Editing Rappelz/Classes

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{{subpage}}
{{Header Nav|game=Rappelz}}
{{Header Nav|game=Rappelz}}
__NOTOC__
__NOTOC__
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**[[#Strider|Strider]]
**[[#Strider|Strider]]
***[[#Assassin|Assassin]]
***[[#Assassin|Assassin]]
***[[#Slayer|Slayer]]
***[[#Shadow Hunter|Shadow Hunter]]
***[[#Shadow Hunter|Shadow Hunter]]
***[[#Deadeye|Deadeye]]
**[[#Dark Magician|Dark Magician]]
**[[#Dark Magician|Dark Magician]]
***[[#Chaos Magician|Chaos Magician]]
***[[#Chaos Magician|Chaos Magician]]
***[[#Void Mage|Void Mage]]
***[[#Warlock|Warlock]]
***[[#Warlock|Warlock]]
***[[#Corrupter|Corrupter]]
**[[#Sorcerer|Sorcerer]]
**[[#Sorcerer|Sorcerer]]
***[[#Battle Summoner|Battle Summoner]]
***[[#Battle Summoner|Battle Summoner]]
***[[#Overlord|Overlord]]
{{col|3}}
{{col|3}}
*'''Deva''': [[#Guide|Guide]]
*'''Deva''': [[#Guide|Guide]]
**[[#Holy Warrior|Holy Warrior]]
**[[#Holy Warrior|Holy Warrior]]
***[[#Knight|Knight]]
***[[#Knight|Knight]]
***[[#Templar|Templar]]
***[[#Soldier|Soldier]]
***[[#Soldier|Soldier]]
***[[#Mercenary|Mercenary]]
**[[#Cleric|Cleric]]
**[[#Cleric|Cleric]]
***[[#Priest|Priest]]
***[[#Priest|Priest]]
***[[#Oracle|Oracle]]
***[[#Bishop|Bishop]]
***[[#Bishop|Bishop]]
***[[#Cardinal|Cardinal]]
**[[#Breeder|Breeder]]
**[[#Breeder|Breeder]]
***[[#Soul Breeder|Soul Breeder]]
***[[#Soul Breeder|Soul Breeder]]
***[[#Master Breeder|Master Breeder]]
{{col|3}}
{{col|3}}
*'''Gaia''': [[#Rogue|Rogue]]
*'''Gaia''': [[#Rogue|Rogue]]
**[[#Fighter|Fighter]]
**[[#Fighter|Fighter]]
***[[#Champion|Champion]]
***[[#Champion|Champion]]
***[[#Berserker|Berserker]]
***[[#Archer|Archer]]
***[[#Archer|Archer]]
***[[#Marksman|Marksman]]
**[[#Kahuna|Kahuna]]
**[[#Kahuna|Kahuna]]
***[[#Battle Kahuna|Battle Kahuna]]
***[[#Battle Kahuna|Battle Kahuna]]
***[[#War Kahuna|War Kahuna]]
***[[#Druid|Druid]]
***[[#Druid|Druid]]
***[[#Magus|Magus]]
**[[#Spell Singer|Spell Singer]]
**[[#Spell Singer|Spell Singer]]
***[[#Evoker|Evoker]]
***[[#Evoker|Evoker]]
***[[#Beast Master|Beast Master]]
{{col|3|end}}
{{col|3|end}}


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*Notable Skills
*Notable Skills
** Deep Evasion: Self Buff to increase evasion.
** Deep Evasion: Self Buff to increase evasion.
** Smite: Basic Direct Damage Skill.


==Guide==
==Guide==
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** Critical Shot: A crossbow skill that shoots three bolts at your target with a guaranteed critical hit.
** Critical Shot: A crossbow skill that shoots three bolts at your target with a guaranteed critical hit.
** Cursed Arrow: Damage over time attack.
** Cursed Arrow: Damage over time attack.
** Drain Arrow: Self buff that lets your crossbow bolts leech MP from your targets.
** Drain Arrow: Self buff that lets your crossbow leech 1mp per shot.10min cooldown
 
==Dark Magician==
;Tier 1 Asura Magician
Dark Magicians possess a wide range of offensive magic. They have direct damage spells, area of effect spells, along with a few curses and buffs. Dark Magicians have the ability to release large bursts of damage in a short period of time. But they must be mindful not to burn through all of their mana too quickly. Dark Magicians can become [[#Chaos Magician|Chaos Magicians]] or [[#Warlock|Warlocks]].


*Can Equip: 2 handed Staff, Wand (1 handed staff) or Dagger + shield
Dark Magicians suck my D!CK
*Notable Skills:
** Life Leech: A Darkness attack that leeches back some of the damage as HP.
** Fire Arrow: Basic direct damage fire spell.
** Lightning Bolt: Basic direct damage air spell.
** Darkness Arrow: Shoot several bolts of darkness at an enemy.
** Life Transfer: Transfer some of the caster’s life to the target.
** Windy Shackle: Debuff that decreases target’s attack speed.
** Fire Storm: Rains fire down on the area around your target.
** Corpse MP Drain: Drains MP from the targeted corpse.
** Corpse HP Drain: Drains HP from the targeted corpse.
** Dark Might: Buff that adds shade damage to basic attacks.
** Splash Thunder: Lightning rains down upon the area around your target with a high chance of stunning.


==Sorcerer==
==Sorcerer==
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Holy Warriors are defense oriented fighters. They specialize in tanking and holding aggression. Holy Warriors can become [[#Knight|Knights]] or [[#Soldier|Soldiers]].
Holy Warriors are defense oriented fighters. They specialize in tanking and holding aggression. Holy Warriors can become [[#Knight|Knights]] or [[#Soldier|Soldiers]].


*Can Equip: 2 Handed Swords, 2 Handed Maces, 1 Handed Mace + Shield, Spears, and Dual Swords
*Can Equip: 2 Handed Swords, 2 Handed Maces, 1 Handed Mace + Shield, Spears
*Notable Skills
*Notable Skills
** Stun Mace: Direct damage with chance to stun.
** Stun Mace: Direct damage with chance to stun.
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** Rapid Healing
** Rapid Healing
** Restoration
** Restoration
** All buffs


==Breeder==
==Breeder==
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** Shadow Wound: Attack from stealth causing damage over time and decreasing your opponent’s accuracy.
** Shadow Wound: Attack from stealth causing damage over time and decreasing your opponent’s accuracy.
** Crimson Turbulence: AOE attack from stealth with a high chance of stun.
** Crimson Turbulence: AOE attack from stealth with a high chance of stun.
==Slayer==
;Asura Warrior Master Class
Slayer is the Master Class of [[#Assassin|Assassin]]. The Slayer expands on the Assassin, but unlike the other classes, becoming Master Class does not add significant efficiency.
Slayers, with expensive builds, are still one of Rappelz' top PvE classes in the game, only surpassed by Mages, pet classes and ranged warriors. With use of Agility and Attack Speed, Slayers can accumulate Damage output in a certain period of time whilst surviving heavy blows for a few seconds through the use of evasive skills, but not for very long.
*Can Equip: Dual Daggers/Swords
*Notable Skills
**Assassin Impact: now permanent (not only 8/10min) chance to perform 2 successive attacks (perfect with high atk spd). These added hits will not trigger positive effects (e.g. bloodthirst) but they will trigger the negative ones (petrify). Does not stack with Phantasm.
**Phantasm: 100% effect of Assassin Impact for 30 seconds.Does not stack.
**Twilight Strike: Deals both Physical and Magical damage with a 5 second cool down. Delivers moderate damage with daggers, negligible damage with swords.
**Gloom Aura: A theoretical chance to Increase Threat rate across a certain radius area of mobs, resulting in a multiple Agro Skill.
**Dusk Gaze: A 4 second stun on opponent/mobs, whilst also casting 4 second hold on yourself. High chance of activation. More of a tankskill than a stun.
**Parry: Decreases damage by 2% over a short period of time.
**Shadow Rush: Needs to be launched from a distance. May stun a mob for 1,3 second. You may bounce back. Fails in PvP.
**Advanced Shadow Rush: Upon a kill, there's a 100% chance to lessen the Cool Down of the skill Shadow Rush by 36 seconds. The kill must be 15 Levels in range of your own level.
**Envenom: For 10 seconds, all attacks (also skills) are granted 250% magic attack as shadow property. The bonus damage is constant, and calculated only on the main hand.


==Shadow Hunter==
==Shadow Hunter==
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** Dusk Style: Increases your accuracy and attack speed, but your maximum amount of HP is decreased. Good for when you’re in a party and you have a tank that can keep threat.
** Dusk Style: Increases your accuracy and attack speed, but your maximum amount of HP is decreased. Good for when you’re in a party and you have a tank that can keep threat.
** Cry of Arrows: Increases your attack speed but you will not be able to move while this skill is active.
** Cry of Arrows: Increases your attack speed but you will not be able to move while this skill is active.
==Deadeye==
;Asura Hunter Master Class
The Deadeye is the Master Class of the [[#Shadow Hunter|Shadow Hunter]]. Deadeyes support party members' P.Atk stat. They have very high HP, Atk. Spd, and Evasion. Bleed (with Piercing Arrow) gets a nearly instant cooldown, great for permanently bleeding.
*Can Equip: Crossbow
*Notable Skills
**Frost Arrow, with a few DEs in the party, in combination with Thunderbolt Arrow and Thrust Arrow, nothing should get within melee range.
**Burning Style, as of 8.1, also adds 9% physical attack at max lvl, making it very strong. The HP lost from the -9% of the skill nearly balances out with the +9% agi and dex converted to HP.


==Chaos Magician==
==Chaos Magician==
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** Dark Spiral: Cause massive shade damage around your target.
** Dark Spiral: Cause massive shade damage around your target.
** Neutralize Magic: Self Buff that causes some of the magical damage you take to drain MP instead of HP.
** Neutralize Magic: Self Buff that causes some of the magical damage you take to drain MP instead of HP.
==Void Mage==
;Asura Magician Master Class
The Void Mage is the Master Class of the [[#Chaos Magician|Chaos Magician]]. The Void Mage packs a serious punch in magical attack with a strong arsenal of area-of-effect and chain spells that deal some serious damage and damage over time, and holds a decent amount of magical defense to guard itself from incoming magical attacks.
Like most Mages, The Void Mage lacks in defense. Although Void Mages suffer in vitality, they are able to solo efficiently because of the skill Magic Skin. The Void Mage's wisdom is below average. Using wisdom stones would be wise.
*Can Equip: 2H Staff, Wand or Dagger + Shield
*Notable Skills
** Chrono Shift: completely resets the cooling of all skills
** Chain Lightning: a bouncing ball of lightning that travels from target to target, dealing a high damage that decrease with each jump.
**Magic Skin: allows 44% of physical damage to go to MP.


==Warlock==
==Warlock==
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** Wide Windy Shackles: Greatly decreases the attack speed of the target and any nearby enemies.
** Wide Windy Shackles: Greatly decreases the attack speed of the target and any nearby enemies.
** Steadfast Shadowflame: Summon an ethereal flame trap that when triggered explodes and roots nearby enemies in place.
** Steadfast Shadowflame: Summon an ethereal flame trap that when triggered explodes and roots nearby enemies in place.
==Corruptor==
;Asura Magician Master Class
The Corruptor is the Master Class of the [[#Warlock|Warlock]]. The Corruptor emphasises on debuffs and traps rather than area of effect spells. It is a powerful debuffer (also AOE), buffer and damage dealer.
*Can Equip: 2H Staff, Wand or Dagger + Shield
*Notable Skills
**Inferno Fire Arrow: Master version of the Fire Arrow skill. Longer casting time but deals heavy damage.
**Maelstrom Bolt: Master version of the Lightning Bolt skill. Longer casting time but deals heavy damage.
**Putrefy: Passive or active skill. Deals Shade damage over time and stackable upto 5x. Excellent in PVP.


==Battle Summoner==
==Battle Summoner==
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** Blood Aura: Toggle that increases the attack power and HP of all pets in your party.
** Blood Aura: Toggle that increases the attack power and HP of all pets in your party.
** Dual Summoning: Increases the duration of a second summoned creature.
** Dual Summoning: Increases the duration of a second summoned creature.
==Overlord==
;Asura Summoner Master Class
The Overlord is the Master Class of the [[#Battle Summoner|Battle Summoner]]. They specialize in offensive pet-related buffs and abilities. The Overlord also obtains new skills unlocked depending on which TP(Talent Point) Tree they choose to pursue. These skills can either be upgrades of previous skills or entirel new skills, including Inferno Fire Arrow (Upgraded Fire Arrow for Staff Overlords), Armageddon (Small Area of Effect stun for Staff Overlords), and Dirk Hurricane (Upgraded Dirk Tornado with stun). The first TP Tree also offers enhanced passive and active skills for pets.
*Can Equip: 2H Staff, Dagger + Shield
*Notable Skills
**Inferno Fire Arrow: Master version of the Fire Arrow skill. Longer casting time but deals heavy damage.
**Armageddon:
**Dirk Hurricane:
**Creature Mastery Lvl 30:
**Permanent Dual Summon: Increases the duration of a second summoned creature.
**Creature Breeding Lvl 16:


==Knight==
==Knight==
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** Shield of Revenge: Reflects a percentage of damage back onto the attacker.
** Shield of Revenge: Reflects a percentage of damage back onto the attacker.
** Physical Breaker: Decreases the target’s attack and defense power.
** Physical Breaker: Decreases the target’s attack and defense power.
==Templar==
;Deva Warrior Master Class
The Templar is the MAster Class of the [[#Knight|Knight]]. They are made to tank and have the best defense of all classes. Best class to keep aggro, but are weak against Mgk Atk and aggro from stronger DDs. Strong passive skills allow better tanking.
*Can Equip: 1H Mace + Shield
*Notable Skills
**Shield charge: higher lvl of skill and stronger damage.
**Blessing: higher lvl increase more hp.
**Active Guard: higher lvl increase and more block rate.


==Soldier==
==Soldier==
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** Wild Stream: A two-handed weapon area-of-effect attack that does Water damage over time to surrounding targets, giving the Soldier the ability to engage multiple opponents at once.
** Wild Stream: A two-handed weapon area-of-effect attack that does Water damage over time to surrounding targets, giving the Soldier the ability to engage multiple opponents at once.
** Divine Crash: A skill that emphasizes a Soldier’s lust for battle, giving them a quick burst of movement speed as they engage their opponent with a powerful opening strike.
** Divine Crash: A skill that emphasizes a Soldier’s lust for battle, giving them a quick burst of movement speed as they engage their opponent with a powerful opening strike.
==Mercenary==
;Deva Warrior Master Class
The Mercenary is the Master Class of the [[#Soldier|Soldier]]. The Mercenary is a warrior that excels at defense and is an expert with two-handed weapons. Mercenaries can also support others with various debuffs. Depending on the distribution of skills, they may have the best P.Acc of the Warrior Jobs, and with a good 2H Mace and the Mental Breaker skill at 16/16, can never lose MP. A very balanced job between P.Atk and P.Def. Most of the new skills are passive.
*Can Equip: 2H Mace
*Notable Skills


==Priest==
==Priest==
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** Mass Bless Armor: Increases the physical defense of your group.
** Mass Bless Armor: Increases the physical defense of your group.
** Mass Bless Weapon: Toggle ability that increases the attack power for your entire group. Continuously consumes MP while active.
** Mass Bless Weapon: Toggle ability that increases the attack power for your entire group. Continuously consumes MP while active.
==Oracle==
;Deva Magician Master Class
The Oracle is the Master Class of the [[#Priest|Priest]]. The Oracle is a powerful Mage poised to act in any dire situation and support parties with powerful buffs and spells. Oracles greatly increases [[#Priest|Priest]] healing and Mana restoration capabilities.Oracles are ideal as a support role in group healing with an array of various healing-type skills, both toggle and mass heals.
Oracles have a high level of Mass toggles (good for summoners who cant use permanent dual summon), very high MP recovery, can cause massive damageto  many enemies at once. Although Oracles have low HP and low P Def without proper gear/soul stones, they are outstanding healers with spammable AoE heals, have a mana restoration passive everytime they kill something within thier level, and higher lvl of Mass Toggles buffs.
Oracles generally have less magic attack than their parallel class: Cardinal as well as less damaging skills and lower lvl buffs.
*Can Equip: 2H Staff, 1H Staff + Shield or Magewall
*Notable Skills
**Mana Energy:
**Rapid Flow of Energy:
**Saint Charge: makes the Oracle's MP hard to consume, which is good for healing and spamming skills.
**Mass Healing:
** Touch of Goodness:
**Angel Guard:
**Hymn of Focus:
**Divine Shield:
**Angel and Devil Dice:
**Rapture: passive 200% MP recovery
**God's Deliverance:


==Bishop==
==Bishop==
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** Earthquake: Causes the ground to rumble and shake reducing speed and causing damage over time.
** Earthquake: Causes the ground to rumble and shake reducing speed and causing damage over time.
** Snow Slide: An avalanche of snow seals all objects in the area. (AOE Snare)
** Snow Slide: An avalanche of snow seals all objects in the area. (AOE Snare)
==Cardinal==
;Deva Magician Master Class
The Cardinal is the Master Class of the [[#Bishop|Bishop]]. The Cardinal can deal considerable spike damage, stack de-buffs and DD to multiple targets with its collection of attack spells. Additionally, the Cardinal has upgraded Blessings and can be a dependable healer within a party. Given the distribution of skills a Cardinal must decide which aspects of the Bishop should be upgraded and which can be left behind. Due to the nature of the basic healing skill (higher levels do not greatly improve HP gained) the healing skills are often the ones left unchanged.
*Can Equip: 2H Staff, 1H Staff + Magewall
*Notable Skills
**Master Energy Beat: valuable spam spell
**Arctic Blast: powerfull de-buff for taking on bosses


==Soul Breeder==
==Soul Breeder==
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** Wisdom Boost: A toggle skill that allows you to boost the wisdom of a creature. The caster must stay within range of the creature they are supporting. Only one boost can be applied at one time.
** Wisdom Boost: A toggle skill that allows you to boost the wisdom of a creature. The caster must stay within range of the creature they are supporting. Only one boost can be applied at one time.
** Dual Summoning: Increases the duration in which your second creature stays summoned if you summon two creatures at once.
** Dual Summoning: Increases the duration in which your second creature stays summoned if you summon two creatures at once.
==Master Breeder==
;Deva Summoner Master Class
The Master Breeder is the Master Class of the [[#Soul Breeder|Soul Breeder]]. Master Breeders have strong creature heals and creature buffs for party members. They usually have the strongest pets. Using a 2H Staff after uping the 2nd & 3rd skill trees the Master Breeder can DD, buff and heal pets, and tank.
Master Breeders' greatest weaknesses are their slow magic skills casting and low MP regain. They rely on MP to heal, buff, and use their Mgk. Atk.s, and slow casting gives opponents time to attack while they can't effectively block or dodge.
*Can Equip: 2H Staff, 2H Mace
*Notable Skills
**Law of Exchange: 12/14/15% of pets HP is added to pets Ph. Atk. | 8/9.32/9.98% of pets MP is added to pets Mgk. Atk.


==Champion==
==Champion==
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** Shuddering Flame: Hit three times with two-handed axe.
** Shuddering Flame: Hit three times with two-handed axe.
** Cleaving Wave: Dual axe skill that cuts at an opponent three times. With each successful strike you increase your level of threat.
** Cleaving Wave: Dual axe skill that cuts at an opponent three times. With each successful strike you increase your level of threat.
==Berserker==
;Gaia Warrior Master Class
The Berserker is the Master Class of the [[#Champion|Champion]]. Berserkers are very powerful physical damage based warriors that can defend from multiple targets and use spiracle skills freely by earning knowledge for spiracle charge. Berserkers using the Spiracle Tree can get up to 10 Spiracles at once.
They function as DDs with Duel Axes in most parties, but can also Tank with a 2H Axe if needed. The Berserkers' nuke skills make them excellent PvPs, as well as the possession of some Archer skills and the ability to reduce the enemy's cast speed.
Berserkers have very high str. and vit., especially at high Jlvls, have the strongest P Atk. based spike damage skill, and have a few good debuffs. However, they can be expensive and their MP is low and will run out quickly with high spam skills.
*Can Equip: 2H Axe, Duel Axes
*Notable Skills
**Energy Bomb: Throw 8 Spiracles at the enemy dealing devastating damage.
**Wave Cut: 4 Strikes that can deal significant damage to the enemy (AOE).
**Earth Shatter: Spam-like skill that deals damage and reduces the enemy's Mov. Spd. by 50%.
**Hysteria - Increase Atk. Spd. by 60 and reduce the enemy's Cast Spd. by 120.
**Essence of Thunder: attacks have a chance to reduce the enemy's Atk. and Mov. Spd. by 30%
**Barbarian Rage: has a chance to deal an additional attack when using melee.


==Archer==
==Archer==
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** Penetration Shot: Bow only skill. Shoot a penetrating arrow giving Critical Damage to the enemies in a line.
** Penetration Shot: Bow only skill. Shoot a penetrating arrow giving Critical Damage to the enemies in a line.
** Eye of Raptor: See hidden targets within a limited distance for a short time.
** Eye of Raptor: See hidden targets within a limited distance for a short time.
==Marksman==
;Gaia Hunter Master Class
The Marksman is the Master Class of the [[#Archer|Archer]]. Marksmen are ranged DD hunters that can use Spiracle Skills freely by earning knowledge for Spiracle charge. They are more ranged than the Shadow Hunter/Deadeye, but have less HP/Vitality and P def.
*Can Equip: Bows
*Notable Skills


==Battle Kahuna==
==Battle Kahuna==
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** Spirit Rain: Casts an ethereal rain cloud in a target area, damaging enemies and healing allies for a short period of time.
** Spirit Rain: Casts an ethereal rain cloud in a target area, damaging enemies and healing allies for a short period of time.
** Flame of Restrainer: Swing an axe widely and attack multiple enemies nearby with three successive hits. Requires a 2 handed axe.
** Flame of Restrainer: Swing an axe widely and attack multiple enemies nearby with three successive hits. Requires a 2 handed axe.
==War Kahuna==
;Gaia Magician Master Class
The War Kahuna is the Master Class of the [[#Battle Kahuna|Battle Kahuna]]. They have the strongest physical and magical damage, and supports party members with stat increasing buff skills. War Kahunas have one of the highest possible burst damage in the game. The problem lies with the build and money needed to obtain it.
*Can Equip: 2H Axe
*Notable Skills


==Druid==
==Druid==
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** Spinning Spear of Heat: Throws a spinning spear of flame at a target, damaging the target and nearby opponents.
** Spinning Spear of Heat: Throws a spinning spear of flame at a target, damaging the target and nearby opponents.
** Eternal Pillar of Fire: Summons a pillar of fire that damages the target and all nearby opponents.
** Eternal Pillar of Fire: Summons a pillar of fire that damages the target and all nearby opponents.
==Magus==
;Gaia Magician Master Class
The Magus is the Master Class of the [[#Druid|Druid]]. The Magus has an increased Earth skill that gives additional mgk. effect, increased skill to recover multiple targets, and supports party members by using buff skills.
*Can Equip: Staff, Axe
*Notable Skills


==Evoker==
==Evoker==
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*Can Equip: Axe, Dual Hatchet (2 one-handed Axes)
*Can Equip: Axe, Dual Hatchet (2 one-handed Axes)
 
*Notable Skills
;Notable skills
** Dual Companions: Allows two summoned creatures for a certain time.
** Dual Companions: Allows two summoned creatures for a certain time.
** Paragon of Anger: Increases attack speed of caster and creature for a short time.
** Paragon of Anger: Increases attack speed of caster and creature for a short time.
** Summon Block: Prevent target from summoning for a certain time.
** Summon Block: Prevent target from summoning for a certain time.
** Beast Shockwave: Creatures shoot shock waves at the target, causing damage and stunning it for a short time.
** Beast Shockwave: Creatures shoot shock waves at the target, causing damage and stunning it for a short time.
** Beast Disguise: Disguise yourself as an unidentified summoned creature. Moving speed is increased, and PK mode is completely hidden. When selected by another character your true name is revealed.
** Beast Disguise: Disguise yourself as an unidentified summoned creature. Moving speed is increased.
 
==Beast Master==
;Gaia Summoner Master Class
The Beast Master is the Master Class of the [[#Evoker|Evoker]]. Like the [[#Evoker|Evoker]], the Beast Master is known for its DD capabilities and their ability to increase party members' and their pets' Luck. They recieve a passive that reduces damage by 30% when fighting a beast type monster, making farming Vieled Island mobs easier as most of them are beast types.
 
Beast Masters can Tank if needed, can buff oher players and other players' pets, and can has a large damage output. However, they have no healing skills.
 
*Can Equip: 2H Axe, Duel Axes, 1H Axe + Shield
*Notable Skills
**Wave Cut: Deals water damage to enemies with three powerful attacks. Also has a small frontal AoE.
**Soul Harmony: Increase Strength and Intelligence by 30% and double the HP/MP max as well as taking the form of your main summoned creature.
**Howl at the Moon: A buff that greatly increases Luck.
**Field of Clover: greatly increases Luck of pets in their party.


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Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

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