MapleStory 2/Soul Binder

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  • Primary Stat: INT
  • Attribute: Magical
  • Equip: Orb

Alike to the elementalist yin yang MapleStory/Kanna class in original MapleStory.


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ID Skill Requirements Information on usage, cooldown and point values
11100061 Mantra Array Focus the mysterious animus energy within you to create Mantra Cores and restore spirit. Mantra Cores enhance some skills. Lv0 Activate to use. Restores 12 spirit and creates 1 Mantra Core. Can create up to 4 Mantra Cores. Hold down the skill key to create multiple cores.
11100051 Illusion Propel yourself with raw animus, leaving an afterimage in your wake. Lv0 Activate to use. Increases evasion by 50 while moving. Can cancel other skills.
11100011 Soaring Orb Gather energy from your surroundings to form and launch an orb in front of you to deal damage. Lv10 Cooldown 0.4 sec. Deals 38% damage. Hold down the skill key to attack repeatedly. Deals 170% damage on the third hit.
11100121 Concussion Orb Gather energy from your surroundings, then release it as an explosive orb. Lv43 8+Soaring Orb Activate to use. Deals 179% damage.Hold down the skill key to launch 2 orbs.
11100141 Raging Tempest Create a vortex of energy in front of you. Lv16 4+Soaring Orb Cooldown 15 sec. Deals 23% damage 4 times and pulls enemies in. Detonates for 68% damage, decreasing accuracy and evasion by 1 for 15 sec.
11100151 Energy Surge Draw forth energies from the earth and detonate them to stun enemies. Lv28 3+Raging Tempest Cooldown 16 sec. Spirit 5. Deals 308% damage and stuns for 0.3 sec. Consumes Mantra Cores to increase power. 1st Mantra: 1 extra hit. 2nd Mantra 2 extra hits. 3rd Mantra 3 extra hits. 4th Mantra: 4 extra hits. 5th Mantra: 5 extra hits.
11100131 Static Flash Create an area of dark animus to weaken foes. Lv34 6+Raging Tempest 2+Energy Surge Cooldown 10 sec. Spirit 15. Deals 44% damage and decreases defense and movement speed by 1%. Consumes Mantra Cores to increase power. 1st Mantra: Lasts 10 sec. 2nd Mantra: Lasts 15 sec. 3rd Mantra: Lasts 20 sec. 4th Mantra: Lasts 25 sec. 5th Mantra: Lasts 30 sec.
11100041 Radiant Salvo Launch a salvo of energy blasts that ricochet from enemy to enemy. Lv10 Activate to use. Spirit 3. Launch 4 blasts that deal 58% damage each. Each blast ricochets up to 4 times. (Blasts can't hit same target twice)
11100081 Expansion Blast Channel the energy of Narubashan into an orb of electrical power and launch it forward, damaging enemies in its path. Lv13 2+Soaring Orb 2+Radiant Salvo Cooldown 8 sec. Spirit 4. Deals 20% electric damage per sec for 3 sec. Consumes Mantra Cores to increase power. 1st Mantra: Deals 625% damage. 2nd Mantra: Deals 665% damage. 3rd Mantra: Deals 702% damage and explodes at its endpoint to deal an additional 358% electric damage and stun for 1 second. 4th Mantra: Deals 741% damage and explodes at its endpoint to deal an additional 609% damage electric damage and stun for 1 sec. 5th Mantra: Deals 786% damage and explodes at its endpoint to deal an additional 725% electric damage and stun for 1 sec.
11100111 Flash Strike Gather light energy in your hands and fire at enemies in front of you. Lv25 5+Expansion Blast Cooldown 15 sec. Spirit 6. Deals 688% damage.
11100021 Shooting Star Launch celestial orbs at enemies in front of you to strike the area around your targets. Lv37 6+Radiant Salvo 4+Flash Strike Cooldown 8 sec. Spirit 4. Deals 241% damage each. Consumes Mantra Cores to increase power. 1st Mantra: Launch 3. 2nd Mantra: Launch 4. 3rd Mantra: Launch 5. 4th Mantra: Launch 6. 5th Mantra: Launch 7.
11100071 Light Barrier Harness your animus to shield your allies. Lv10 Cooldown 30 sec. Spirit 12. Forge a shield equal to 10% of your max health for 4 sec. Consumes Mantra Cores to increase power. 1st Mantra: Shield 1 ally. 2nd Mantra: Shield 2 allies. 3rd Mantra: Shield 3 allies. 4th Mantra: Shield 4 allies. 5th Mantra: Shield 5 allies.
11100101 Healing Bond Harness natural energies to heal nearby allies. Lv22 4+Light Barrier Cooldown 0.5 sec. Spirit 12. Consumes Mantra Cores to increase power. 1st Mantra: Heals 4 allies by 85% of your attack. 2nd Mantra: Heals 5 allies by 95% of your attack. 3rd Mantra: Heals 6 allies by 112% of your attack. 4th Mantra: Heals 8 allies by 129% of your attack. 5th Mantra: Heals 10 allies by 146% of your attack.
11100171 Fount of Renewal Gather a field of concentrated lifw force ahead of you to bolster allies Lv46 4+Healing Bond Cooldown 30 sec. Lasts for 3 sec., restoring health equal to 300% of your attack and increasing physical and magic resistance by 200. Increases Healing Bond recovery by 4%. Immune to knockback to standard attacks while in the skill area.
11100161 Orb Mastery Harmonize with your orb. Lv19 Always on. Increases weapon attack by 1% when you have an orb equipped.
11100091 Narubashan Unleashed Unleash the incredible power of Narubashan as explosive energy courses through your veins. Lv31 4+Orb Mastery Cooldown 60 sec. Creates a Mantra Core every 4 sec for 20 sec.
11100031 Animus Focus Focus your animus to amplify the power of your Manta Cores. Lv40 6+Orb Mastery 3+Narubashan Unleashed Always on. At max Mantra Cores, increases the damage of Expansion Blast, Energy Surge, and Shooting Star, as well as the healing done by Healing Bond, by 3%
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