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The most important thing to know in order to survive this fight is that the order in which the Yellow Devil's body pieces disassemble and reassemble never changes. Once you learn the pattern of the blocks, you can predict the moments you need to jump. You only need to jump over the two lowest level of pieces, all of the rest will fly over your head. The first three jumps are over single pieces (high, low, high), but the fourth time you have to jump, you should attempt to jump over the next two pieces (low, high) simultaneously by leaping forward. After that, two more leaps (high, low) are needed before the Yellow Devil is fully assembled and vulnerable to attack. | The most important thing to know in order to survive this fight is that the order in which the Yellow Devil's body pieces disassemble and reassemble never changes. Once you learn the pattern of the blocks, you can predict the moments you need to jump. You only need to jump over the two lowest level of pieces, all of the rest will fly over your head. The first three jumps are over single pieces (high, low, high), but the fourth time you have to jump, you should attempt to jump over the next two pieces (low, high) simultaneously by leaping forward. After that, two more leaps (high, low) are needed before the Yellow Devil is fully assembled and vulnerable to attack. | ||
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== Original NES sprite == | |||
<gallery> | |||
File:MM1 Yellow Devil 8-bit.png|Yellow Devil | |||
</gallery> | |||
{{Footer Nav|game=Mega Man|prevpage=Ice Man|nextpage=Wily Fortress 2}} | {{Footer Nav|game=Mega Man|prevpage=Ice Man|nextpage=Wily Fortress 2}} |