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(expanded, unstubbed, info from http://en.wikipedia.org/wiki/Pac-Man_2:_The_New_Adventures)
(There was an instance of Pac-Man's name on this page where the hyphen was not present between the "C" and "M", but it has now been added)
 
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{{Header Nav|game=Pac-Man 2: The New Adventures|num=1}}
{{Header Nav|game=Pac-Man 2: The New Adventures}}
{{Infobox
{{Game
|completion=3
|image=pm2tna.jpg
|title=Pac-Man 2: The New Adventures
|title=Pac-Man 2: The New Adventures
|image=pm2tna.jpg
|japanese=ハロー! パックマン (Hello! Pac-Man)
|developer=[[Namco]]
|developer=[[Namco Hometek]]
|publisher=[[Namco]]
|publisher=[[Namco Hometek]]
|distributor=[[Nintendo]]
|year=1994
|japanese=ハロー! パックマン
|systems={{syslist|snes|gen|wiiu}}
|genre=[[Action-adventure]], [[Puzzle]]
|ratings={{VRC|GA}}
|systems=[[Sega Genesis]], [[SNES]]
|genre=[[Action-adventure]]
|released={{jp|1994|August 26}}{{na|1994|April 6}}{{eu|1994}}
|players=1
|players=1
|modes=[[Single player]]
|preceded by=[[Pac-Attack]]
|followed by=[[Pac-In-Time]]
|series=Pac-Man
|series=Pac-Man
}}
}}
{{Wikipedia}}
{{nihongo|'''Hello! Pac-Man'''|ハロー! パックマン}} was originally released in Japan and later localized as '''Pac-Man 2: The New Adventures'''. It is a side-scrolling game sequel to [[Pac-Man]] which incorporates both [[puzzle]] and [[action-adventure]] elements. It was produced and published by Namco for the [[SNES]] and [[Sega Genesis]] systems, and was released on April 6, [[1994]] by [[Namco]]. It is based loosely on previous games in the ''Pac-Man'' series (mostly [[Pac-Land]]), and also appears to contain certain elements from the Pac-Man animated series. However, its gameplay differs greatly from the maze games that comprise the majority of the games in the series.
 
In ''Pac-Man 2'', the player plays the role of an observer and assistant that follows Pac-Man as he sets out to accomplish various tasks. This feature of the game adds a [[first-person shooter]] element to the controls. Pac-Man himself walks around in a cartoon world and interacts directly with the player, as well as with objects and other characters. The player cannot control Pac-Man directly, but instead can direct his attention in various directions, and is armed with a slingshot that can be used to strike certain objects, including Pac-Man himself.


'''Pac-Man 2: The New Adventures'', known in Japan as {{nihongo|'''Hello! Pac-Man'''|ハロー! パックマン}}, is a side-scrolling [[puzzle]] game with [[action-adventure]] elements. It was produced and published by [[Namco]] for the [[SNES]] and [[Sega Genesis|Sega Genesis/Mega Drive]] systems, and was released on [[April 6]], [[1994]] by [[Namco]]. It is the sequel to [[Pac-Man]], but the only thing it has in common is the game's characters. It is based loosely on previous games in the Pac-Man series (mostly [[Pac-Land]]), and also appears to contain certain elements from the animated series. However, its gameplay differs greatly from the maze games that comprise the majority of the games in the series.
Pac-Man's mood varies throughout the game, usually in response to his environment or the player's actions, and generally his mood affects his actions and his willingness to cooperate with the player; the varieties of "bad" moods can at times compromise the player's ability to progress. There are a few instances, however, where Pac-Man is required to be angry. Hitting objects with the slingshot can often get Pac-Man to look at that object and piece together parts of the puzzle he is currently trying to solve.


Most notably, this is a non-traditional game in which players control Pac-Man through the actions of a narrator's like perspective - as if you, the viewer, have presence within the game. In a way the gameplay bridges the fourth wall by allowing the player to use a sling shot to shoot at objects in Pac-Man's world. The player assumes a first person view of the world, a side scrolling environment, in which everything must be manipulated through the use of a sling shot.  This style of gameplay, completely unique even today, allows Pac-Man to move about freely within the game while events become affected by the player. For instance Pac-Man may see something on screen, become excited and run to it where some unfortunate event takes place damaging or killing him; the player however can affect the situation by simply pelting Pac-Man with a rock, thus diverting his attention and saving him from the calamity.
Throughout the game, Pac-Man is occasionally harassed by three of the four ghosts from the classic ''Pac-Man'' games. When this happens, Pac-Man is paralyzed by fear and eventually faints, unless the player gives him a power pellet. Then Pac-Man becomes Super Pac-Man for a brief time and flies around, eating the ghosts. In some cases, the ghosts may leave behind important objects.


