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(First Four Mini-Games with pictures)
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==Cheep Cheep Sweep==
==Cheep Cheep Sweep==
{{sect-stub}}
[[File:MP4 Cheep Cheep Sweep.png|thumb|Cheep Cheep Sweep]]
*'''Rules:''' ''Catch the Cheep Cheeps in your net. Red Cheep Cheeps are worth one point, and yellow ones are worth two points.
*'''Controls:'''
**{{gc|Neutral|Control}}: ''Move''
**{{gc|A}}: ''Catch''
**{{gc|B}}: ''Empty the Net''
*'''Advice:''' ''Your net can hold up to three Cheep Cheeps. Approach them slowly so you don't scare them away.
 
Catching Cheep Cheeps can be a challenge if you don't know how to sweep the net. While near a Cheep Cheep, press and hold {{gc|A}} and you can move your net slowly around in a circle. This is much easier than simply trying to catch them by tapping {{gc|A}}. When walking, only push the {{gc|Neutral|Control}} about halfway, or else you will scare the Cheep Cheeps away. If you have a partner that is very good at this game, you can try going near your opponents and running to scare the Cheep Cheeps away from them. There are a total of 25 points to be earned in this game.
{{-}}


==Cliffhangers==
==Cliffhangers==
{{sect-stub}}
[[File:MP4 Cliffhangers.png|thumb|Cliffhangers]]
*'''Rules:''' ''Don't let the snowy winds blow you off the face as you climb! Grab hold when the wind and the rumble start to pick up!
*'''Controls:'''
**{{gc|Neutral|Control}}: ''Move''
**{{gc|A}}: ''Hold On''
*'''Advice:''' ''If the Rumble Feature is set to OFF, a !! will appear when the wind picks up to tell you when to hold on.''
 
This is probably the easiest Mini-Game to win against Computer players if you have good reflexes. Frequently, the wind will pick up, but it will die down without ever being strong enough to knock you back. Don't grab hold of the wall until you feel the rumbling increase dramatically (or the !! if rumble is off.) Generally, the better player will won't to go in the top position, so that if the bottom player makes a mistake, the team won't lose as much progress. When maneuvering around ledges, climb diagonally to save time.
{{-}}


==Dungeon Duos==
==Dungeon Duos==
{{sect-stub}}
*'''Rules:''' ''Help your teammate to clear all the obstacles in this dank dungeon.
*'''Controls:'''
**{{gc|Neutral|Control}}: ''Move''
**{{gc|A}}: ''Jump''
**{{gc|B}}: ''Move a Lever''
**{{gc|Y}}: ''Rotate a Platform''
**{{gc|X}}: ''Rotate a Platform''
**{{gc|L}}{{gc|R}}: ''Fill Balloon with Air''
*'''Advice:''' ''Work with your teammate to escape smoothly so you don't waste time.''
 
This Mini-Game is divided into six sections. The first requires players to rapidly press {{gc|B}} to allow their teammate to continue. The second section requires one person to operate a moving platform while the other person rides it. To make it easier for your partner, stop rotating it temporarily so that they can jump on. The third section is like the second section, but there is only one platform instead of two. When the platform is too far away, both you and your partner can spin it so that the platform moves twice as fast. The fourth section has five Warp Pipes, one of which leads to the next section. Have one player start on the left side and the other start on the right. The fifth section is like the fourth, but has nine Warp Pipes. Again, work methodically to find the right one quickly. The final section involves filling a balloon with air. Rather than button mash, make big pumps by pushing the pump all the way down before pulling it back up. Getting a time of under 1'30"00 unlocks a present in the [[Mario Party 4/Game Modes#Present Room|Present Room]].
 
===Gallery===
<gallery align="center" caption="Dungeon Duos Sections">
File:MP4 Dungeon Duos Sections 1 & 2.png|Right: Section 1<br>Left: Section 2
File:MP4 Dungeon Duos Sections 3 & 4.png|Right: Section 3<br>Left: Section 4
File:MP4 Dungeon Duos Sections 5 & 6.png|Right: Section 5<br>Left: Section 6
</gallery>
{{-}}


==Order Up==
==Order Up==
{{sect-stub}}
[[File:MP4 Order Up.png|thumb|Order Up]]
*'''Rules:''' ''Toad will order items that you must find in the boxes before the other team. First to 3 pts. wins.''
*'''Controls:'''
**{{gc|Neutral|Control}}: ''Move''
**{{gc|A}}: ''Open a Box''
*'''Advice:''' ''Before the boxes come down, try to memorize the order of items in the circle.''
 
