again and beat him with the Sword. Collect a medallion and destroy all the demon eggs. | ||
# | # [[../Route 38/]] | ||
# | # [[../Route 30/]] | ||
# | # [[../Route 21/]]: Defeat Governor Bopper. | ||
# | # [[../Route 42/]]: Locate the secret enemy base and collect the final medallion. | ||
{{Footer Nav|game=Clash at Demonhead|prevpage=Items|nextpage=Route 1}} | {{Footer Nav|game=Clash at Demonhead|prevpage=Items|nextpage=Route 1}} |
Latest revision as of 11:36, 19 April 2023
Clash at Demonhead is a non-linear game, in that you are free to travel along any route that you have access to in any order that you like. However, certain events will not occur until other actions have taken place in other routes. The game requires you to travel throughout nearly the entire map. As a result, a player may end up revisiting routes multiple times if the chosen order through the routes are very inefficient. There are many ways to proceed through the game, but what follows is one example of an attempt to traverse through the routes as efficiently as possible so as to minimize revisiting route as much as possible while still accomplishing everything that's necessary. You are not required to follow this specific route in order to complete the game, but if you wish to following along with the guide's walkthrough, this is the recommended order:
(A indicates a step that will increase your power meter.)
- Route 1: Encounter Tom Guycott.
- Route 2
- Route 5: Go shopping, search for gold.
- Route 11: Defeat the Governor Gajara and collect a medallion.
- Route 9
- Route 12
- Route 17: Rescue the fairy Faysha.
- Route 14:
- Route 6: Visit the statue beneath the waterfall.
- Route 35: Defeat Rowdy and rescue the Hermit.
- Route 8: Use Micro-Power to escape from Route 35.
- Route 10
- Route 7: Defeat the Governor Fleaman and collect a medallion.
- Route 8
- Route 4
- Route 3
- Route 12
- Route 20
- Route 15: Talk to Michael about a Magic Stone.
- Route 18
- Route 19
- Route 28: Defeat the Governor Killer Shark and collect a medallion.
- Route 22: Trade your gold bars in for money.
- Route 24
- Route 23
- Route 25
- Route 32: Find Joe at the bottom of the cliff.
- Route 36
- Route 31: Defeat Pandar (optional)
- Route 29
- Route 27: Collect the Magic Stone from below the lava.
- Route 16: Defeat the Governor KinoKonma and collect a medallion.
- Route 18
- Route 15: Descend down the second well, make your way to the sealed door, and lose the battle against the Demon. Continue your game, and swim to a hidden tunnel.
- Route 33: Visit Tom Guycott's fortress, then talk to Faysha at the end of the route.
- Route 6: Visit the statue beneath the waterfall.
- Route 35: Talk to the Hermit to learn about the Sword of Apollo.
- Route 37
- Route 40: Use the Magic Stone in the heart of the statue to find the Sword of Apollo.
- Route 39: Climb to the top of Devil's Tower, and drop in. Challenge Demon again and beat him with the Sword. Collect a medallion and destroy all the demon eggs.
- Route 38
- Route 30
- Route 21: Defeat Governor Bopper.
- Route 42: Locate the secret enemy base and collect the final medallion.