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(Apartments -> Interim Housing)
 
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{{Header Nav|game=Settlement Survival}}
{{Header Nav|game=Settlement Survival}}


All housing will allow citizens to repopulate over time. Of course, there are factors that can speed this up, or slow it down. A majority of your housing in early game will be simple Houses, with a few tents for remote locations. In the late game you may want to upgrade your houses into luxury houses.
All housing will allow citizens to have a place to live. Housing store Food, water, and Fuel. Houses can provide stress reduction. A majority of your housing in early game will be simple Houses, with a few tents for remote locations. In the late game you may want to upgrade your houses into luxury houses and villas.
 
For someone to live in a house, there are two requirements, there must be "Family" room and "People" room. If your family slots are full, say 2 of 2. And your people size is only 2 of 8. Nobody from outside the family can move in. And you may end up with homeless people.  
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==Housing==
==Housing==
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===Tent===
===Tent===
{{SetSurBuilding
{{SetSurBuilding|image=[[File:SetSur Icon_building_101.png|200px|Tent]]
|image=[[File:SetSur Tent Icon.png|200px|Tent]]
|id=4
|id=4
|cost=
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 15
* {{SetSurRes|15|Timber}}
|size=3x3
|size=3x3
|storage=300
|maxWorkers=1
|items=Fuel, Food, Water
|inputItems=
|fuelEff=1.0
|outputItems=
|families=1
|people=3
|builders=2
|builders=2
|tech=Quality of Life > Tent
|tech=Houses > Tent
}}
}}
The tent is the most basic housing available, but is not a starting unlock. It requires tech of Tent, under the quality of life. The cost is cheaper than a normal house. Tents do NOT require a market to be nearby and can be built far away from your main village. Fuel efficiency is only 60% of a normal house, thus requires more fuel. The tent provides housing for 1 family of up to 3 people. It can provide and store food, water and fuels; with a max storage of 300.
A rough house for a 3-person family cost few construction materials. The citizens can rest, eat and drink here. Feul can be used to provide heat. Can be built far away from Marketplace.  
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===House===
===House===
{{SetSurBuilding
{{SetSurBuilding|image=[[File:SetSur Icon_building_103.png|200px|House]]
|image=[[File:SetSur House Icon.png|200px|Tent]]
|id=2
|id=4
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 24, [[File:SetSur Icon_item_4001.png|30px|Stone|link=Settlement Survival/Items (dont)#Stone]] x 12, [[File:SetSur Icon_item_5001.png|30px|Iron Ore|link=Settlement Survival/Items (dont)#Iron Ore]] x 5
|cost=
* {{SetSurRes|24|Timber}}
* {{SetSurRes|12|Stone}}
* {{SetSurRes|5|IronOre}}
|size=4x4
|size=4x4
|storage=600
|maxWorkers=1
|items=Fuel, Food, Water
|inputItems=
|fuelEff=1.5
|outputItems=
|families=1
|people=4
|builders=2
|builders=2
|Tech=N/A
|tech=
}}
}}
The backbone of your settlement! The house is the starting home and main home in the game. It requires no tech to unlock and will be used for a majority of your housing. Provides a -5% stress modifier to all citizens who live here.
An ordinary house for a 4-person family. Citizens can rest, eat, drink and warm themselves using fuel here. Slightly relieve stress. Built near the market places. Press F during placement to change its style.
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===Luxury House===
===Luxury House===
{{SetSurBuilding
{{SetSurBuilding|image=[[File:SetSur Icon_building_105.png|200px|Luxury House]]
|image=[[File:SetSur LuxuryHouse Icon.png|200px|LuxuryHouse]]
|id=7
|id=7
|cost=
|cost=[[File:SetSur Icon_item_32005.png|30px|Building Kit|link=Settlement Survival/Items (dont)#Building Kit]] x 12, [[File:SetSur Icon_item_32003.png|30px|Brick|link=Settlement Survival/Items (dont)#Brick]] x 24, [[File:SetSur Icon_item_32001.png|30px|Glass|link=Settlement Survival/Items (dont)#Glass]] x 12
* {{SetSurRes|12|BuildingKit}}
* {{SetSurRes|24|Brick}}
* {{SetSurRes|12|Glass}}
|size=4x4
|size=4x4
|storage=900
|maxWorkers=1
|items=Fuel, Food, Water
|inputItems=
|fuelEff=1.5
|outputItems=
|families=1
|builders=2
|people=5
|tech=Houses > Tent > House Upgrades
}}
Can accommodate up to 5 people with larger inventory than a House. Fuel lasts longer. Can relieve more stress. Built near a marketplace. Press F during placement to change its style.
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===Garden Villa===
{{SetSurBuilding|image=[[File:SetSur Icon_building_107.png|200px|Garden Villa]]
|id=10
|cost=[[File:SetSur Icon_item_32005.png|30px|Building Kit|link=Settlement Survival/Items (dont)#Building Kit]] x 36, [[File:SetSur Icon_item_32014.png|30px|Luxury Furniture|link=Settlement Survival/Items (dont)#Luxury Furniture]] x 16, [[File:SetSur Icon_item_32012.png|30px|Silver Cutlery|link=Settlement Survival/Items (dont)#Silver Cutlery]] x 8, [[File:SetSur Icon_item_32013.png|30px|Luxury Bedding|link=Settlement Survival/Items (dont)#Luxury Bedding]] x 8
|size=4x6
|maxWorkers=1
|inputItems=
|outputItems=
|builders=2
|builders=2
|tech=Quality of Life > House Upgrades
|tech=Houses > House Upgrades > Villa
}}
}}
Luxury houses provide the same perks as normal houses but even better! An extra person may live in the home, so a family of up to 5. This allows people to grow old, no longer work, but a child can be born and not wait for elder person to die first. Provides a -15%(?) stress modifier to all citizens who live here.
Can accommodate two families, up to 8 people with greater inventory. Fuel lasts much longer. Can greatly relieve stress of occupants. Built near the marketplaces. Press F during placement to change its style.
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==Boarding House==
==Apartments==
Most of the boarding house types have high citizen cops and higher or no family limits. They are special buildings and can greatly add to your village.
Most of the boarding house types have high citizen capacities and higher or no family limits. They are special buildings and can greatly add to your village.


