Quake II Enemies (Strogg Types)
This page describes the Enemies (Strogg Types) that you will be fighting in Quake II, in order of appearance in the game.
Guards, Enforcers and Flyers
Light Guard
(Blaster, red and gray armor, red shoulder plates, blue weapon)
Shotgun Guard
(Shotgun, pale green armor and shoulder plates, gray weapon)
Machinegun Guard
(Machine Gun, gold and gray armor, gray weapon)
Enforcer
The enforcer's right forearm has been replaced by a chain gun, which he uses for ranged attacks and also as a club in melee attacks.
Flyer
The Flyer has two wing-mounted blasters.
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Light Guard.
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Shotgun Guard.
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Machinegun Guard.
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Enforcer.
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Flyer.
Gunners to Berserkers
Gunner
Parasite
Barracuda Shark
Technician
Berserker
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Gunner.
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Parasite.
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Barracuda Shark.
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Technician.
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Berserker.
Tank to Mutants
Tank
Gladiator
Medic
Icarus
Mutant
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Tank.
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Gladiator.
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Medic.
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Icarus.
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Mutant.
Brain to Tank Commander
Brain
Iron Maiden
Tank Commander
The Tank Commander is a dressed-up and slightly tougher version of the Tank that appears only in the City unit. Use the same tactics as for the ordinary Tank.
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Brain.
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Iron Maiden.
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Tank Commander.
Table of Enemies by Level
LG | SG | MG | Enf | Fly | Gnr | Par | BaS | Tch | Bsk | Tnk | Gla | Med | Icr | Mut | Brn | IM | TC | Total | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Outer Base | 6 | 8 | 5 | 19 | |||||||||||||||
Installation | 26 | 9 | 9 | 3 | 3 | 50 | |||||||||||||
Comm Center | 16 | 6 | 5 | 8 | 3 | 6 | 4 | 48 | |||||||||||
Lost Station | 13 | 11 | 18 | 11 | 2 | 8 | 63 | ||||||||||||
Ammo Depot | 9 | 17 | 17 | 6 | 2 | 2 | 18 | 71 | |||||||||||
Supply Station | 11 | 2 | 11 | 8 | 8 | 7 | 47 | ||||||||||||
Warehouse | 3 | 6 | 13 | 3 | 10 | 4 | 1 | 40 | |||||||||||
Main Gate | 10 | 11 | 8 | 6 | 1 | 36 | |||||||||||||
Detention Center | 20 | 7 | 5 | 4 | 4 | 2 | 4 | 3 | 49 | ||||||||||
Security Cmplx. | 7 | 6 | 8 | 3 | 3 | 2 | 3 | 3 | 35 | ||||||||||
Torture Chmbrs. | 14 | 1 | 3 | 10 | 1 | 4 | 33 | ||||||||||||
Guard House | 6 | 12 | 11 | 6 | 13 | 1 | 1 | 6 | 56 | ||||||||||
Grid Control | 3 | 2 | 6 † | ||||||||||||||||
Mine Entrance | 15 | 6 | 10 | 4 | 1 | 36 | |||||||||||||
Upper Mines | 4 | 25 | 12 | 4 | 10 | 2 | 57 | ||||||||||||
Borehole | 9 | 6 | 7 | 4 | 2 | 28 | |||||||||||||
Drilling Area | 2 | 7 | 6 | 1 | 2 | 2 | 20 | ||||||||||||
Lower Mines | 7 | 8 | 1 | 16 | |||||||||||||||
Receiving Center | 1 | 1 | 4 | 1 | 2 | 4 | 1 | 2 | 2 | 2 | 2 | 1 | 23 | ||||||
Processing Plant | 13 | 1 | 12 | 5 | 5 | 10 | 3 | 1 | 1 | 51 | |||||||||
LG | SG | MG | Enf | Fly | Gnr | Par | BaS | Tch | Bsk | Tnk | Gla | Med | Icr | Mut | Brn | IM | TC | Total | |
Power Plant | 3 | 7 | 2 | 2 | 4 | 19 † | |||||||||||||
The Reactor | 6 | 11 | 11 | 7 | 8 | 43 | |||||||||||||
Cooling Facility | 10 | 2 | 4 | 4 | 4 | 3 | 29 ? | ||||||||||||
Toxic Waste Dp. | 10 | 16 | 8 | 2 | 2 | 7 | 7 | 52 | |||||||||||
Pumping Sta. 1 | 6 | 5 | 10 | 2 | 3 | 4 | 30 | ||||||||||||
Pumping Sta. 2 | 14 | 14 | 7 | 5 | 2 | 1 | 43 | ||||||||||||
Big Gun | 8 | 3 | 12 ‡ | ||||||||||||||||
Outer Hangar | 10 | 2 | 2 | 7 | 2 | 1 | 4 | 28 | |||||||||||
Comm Satellite | 28 | 8 | 6 | 43 ‡ | |||||||||||||||
Inner Hangar | ? | ||||||||||||||||||
Research Lab | 18 | 4 | 7 | 10 | 39 ? | ||||||||||||||
Launch Cmmnd. | ? | ||||||||||||||||||
Outlands | ? | ||||||||||||||||||
Outer Courts | ? | ||||||||||||||||||
Lower Palace | ? | ||||||||||||||||||
Upper Palace | ? | ||||||||||||||||||
Inner Chamber | ? | ||||||||||||||||||
LG | SG | MG | Enf | Fly | Gnr | Par | BaS | Tch | Bsk | Tnk | Gla | Med | Icr | Mut | Brn | IM | TC | Total |
† ‡ These levels also have "boss" enemies, not included in the table.
? TO DO : Identify missing enemies in these levels!