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(the page is about castle's an overview heading is unnecessary) |
Notmyhandle (talk | contribs) (cleanup/additions) |
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The Castle is composed of typical human-type units: pikemen, archers, griffons, swordsmen, monks, cavaliers, and angels. Notable upgrades include the archer-marksman and swordsman-crusader upgrades which provide double attacks. As is typical with top level units, the angel-archangel upgrade goes from a strong flyer to a much faster, dominant flyer with a resurrection ability. | The Castle is composed of typical human-type units: pikemen, archers, griffons, swordsmen, monks, cavaliers, and angels. Notable upgrades include the archer-marksman and swordsman-crusader upgrades which provide double attacks. As is typical with top level units, the angel-archangel upgrade goes from a strong flyer to a much faster, dominant flyer with a resurrection ability. | ||
==Units== | ==Units== | ||
;Tier 1 | |||
*Pikemen | *Pikemen | ||
*Halberdiers | *Halberdiers | ||
;Tier 2 | |||
*Archers | *Archers | ||
*Marksmen | *Marksmen | ||
;Tier 3 | |||
*Griffins | *Griffins | ||
*Royal Griffins | *Royal Griffins | ||
;Tier 4 | |||
*Swordsmen | *Swordsmen | ||
*Crusaders | *Crusaders | ||
;Tier 5 | |||
*Monks | *Monks | ||
*Zealots | *Zealots | ||
;Tier 6 | |||
*Cavaliers | *Cavaliers | ||
*Champions | *Champions | ||
;Tier 7 | |||
*Angels | *Angels | ||
*Archangels | *Archangels | ||
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**City Hall | **City Hall | ||
***Capital | ***Capital | ||
* | *Fort | ||
**Citadel | **Citadel | ||
***Castle | ***Castle | ||
*Tavern | *Tavern | ||
**Brotherhood of the Sword | **Brotherhood of the Sword | ||
*Blacksmith | *Blacksmith | ||
*Marketplace | |||
**Resource Silo | |||
*Mage Guild Level 1 | *Mage Guild Level 1 | ||
**Mage Guild Level 2 | **Mage Guild Level 2 | ||
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*Portal of Glory | *Portal of Glory | ||
**Upgraded Portal of Glory | **Upgraded Portal of Glory | ||
*Colossus | *Colossus (+5000 Gold, +50% Creature Growth Rate, All units +2 moral) |
Revision as of 00:54, 31 December 2006
Template:All Game Nav The Castle is composed of typical human-type units: pikemen, archers, griffons, swordsmen, monks, cavaliers, and angels. Notable upgrades include the archer-marksman and swordsman-crusader upgrades which provide double attacks. As is typical with top level units, the angel-archangel upgrade goes from a strong flyer to a much faster, dominant flyer with a resurrection ability.
Units
- Tier 1
- Pikemen
- Halberdiers
- Tier 2
- Archers
- Marksmen
- Tier 3
- Griffins
- Royal Griffins
- Tier 4
- Swordsmen
- Crusaders
- Tier 5
- Monks
- Zealots
- Tier 6
- Cavaliers
- Champions
- Tier 7
- Angels
- Archangels
Buildings
- Town Hall
- City Hall
- Capital
- City Hall
- Fort
- Citadel
- Castle
- Citadel
- Tavern
- Brotherhood of the Sword
- Blacksmith
- Marketplace
- Resource Silo
- Mage Guild Level 1
- Mage Guild Level 2
- Mage Guild Level 3
- Mage Guild Level 4
- Mage Guild Level 3
- Mage Guild Level 2
- Shipyard
- Lighthouse
- Stables
- Griffin Bastion
- Guardhouse
- Upgraded Guardhouse
- Archers' Tower
- Upgraded Archers' Tower
- Griffin Tower
- Upgraded Griffin Tower
- Barracks
- Upgraded Barracks
- Monastary
- Upgraded Monastery
- Training Grounds
- Upgraded Training Grounds
- Portal of Glory
- Upgraded Portal of Glory
- Colossus (+5000 Gold, +50% Creature Growth Rate, All units +2 moral)