===Boarding House===
===Interim Housing===
{{SetSurBuilding
{{SetSurBuilding|image=[[File:SetSur Icon_building_108.png|200px|Interim Housing]]
|image=[[File:SetSur BoardingHouse Icon.png|200px|Boarding House]]
|id=3
|id=3
|cost=
|cost=[[File:SetSur Icon_item_3001.png|30px|Timber|link=Settlement Survival/Items (dont)#Timber]] x 60, [[File:SetSur Icon_item_4001.png|30px|Stone|link=Settlement Survival/Items (dont)#Stone]] x 30
*{{SetSurRes|60|Timber}}
|size=6x14
*{{SetSurRes|30|Stone}}
|maxWorkers=1
|size=14x6
|inputItems=
|storage=1000
|outputItems=
|items=Fuel, Food, Water
|builders=2
|fuelEff=0.6
|tech=
|families=N/A
|people=24
|builders=5
|tech=N/A
}}
}}
A Boarding House will provide up to 24 citizens a place to live. There are no families within a boarding house, thus no limit. Citizens living in a boarding house will not help the population grow in any way. It is very space efficient method of housing many people. Fuel efficiency is low, for time, but per citizen it is higher than family homes.
Can accommodate up to 24 people. Provides a place for citizens to rest, eat, drink and stay warm. Can only be built near Marketplaces. However, overcrowded housing will cause the loss of desire to procreate. Suitable for accommodating immigrants.
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===Luxury Boarding House===
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{{SetSurBuilding
===Luxury Apartment===
|image=[[File:SetSur LuxuryBoardingHouse Icon.png|200px|Luxury Boarding House]]
{{SetSurBuilding|image=[[File:SetSur Icon_building_110.png|200px|Luxury Apartment]]
|id=
|id=8
|cost=
|cost=[[File:SetSur Icon_item_32001.png|30px|Glass|link=Settlement Survival/Items (dont)#Glass]] x 60, [[File:SetSur Icon_item_32005.png|30px|Building Kit|link=Settlement Survival/Items (dont)#Building Kit]] x 144, [[File:SetSur Icon_item_4002.png|30px|Cut Stone|link=Settlement Survival/Items (dont)#Cut Stone]] x 96
*{{SetSurRes|60|Glass}}
|size=6x14
*{{SetSurRes|144|BuildingKit}}
|maxWorkers=1
*{{SetSurRes|96|LaidStone}}
|inputItems=
|size=14x6
|outputItems=
|storage=?
|items=Fuel, Food, Water
|fuelEff=?
|families=15
|people=45
|builders=2
|builders=2
|tech=?
|tech=Houses > Villa > Luxury Apartment
}}
}}
Can accommodate 15 families, up to 45 people with larger inventory than an Apartment. Fuel last longer. Each family inside can have a child. Built near Marketplace.


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{{-}}


===Garden Villa===
{{SetSurBuilding
|image=[[File:SetSur GardenVilla Icon.png|200px|Garden Villa]]
|id=
|cost=
*{{SetSurRes|?|?}}
|size=6x4
|storage=?
|items=Fuel, Food, Water
|fuelEff=?
|families=2
|people=8
|builders=
|tech=Quality Of Life > Villa
}}


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===Nursing Home===
===Nursing Home===
{{SetSurBuilding
{{SetSurBuilding|image=[[File:SetSur Icon_building_resort.png|200px|Nursing Home]]
|image=[[File:SetSur NursingHome Icon.png|200px|Nursing Home]]
|id=4025
|id=
|cost=[[File:SetSur Icon_item_32001.png|30px|Glass|link=Settlement Survival/Items (dont)#Glass]] x 120, [[File:SetSur Icon_item_32005.png|30px|Building Kit|link=Settlement Survival/Items (dont)#Building Kit]] x 360, [[File:SetSur Icon_item_4002.png|30px|Cut Stone|link=Settlement Survival/Items (dont)#Cut Stone]] x 120
|cost=
*{{SetSurRes|?|?}}
|size=16x16
|size=16x16
|items=Fuel, Food, Water
|maxWorkers=1
|fuelEff=?
|inputItems=
|families=N/A
|outputItems=
|people=36
|builders=2
|builders=?
|tech=
|tech=Quality Of Life > Nursing Home
}}
}}
This rather large building can allow up to 36 people move in. It is not capped with a number of families. You want to use use a nursing home when possible as it makes room in your other homes for children to be born.
Can accommodate 36 people. Must be built near Marketplace. Able to store enough supplies and fuel to provide basic living for the residents. Senior citizens who are incapable of having children in town will voluntarily move in.


For example if your house has 4 people, with ages 12, 28, 30, and 70. A child can not be born here, as there is no room. But if you build the nursing home, the older person will move out.
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Latest revision as of 03:54, 6 November 2022

All housing will allow citizens to have a place to live. Housing store Food, water, and Fuel. Houses can provide stress reduction. A majority of your housing in early game will be simple Houses, with a few tents for remote locations. In the late game you may want to upgrade your houses into luxury houses and villas.

For someone to live in a house, there are two requirements, there must be "Family" room and "People" room. If your family slots are full, say 2 of 2. And your people size is only 2 of 8. Nobody from outside the family can move in. And you may end up with homeless people.

Housing[edit]

This is the main housing for single families.

Tent[edit]

Tent
ID4
Cost Timber x 15
Size3x3
Max Workers1
Max Builders2
Tech reqHouses > Tent


A rough house for a 3-person family cost few construction materials. The citizens can rest, eat and drink here. Feul can be used to provide heat. Can be built far away from Marketplace.

House[edit]

House
ID2
Cost Timber x 24, Stone x 12, Iron Ore x 5
Size4x4
Max Workers1
Max Builders2


An ordinary house for a 4-person family. Citizens can rest, eat, drink and warm themselves using fuel here. Slightly relieve stress. Built near the market places. Press F during placement to change its style.

Luxury House[edit]

Luxury House
ID7
Cost Building Kit x 12, Brick x 24, Glass x 12
Size4x4
Max Workers1
Max Builders2
Tech reqHouses > Tent > House Upgrades


Can accommodate up to 5 people with larger inventory than a House. Fuel lasts longer. Can relieve more stress. Built near a marketplace. Press F during placement to change its style.

Garden Villa[edit]

Garden Villa
ID10
Cost Building Kit x 36, Luxury Furniture x 16, Silver Cutlery x 8, Luxury Bedding x 8
Size4x6
Max Workers1
Max Builders2
Tech reqHouses > House Upgrades > Villa


Can accommodate two families, up to 8 people with greater inventory. Fuel lasts much longer. Can greatly relieve stress of occupants. Built near the marketplaces. Press F during placement to change its style.

Apartments[edit]

Most of the boarding house types have high citizen capacities and higher or no family limits. They are special buildings and can greatly add to your village.

Interim Housing[edit]

Interim Housing
ID3
Cost Timber x 60, Stone x 30
Size6x14
Max Workers1
Max Builders2


Can accommodate up to 24 people. Provides a place for citizens to rest, eat, drink and stay warm. Can only be built near Marketplaces. However, overcrowded housing will cause the loss of desire to procreate. Suitable for accommodating immigrants.

Luxury Apartment[edit]

Luxury Apartment
ID8
Cost Glass x 60, Building Kit x 144, Cut Stone x 96
Size6x14
Max Workers1
Max Builders2
Tech reqHouses > Villa > Luxury Apartment


Can accommodate 15 families, up to 45 people with larger inventory than an Apartment. Fuel last longer. Each family inside can have a child. Built near Marketplace.


Nursing Home[edit]

Nursing Home
ID4025
Cost Glass x 120, Building Kit x 360, Cut Stone x 120
Size16x16
Max Workers1
Max Builders2


Can accommodate 36 people. Must be built near Marketplace. Able to store enough supplies and fuel to provide basic living for the residents. Senior citizens who are incapable of having children in town will voluntarily move in.