Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 42: Line 42:


{{ContentBoxContainer}}
{{ContentBoxContainer}}
{{ContentBox|title={{a|Health capsule}}|contents=[[File:Mega Man 1 item health big.gif|left|Large Health Capsule]]
{{ContentBox|title={{a|Health capsule}}|contents=[[File:Mega Man 1 item health big.gif|left]] [[File:Mega Man 1 item health small.gif|right]] Throughout Mega Man's efforts to bring Dr. Wily's robots down, he will be under attack and sustain damage from time to time. These capsules will refuel his power cells and restore any lost energy. A small capsule restore two units while an large ones restore 10 units.}}
[[File:Mega Man 1 item health small.gif|right|Small Health Capsule]]
{{ContentBox|title={{a|Weapon power}}|contents=[[File:Mega Man 1 item weapon big.gif|left]] [[File:Mega Man 1 item weapon small.gif|right]] Whenever Mega Man fires a weapon that he obtains from another Robot Master, he uses up some of that weapon's power. He can restore that power by collecting a weapon capsule, but he must be using the weapon he wishes to restore. A small capsule restore two units while an large ones restore 10 units.}}
Throughout Mega Man's efforts to bring Dr. Wily's robots down, he will be under attack and sustain damage from time to time. These capsules will refuel his power cells and restore any lost energy. A small capsule restore two units while an large ones restore 10 units.}}
{{ContentBox|title={{a|Bonus points}}|contents=[[File:Mega Man 1 item bonus.png|left]] Found only in this version of Mega Man, and no other, some defeated enemies will drop small colored orbs. They do nothing when they are collected. However, if you manage to defeat a Robot Master, or make it to the end of a Dr. Wily stage, you will be awarded 1000 bonus points for every point orb you collect without dying.}}
{{ContentBox|title={{a|Weapon power}}|contents=[[File:Mega Man 1 item weapon big.gif|left|Large Weapon Power]]
{{ContentBox|title={{a|1-Up icon}}|contents=[[File:Mega Man 1 item 1-Up.png|left]] You begin the game with 2 extra lives. However, you can earn more by finding and collecting these 1-Up icons. Some are placed in predetermined locations throughout various stages, while others are dropped very infrequently by defeated enemies. Those left behind by enemies won't stick around long, so pick them up before they disappear.}}
[[File:Mega Man 1 item weapon small.gif|right|Small Weapon Power]]
{{ContentBox|title={{a|Weapons part}}|contents=[[File:Mega Man 1 item power.gif|left]] In the first Mega Man, a fight with a Robot Master is not complete until you collect the orb containing the defeated Robot Master's weapon. They drop from the ceiling when the Robot Master is eliminated.}}
Whenever Mega Man fires a weapon that he obtains from another Robot Master, he uses up some of that weapon's power. He can restore that power by collecting a weapon capsule, but he must be using the weapon he wishes to restore. A small capsule restore two units while an large ones restore 10 units.}}
{{ContentBox|title={{a|Yashichi}}|contents=[[File:Mega Man 1 item yashichi.png|left]] Another item that is unique to the first Mega Man, the Yashichi is an iconic symbol that is present in many Capcom games. In Mega Man, it is only found once in the last stage of Dr. Wily's fortress. It is very difficult to collect, but if you do, it will restore all of your health, all of your weapons to full energy, and give you 100,000 bonus points.}}
{{ContentBox|title={{a|Bonus points}}|contents=[[File:Mega Man 1 item bonus.png|left|Bonus points]]
{{ContentBox|title={{a|Magnet Beam}}|contents=[[File:Mega Man 1 item magnet beam.png|left]] The Magnet Beam is the only non-weapon item that Mega Man can collect and utilize at will. When used, it creates a temporary beam which Mega Man can safely stand on, run along, and jump from. The beams won't last forever, so don't stand on them too long. The longer you hold down the button, the longer the platform will be. The beam also has its own meter, which can only be refilled by collecting weapon power capsules. Mega Man is required to collect the beam in order to complete the game, as it is necessary to scale the tall walls in room E of [[Mega Man/Wily Fortress 1|Wily Fortress 1]]. It is also very useful at the end of [[Mega Man/Wily Fortress 4|Wily Fortress 4]] (but not required).}}
Found only in this version of Mega Man, and no other, some defeated enemies will drop small colored orbs. They do nothing when they are collected. However, if you manage to defeat a Robot Master, or make it to the end of a Dr. Wily stage, you will be awarded 1000 bonus points for every point orb you collect without dying.}}
{{ContentBox|title={{a|1-Up icon}}|contents=[[File:Mega Man 1 item 1-Up.png|left|1-Up icon]]
You begin the game with 2 extra lives. However, you can earn more by finding and collecting these 1-Up icons. Some are placed in predetermined locations throughout various stages, while others are dropped very infrequently by defeated enemies. Those left behind by enemies won't stick around long, so pick them up before they disappear.}}
{{ContentBox|title={{a|Weapons part}}|contents=[[File:Mega Man 1 item power.gif|left|Weapons part]]
In the first Mega Man, a fight with a Robot Master is not complete until you collect the orb containing the defeated Robot Master's weapon. They drop from the ceiling when the Robot Master is eliminated.}}
{{ContentBox|title={{a|Yashichi}}|contents=[[File:Mega Man 1 item yashichi.png|left|Yashichi]]
Another item that is unique to the first Mega Man, the Yashichi is an iconic symbol that is present in many Capcom games. In Mega Man, it is only found once in the last stage of Dr. Wily's fortress. It is very difficult to collect, but if you do, it will restore all of your health, all of your weapons to full energy, and give you 100,000 bonus points.}}
{{ContentBox|title={{a|Magnet Beam}}|contents=[[File:Mega Man 1 item magnet beam.png|left|Magnet Beam]]
The Magnet Beam is the only non-weapon item that Mega Man can collect and utilize at will. When used, it creates a temporary beam which Mega Man can safely stand on, run along, and jump from. The beams won't last forever, so don't stand on them too long. The longer you hold down the button, the longer the platform will be. The beam also has its own meter, which can only be refilled by collecting weapon power capsules. Mega Man is required to collect the beam in order to complete the game, as it is necessary to scale the tall walls in room E of [[../Wily Fortress 1/]]. It is also very useful at the end of [[../Wily Fortress 4/]] (but not required).}}
</div>
</div>


{{Footer Nav|game=Mega Man|prevpage=|nextpage=Controls}}
{{Footer Nav|game=Mega Man|prevpage=|nextpage=Controls}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: