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{{Header Nav|game=Geist}}
{{Header Nav|game=Geist}}
{|{{prettytable}}
!colspan="2" style="background-color:#888888;color:#ffffff"| General
|-
! Control
! Action
|-
! {{gc|Neutral|Control}} {{gc|Neutral|Cstick}}
| Movement
|-
! {{gc|Up|Dpad}}
| Review objectives
|-
! {{gc|Down|Dpad}}
| Game statistics
|-
! {{gc|Left|Dpad}}
| Map
|-
! {{gc|Right|Dpad}}
| Inventory
|-
! {{gc|Start}}
| Access pause menu, Skip cinematics after being viewed once.
|-
! {{gc|B}}
| Cancel Command
|-
!colspan="2" style="background-color:#888888;color:#ffffff"| Ghost
|-
! {{gc|L}}
| Jump (hold to float)
|-
! {{gc|A}}
| Possess host, drain plant energy, use slipstreams
|-
! {{gc|B}}
| Exit possessed host
|-
!colspan="2" style="background-color:#888888;color:#ffffff"| Object
|-
! {{gc|A}}
| Special function
|-
!colspan="2" style="background-color:#888888;color:#ffffff"| Person or Animal
|-
! {{gc|A}}
| Interact with objects and other hosts
|-
! {{gc|L}}
| Special function
|-
!colspan="2" style="background-color:#888888;color:#ffffff"| Armed person only
|-
! {{gc|Y}}
| Draw weapon, reload, hold to lower weapon
|-
! {{gc|R}}
| Fire, raise weapon
|-
! {{gc|Z}}
| Secondary fire
|}


* '''{{gc|Neutral|Control}}/{{gc|Neutral|Cstick}}''': Move forward/back/left/right
{{Footer Nav|game=Geist|prevpage=Getting Started|nextpage=Characters}}
* {{gc|Neutral|Dpad}}:
** {{gc|Up|Dpad}}: Review objectives
** {{gc|Down|Dpad}}: Game statistics
** {{gc|Left|Dpad}}: Map
** {{gc|Right|Dpad}}: Inventory
* {{gc|L}}:
** Ghost: Jump, hold to float.
** Person/Animal: Host's special function, often jump.
* {{gc|R}}: Fire equipped weapon; raises the weapon if lowered.
* {{gc|A}}:
** Object: Performs the object's special function.
** Ghost: Possesses hosts, drains plant energy, and uses slipstreams.
** Host: Interacts with objects and other hosts.
* {{gc|B}}:
** Exit a possessed object or host.
** Cancel a command.
* {{gc|Y}}: Only used when in host form and wielding a weapon.
** Draw weapon.
** Reload weapon if drawn.
** Hold to lower weapon.
* {{gc|Z}}: Secondary fire (if possible)
* {{gc|Start}}:
** Access pause menu.
** Skip cinematics after being viewed once.
 
{{Footer Nav|game=Geist|nextpage=Walkthrough}}

Revision as of 12:07, 30 November 2008

General
Control Action
Neutral control Neutral cstick Movement
Up dpad Review objectives
Down dpad Game statistics
Left dpad Map
Right dpad Inventory
Start button Access pause menu, Skip cinematics after being viewed once.
B button Cancel Command
Ghost
L button Jump (hold to float)
A button Possess host, drain plant energy, use slipstreams
B button Exit possessed host
Object
A button Special function
Person or Animal
A button Interact with objects and other hosts
L button Special function
Armed person only
Y button Draw weapon, reload, hold to lower weapon
R button Fire, raise weapon
Z button Secondary fire