{{Continue Nav}}
<gallery>
File:Hello! Pac-Man title screen.jpg|Japanese title screen.
File:Pac-Man 2 The New Adventures title screen.png|American title screen.
File:Hello! Pac-Man Super Famicom cover.jpg|Japan's SNES cover art.
File:Pac-Man 2 The New Adventures Genesis cover.jpg|Sega Genesis cover art.
</gallery>


==Story==
==Story==
The game centers around Pac-Man as he sets out to complete a series of tasks for his family. The player must first help Pac-Man find milk for his baby daughter. After accomplishing this, Pac-Man is tasked with going to the mountains to pick a flower for Lucy's birthday. His third task is to retrieve Pac-Jr's stolen guitar. In the final segment of the game, Pac-Man watches a news segment in which the ghosts are stealing gum from children all over the city, when the Ghost Witch of Netor takes over the broadcast and tells Pac-Man that her Gum Monster is nearly complete. He sets off to work his way through the abandoned factory where the monster is being created.
The game focuses on Pac-Man, as he sets out to complete a series of tasks for his family; the player must first help him get milk for Pac-Baby, then go to the mountains to pick a flower for the birthday of Lucy (a human girl who was created specifically for this game). He must retrieve the guitar of Pac-Jr, which was stolen by the ghosts and taken into the city - and for the final mission, Pac-Man watches a ''Bunglers in Crime''-style news report announcing that the ghosts are stealing gum from the children of Pac-City, when the Ghost Witch of Netor (who was also created specifically for this game) takes over the broadcast to tell Pac-Man that soon her Gum Monster will rise, and he will get munched this time. He then sets off to work his way through the abandoned factory, where the monster is being created.
 
<center>''From the back of the box:''<br/>'''An Interactive Cartoon!'''</center>
 
Enter an original animated adventure- with the world's first video game hero! But the star of your cartoon has a mind of his own, and it's going to take all your skills and patience to carefully guide Pac-Man through this hilarious, action-packed cartoon adventure.


==Box artwork==
With a revolutionary new Character Guidance Interface™ (CGI™), Pac-Man 2 is a game unlike anything you've ever experienced before! So step into Pac-Man's new and exciting interactive cartoon world... It's a whole new way to play!
<gallery>
File:Pac-Man 2 The New Adventures Genesis cover.png|Sega Genesis cover.
</gallery>


{{ToC}}
{{ToC}}
{{Pac-Man}}
{{Pac-Man}}


[[Category:Namco]]
[[Category:SNES]]
[[Category:Sega Genesis]]
[[Category:Wii U]]
[[Category:Action-adventure]]
[[Category:Action-adventure]]
[[Category:Puzzle]]
[[Category:Namco]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Sega Genesis]]
[[Category:SNES]]

Latest revision as of 00:00, 22 January 2022

Box artwork for Pac-Man 2: The New Adventures.
Box artwork for Pac-Man 2: The New Adventures.
Pac-Man 2: The New Adventures
Developer(s)Namco Hometek
Publisher(s)Namco Hometek
Year released1994
System(s)SNES, Sega Genesis, Wii U
Preceded byPac-Attack
Followed byPac-In-Time
SeriesPac-Man
Japanese titleハロー! パックマン (Hello! Pac-Man)
Genre(s)Action-adventure
Players1
ModesSingle player
Rating(s)VRC General Audiences
LinksPac-Man 2: The New Adventures ChannelSearchSearch

Hello! Pac-Man (ハロー! パックマン?) was originally released in Japan and later localized as Pac-Man 2: The New Adventures. It is a side-scrolling game sequel to Pac-Man which incorporates both puzzle and action-adventure elements. It was produced and published by Namco for the SNES and Sega Genesis systems, and was released on April 6, 1994 by Namco. It is based loosely on previous games in the Pac-Man series (mostly Pac-Land), and also appears to contain certain elements from the Pac-Man animated series. However, its gameplay differs greatly from the maze games that comprise the majority of the games in the series.

In Pac-Man 2, the player plays the role of an observer and assistant that follows Pac-Man as he sets out to accomplish various tasks. This feature of the game adds a first-person shooter element to the controls. Pac-Man himself walks around in a cartoon world and interacts directly with the player, as well as with objects and other characters. The player cannot control Pac-Man directly, but instead can direct his attention in various directions, and is armed with a slingshot that can be used to strike certain objects, including Pac-Man himself.

Pac-Man's mood varies throughout the game, usually in response to his environment or the player's actions, and generally his mood affects his actions and his willingness to cooperate with the player; the varieties of "bad" moods can at times compromise the player's ability to progress. There are a few instances, however, where Pac-Man is required to be angry. Hitting objects with the slingshot can often get Pac-Man to look at that object and piece together parts of the puzzle he is currently trying to solve.

Throughout the game, Pac-Man is occasionally harassed by three of the four ghosts from the classic Pac-Man games. When this happens, Pac-Man is paralyzed by fear and eventually faints, unless the player gives him a power pellet. Then Pac-Man becomes Super Pac-Man for a brief time and flies around, eating the ghosts. In some cases, the ghosts may leave behind important objects.

Story[edit]

The game focuses on Pac-Man, as he sets out to complete a series of tasks for his family; the player must first help him get milk for Pac-Baby, then go to the mountains to pick a flower for the birthday of Lucy (a human girl who was created specifically for this game). He must retrieve the guitar of Pac-Jr, which was stolen by the ghosts and taken into the city - and for the final mission, Pac-Man watches a Bunglers in Crime-style news report announcing that the ghosts are stealing gum from the children of Pac-City, when the Ghost Witch of Netor (who was also created specifically for this game) takes over the broadcast to tell Pac-Man that soon her Gum Monster will rise, and he will get munched this time. He then sets off to work his way through the abandoned factory, where the monster is being created.

From the back of the box:
An Interactive Cartoon!

Enter an original animated adventure- with the world's first video game hero! But the star of your cartoon has a mind of his own, and it's going to take all your skills and patience to carefully guide Pac-Man through this hilarious, action-packed cartoon adventure.

With a revolutionary new Character Guidance Interface™ (CGI™), Pac-Man 2 is a game unlike anything you've ever experienced before! So step into Pac-Man's new and exciting interactive cartoon world... It's a whole new way to play!

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