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{{sys|Wii Virtual Console}}{{jp|2009|January 20}}{{eu|2009|June 12}}
{{sys|Wii Virtual Console}}{{jp|2009|January 20}}{{eu|2009|June 12}}
|players=1-4
|players=1-4
|modes=[[Single player]] [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
|ratings={{ESRB|E}}
|ratings={{ESRB|E}}
|followed by=[[Super Smash Bros. Melee]]
|followed by=[[Super Smash Bros. Melee]]
|series=Super Smash Bros.
|series=Super Smash Bros.
}}
}}
{{Series disambig}}
{{Series disambig}}
'''Super Smash Bros.''', an innovative fighting game by Masahiro Sakurai of [[Nintendo]], is one of the top 40 best selling console games of all time (2.5 million copies by [[2004]]). As a [[fighting]] game, it revolutionized its genre by introducing the "platform fighter" concept, where 12 different [[Nintendo]] characters (up to four at a time) battle on one of nine platforms; if characters are thrown off, they die. Instead of having health bars, characters' damage percentages are increased as they are hit, and the more damage they have, the further they fly from a given attack. There are many different gameplay modes for both single and multiplayer, and while single player is very deep because of the amount of different challenges, multiplayer is what the game excels at.


'''Super Smash Bros.''', an innovative fighting game by Masahiro Sakurai of [[Nintendo]], is one of the top 40 best selling console games of all time (2.5 million copies by 2004). As a fighting game, it revolutionized its genre by introducing the "platform fighter" concept, where 12 different Nintendo characters (up to four at a time) battle on one of nine platforms; if characters are thrown off, they die. Instead of having health bars, characters' damage percentages are increased as they are hit, and the more damage they have, the further they fly from a given attack. There are many different gameplay modes for both single and multiplayer, and while single player is very deep because of the amount of different challenges, multiplayer is what the game excels at.
Most recently, it has been released on [[Wii]]'s [[Virtual Console]] in Japan on [[January 20]], [[2009]] and in Europe and Australia on [[June 12]].
 
Most recently, it has been released on VC in Japan on 20 January and in Europe and Australia on 12 June 2009.


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[[Category:HAL Laboratory]]
[[Category:HAL Laboratory]]
[[Category:Nintendo 64]]
[[Category:iQue Player]]
[[Category:iQue Player]]
[[Category:Wii Virtual Console]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]

Revision as of 00:38, 16 June 2009

Template:Infobox

Template:Series disambig Super Smash Bros., an innovative fighting game by Masahiro Sakurai of Nintendo, is one of the top 40 best selling console games of all time (2.5 million copies by 2004). As a fighting game, it revolutionized its genre by introducing the "platform fighter" concept, where 12 different Nintendo characters (up to four at a time) battle on one of nine platforms; if characters are thrown off, they die. Instead of having health bars, characters' damage percentages are increased as they are hit, and the more damage they have, the further they fly from a given attack. There are many different gameplay modes for both single and multiplayer, and while single player is very deep because of the amount of different challenges, multiplayer is what the game excels at.

Most recently, it has been released on Wii's Virtual Console in Japan on January 20, 2009 and in Europe and Australia on June 12.

Template:Continue Nav

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