From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation
Jump to search
Weapons
Robot Master |
Weapon |
Trajectory |
Effect |
Buttons |
Effective
|
Mega Man |
Mega Buster |
straight |
charges up |
press and hold |
Burst Man
|
Burst Man |
Danger Wrap |
multi-directional |
encases small enemies |
press / + |
Cloud Man
|
Cloud Man |
Thunder Bolt |
straight & split |
activates devices, lights dark areas |
- |
Junk Man
|
Junk Man |
Junk Shield |
barrier & spread |
- |
press once to create a barrier, twice to spread junks |
Freeze Man
|
Freeze Man |
Freeze Cracker |
multi-directional & split |
destroy lava walls |
press / + |
Slash Man, Burst Man
|
Slash Man |
Slash Claw |
short range |
- |
- |
Spring Man
|
Spring Man |
Wild Coil |
backward & forward |
charges up |
press and hold |
Shade Man
|
Shade Man |
Noise Crush |
straight & bounce back |
charges up |
(get hit by the bouncing shot) |
Turbo Man
|
Turbo Man |
Scorch Wheel |
along the floor |
burns trees, lights candles |
- |
Burst Man, Slash Man
|
Proto Man |
Proto Shield |
barrier |
blocks projectiles (from the front) |
- |
-
|
Items
Stage |
Cans |
Items to find |
Rush Search |
Proto Man
|
Burst Man |
E-can 1 |
Rush "R" plate |
- |
-
|
Cloud Man |
- |
Rush "U" plate |
Mega Bolt |
Proto Man (1)
|
Junk Man |
- |
Rush "S" plate, Rush Jet |
Mega Bolt |
-
|
Freeze Man |
E-can 2 |
Rush "H" plate |
Rush Search, Exit Unit |
-
|
Slash Man |
E-can 3 |
Beat |
- |
-
|
Spring Man |
E-can 4 |
Auto's Hyper Bolt |
Mega Energy Capsule, Mega Bolt |
-
|
Shade Man |
- |
- |
Energy Balancer, Mega Bolt |
Proto Shield (3)
|
Turbo Man |
E-can 5 |
- |
Super Rush Punch, Mega Bolt |
Proto Man (2)
|
Wily Castle 1 |
- |
- |
- |
-
|
Wily Castle 2 |
- |
- |
- |
-
|
Wily Castle 3 |
E-can 6, W-can 1 |
S-can |
- |
-
|
Wily Castle 4 |
W-can 2 |
- |
- |
-
|