< Geist
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(tabled controls) |
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{{Header Nav|game=Geist}} | {{Header Nav|game=Geist}} | ||
{|{{prettytable}} | |||
!colspan="2" style="background-color:#888888;color:#ffffff"| General | |||
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! Control | |||
! Action | |||
|- | |||
! {{gc|Neutral|Control}} {{gc|Neutral|Cstick}} | |||
| Movement | |||
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! {{gc|Up|Dpad}} | |||
| Review objectives | |||
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! {{gc|Down|Dpad}} | |||
| Game statistics | |||
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! {{gc|Left|Dpad}} | |||
| Map | |||
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! {{gc|Right|Dpad}} | |||
| Inventory | |||
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! {{gc|Start}} | |||
| Access pause menu, Skip cinematics after being viewed once. | |||
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! {{gc|B}} | |||
| Cancel Command | |||
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!colspan="2" style="background-color:#888888;color:#ffffff"| Ghost | |||
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! {{gc|L}} | |||
| Jump (hold to float) | |||
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! {{gc|A}} | |||
| Possess host, drain plant energy, use slipstreams | |||
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! {{gc|B}} | |||
| Exit possessed host | |||
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!colspan="2" style="background-color:#888888;color:#ffffff"| Object | |||
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! {{gc|A}} | |||
| Special function | |||
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!colspan="2" style="background-color:#888888;color:#ffffff"| Person or Animal | |||
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! {{gc|A}} | |||
| Interact with objects and other hosts | |||
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! {{gc|L}} | |||
| Special function | |||
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!colspan="2" style="background-color:#888888;color:#ffffff"| Armed person only | |||
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! {{gc|Y}} | |||
| Draw weapon, reload, hold to lower weapon | |||
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! {{gc|R}} | |||
| Fire, raise weapon | |||
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! {{gc|Z}} | |||
| Secondary fire | |||
|} | |||
{{Footer Nav|game=Geist|prevpage=Getting Started|nextpage=Characters}} | |||
{{Footer Nav|game=Geist|nextpage= |