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{{Header Nav|game=Realms of Darkness}}
{{Header Nav|game=Realms of Darkness|num=3}}
{{Game
{{Game
|completion=3
|image=RealmsDarkness APL2 box.jpg
|title=Realms of Darkness
|title=Realms of Darkness
|developer={{dev|Gary Scott Smith}}, {{dev|Alex Duong Nghiem}}
|image=RealmsDarkness_APL2_box.jpg
|developer=Gary Scott Smith, <br>Alex Duong Nghiem
|publisher=[[Strategic Simulations]]
|publisher=[[Strategic Simulations]]
|year=1987
|released=[[1987]]
|systems={{syslist|a2|c64|msx2|pc8801|pc9801|sharp x1|x68k}}
|genre=[[Adventure]], [[Role-playing]]
|genre=[[Adventure]], [[Role-playing]]
|systems=[[Apple II]], [[Commodore 64]] <br><br>{{icon|jp}} [[MSX2]], [[NEC PC-8801]], [[NEC PC-9801]], [[Sharp X1]], [[Sharp X68000]]
|modes=[[Single player]]
|modes=[[Single player]]
|ratings=
|followed by=[[Tangled Tales]]
|followed by=[[Tangled Tales]]
}}
}}
'''Realms of Darkness''' was developed by American programmers Gary Scott Smith and Alex Duong Nghiem. It was released by [[Strategic Simulations]] in [[1987]] in North America for the [[Apple II]] and the [[Commodore 64]]. Two years later, in 1989, it was localized to Japan with the title '''''Rogue Alliance''''' (ローグアライアンス is a reading help on the Japanese box cover) for several systems.
'''Realms of Darkness''' was developed by American programmers Gary Scott Smith and Alex Duong Nghiem (the same authors of ''[[Tangled Tales]]''). It was released by [[Strategic Simulations]] in [[1987]] in North America for the [[Apple II]] and the [[Commodore 64]]. Two years later, in 1989, it was localized to Japan with the title '''''Rogue Alliance''''' (ローグアライアンス is a reading help on the Japanese box cover) for several systems.


The game had a heavy copy-protection system that made it difficult to run even on the original hardware<ref>[http://www.lemon64.com/forum/viewtopic.php?t=13190&sid=02a878c2d1fda529539b9a26fd259f97 Lemon64 forum] (2004)</ref>.
'''Realms of Darkness''' is a hybrid between a role-playing game and a text adventure game.
 
{{Continue Nav}}
{|
|[[File:RealmsDarkness_C64_title.png|thumb|320px|Game title (C64 graphics)]]
|-
|[[File:RealmsDarkness_C64_titlecredits.png|frame|Game credits (C64 graphics)]]
|}
 
== Gameplay ==
[[File:TangledTales char10 GnuGnu.png|frame|Portrait of author '''Gary Scott Smith''', used in the [[Tangled Tales|sequel]] to represent his own character Gnu Gnu. <br>It can be assumed that either [[:File:TangledTales char13 BrotherJenkins.png|Jenkins]] or [[:File:TangledTales char13 BrotherSidney.png|Sidney]] is the portrait of author '''Alex Duong Nghiem''', of Vietnamese origins.]]
 
'''Realms of Darkness''' is a hybrid between a role-playing game and a text adventure game. Both genres are text-rich and allow free exploration. From the role-playing side, the player controls a party of adventurers whose attributes improve permanently during the adventure (mostly through combat). From the adventure side, it includes a text parser to interact deeply with the fictional game world and its inhabitants.
 
Apparently, the game had a heavy copy-protection system that bordered the bug. It was difficult to have it running even on the original hardware.<ref><small>[http://www.lemon64.com/forum/viewtopic.php?t=13190&sid=02a878c2d1fda529539b9a26fd259f97 Lemon64 forum] (2004) </small></ref>


More than 30 years after its original release, the only way '''''Realms of Darkness''''' can be played today is through emulation.
More than 30 years after its original release, the only way '''''Realms of Darkness''''' can be played today is through emulation.
* When emulating the [[Apple II]] version, the game crashes whenever a combat starts.
* When emulating the [[Apple II]] version, the game crashes whenever a combat starts.
* The emulation of the [[Commodore 64]] version works better, but it crashes whenever the player attempts to resume a previously started game. Still, the problem can be bypassed in a specific old version<ref>[http://fgasking.proboards.com/thread/171/got-realms-darkness-running Proboards forum] (2003). Use WinVICE 1.13a, press PageUp when the error message appears.</ref>.
* The emulation of the [[Commodore 64]] version works better, but it crashes whenever the player attempts to resume a previously started game. Still, the problem can be bypassed in a specific old version.<ref><small>[http://fgasking.proboards.com/thread/171/got-realms-darkness-running Proboards forum] (2003) </small></ref>
 
<font color=white> Use WinVICE 1.13a , press PageUp when the error message appears. </font>


<gallery>
<references/>
File:RealmsDarkness C64 title.png|Game title (C64 graphics)
File:RealmsDarkness C64 titlecredits.png|Game credits (C64 graphics)
</gallery>


== Story ==
== Story ==
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"The royal sword, Zabin, was used by our first king, but was lost during an ancient battle. Recently, we found a scroll which leads us to believe that it is currently residing in the ruins to the northeast of the city. If you brave adventurers can return Zabin to us, you will be well rewarded."
"The royal sword, Zabin, was used by our first king, but was lost during an ancient battle. Recently, we found a scroll which leads us to believe that it is currently residing in the ruins to the northeast of the city. If you brave adventurers can return Zabin to us, you will be well rewarded."
== Gameplay ==
'''Realms of Darkness''' is a hybrid between a role-playing game and a text adventure game. Both genres are text-rich and allow free exploration. From the role-playing side, the player controls a party of adventurers whose attributes improve permanently during the adventure, mostly through combat. From the adventure side, it includes a text parser to interact deeply with the fictional game world and its inhabitants.


{{ToC}}
{{ToC}}
<references/>
[[Category:Strategic Simulations]]
[[Category:Strategic Simulations]]
[[Category:1987]]
[[Category:Adventure]]
[[Category:Adventure]]
[[Category:RPG]]
[[Category:RPG]]
[[Category:Apple II]]
[[Category:Commodore 64/128]]
[[Category:Single player]]
[[Category:Single player]]
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