In every round, there are two of each type of food: soup, hamburger, snow cone, corn dog, and french fries. Memorize any clusters of one type of food, and there is usually at least one. If you can, memorize a string of five or six foods in a row before the boxes cover them, and follow the frontmost one you memorized while the tables spin. With computers, your teammate will sometimes be in your way, but you can overcome this by pushing them. If you aren't sure where the food you need is, just keep guessing and you might get lucky.
{{-}}


==Pair-a-Sailing==
==Pair-a-Sailing==
{{sect-stub}}
{{sect-stub}}
*'''Rules:''' ''
*'''Controls:'''
*'''Advice:''' ''


{{-}}
==Revers-a-Bomb==
==Revers-a-Bomb==
{{sect-stub}}
{{sect-stub}}
*'''Rules:''' ''
*'''Controls:'''
*'''Advice:''' ''


{{-}}
==Right Oar Left?==
==Right Oar Left?==
{{sect-stub}}
{{sect-stub}}
*'''Rules:''' ''
*'''Controls:'''
*'''Advice:''' ''


{{-}}
==Team Treasure Trek==
==Team Treasure Trek==
{{sect-stub}}
{{sect-stub}}
*'''Rules:''' ''
*'''Controls:'''
*'''Advice:''' ''


{{-}}
==The Great Deflate==
==The Great Deflate==
{{sect-stub}}
{{sect-stub}}
*'''Rules:''' ''
*'''Controls:'''
*'''Advice:''' ''


{{-}}
{{Footer Nav|game=Mario Party 4|prevpage=1-vs-3 Mini-Games|nextpage=Battle Mini-Games}}
{{Footer Nav|game=Mario Party 4|prevpage=1-vs-3 Mini-Games|nextpage=Battle Mini-Games}}

Revision as of 14:29, 25 June 2012

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There are nine 2-vs-2 Mini-Games in Mario Party 4, which is lower than the total number of 2-vs-2 Mini-Games in most of the other games in the series. These occur when two players land on one color, and the other two players land on a different color.

Cheep Cheep Sweep

Cheep Cheep Sweep
  • Rules: Catch the Cheep Cheeps in your net. Red Cheep Cheeps are worth one point, and yellow ones are worth two points.
  • Controls:
    • Neutral control: Move
    • A button: Catch
    • B button: Empty the Net
  • Advice: Your net can hold up to three Cheep Cheeps. Approach them slowly so you don't scare them away.

Catching Cheep Cheeps can be a challenge if you don't know how to sweep the net. While near a Cheep Cheep, press and hold A button and you can move your net slowly around in a circle. This is much easier than simply trying to catch them by tapping A button. When walking, only push the Neutral control about halfway, or else you will scare the Cheep Cheeps away. If you have a partner that is very good at this game, you can try going near your opponents and running to scare the Cheep Cheeps away from them. There are a total of 25 points to be earned in this game.

Cliffhangers

Cliffhangers
  • Rules: Don't let the snowy winds blow you off the face as you climb! Grab hold when the wind and the rumble start to pick up!
  • Controls:
    • Neutral control: Move
    • A button: Hold On
  • Advice: If the Rumble Feature is set to OFF, a !! will appear when the wind picks up to tell you when to hold on.

This is probably the easiest Mini-Game to win against Computer players if you have good reflexes. Frequently, the wind will pick up, but it will die down without ever being strong enough to knock you back. Don't grab hold of the wall until you feel the rumbling increase dramatically (or the !! if rumble is off.) Generally, the better player will won't to go in the top position, so that if the bottom player makes a mistake, the team won't lose as much progress. When maneuvering around ledges, climb diagonally to save time.

Dungeon Duos

  • Rules: Help your teammate to clear all the obstacles in this dank dungeon.
  • Controls:
    • Neutral control: Move
    • A button: Jump
    • B button: Move a Lever
    • Y button: Rotate a Platform
    • X button: Rotate a Platform
    • L buttonR button: Fill Balloon with Air
  • Advice: Work with your teammate to escape smoothly so you don't waste time.

This Mini-Game is divided into six sections. The first requires players to rapidly press B button to allow their teammate to continue. The second section requires one person to operate a moving platform while the other person rides it. To make it easier for your partner, stop rotating it temporarily so that they can jump on. The third section is like the second section, but there is only one platform instead of two. When the platform is too far away, both you and your partner can spin it so that the platform moves twice as fast. The fourth section has five Warp Pipes, one of which leads to the next section. Have one player start on the left side and the other start on the right. The fifth section is like the fourth, but has nine Warp Pipes. Again, work methodically to find the right one quickly. The final section involves filling a balloon with air. Rather than button mash, make big pumps by pushing the pump all the way down before pulling it back up. Getting a time of under 1'30"00 unlocks a present in the Present Room.

Gallery

Order Up

Order Up
  • Rules: Toad will order items that you must find in the boxes before the other team. First to 3 pts. wins.
  • Controls:
    • Neutral control: Move
    • A button: Open a Box
  • Advice: Before the boxes come down, try to memorize the order of items in the circle.

In every round, there are two of each type of food: soup, hamburger, snow cone, corn dog, and french fries. Memorize any clusters of one type of food, and there is usually at least one. If you can, memorize a string of five or six foods in a row before the boxes cover them, and follow the frontmost one you memorized while the tables spin. With computers, your teammate will sometimes be in your way, but you can overcome this by pushing them. If you aren't sure where the food you need is, just keep guessing and you might get lucky.

Pair-a-Sailing

This section is a stub. Help us expand it, and you get a cookie.
  • Rules:
  • Controls:
  • Advice:


Revers-a-Bomb

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  • Rules:
  • Controls:
  • Advice:


Right Oar Left?

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  • Rules:
  • Controls:
  • Advice:


Team Treasure Trek

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  • Rules:
  • Controls:
  • Advice:


The Great Deflate

This section is a stub. Help us expand it, and you get a cookie.
  • Rules:
  • Controls:
  • Advice: