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! {{n64|A}} !! Jab
! {{n64|A}} !! Jab
| Double
| DK punches once, then uppercuts with his opposite hand to launch them a moderate distance upwards. This move won't see much use, as it's to slow for a jab grab.
|-dk
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! {{n64|Left|Control}}{{plus}}{{n64|A}}<br />{{n64|Right|Control}}{{plus}}{{n64|A}} !! Dash Attack
! {{n64|Left|Control}}{{plus}}{{n64|A}}<br />{{n64|Right|Control}}{{plus}}{{n64|A}} !! Dash Attack
|  
| DK awkwardly kicks forward and stops. It's not an exageration to say this was intentionally designed as the worst move in ALL of Smash 64, because one; there's very high end-lag so opponents can punish easily, the knockback is very, very low, and, oddly for a dash attack, set knockback, it's completely immposible to use in combos under any circumstances, it does next to no sheild damage, and is completely unsafe if you somehow connect with it. Overall, NEVER use this move in any scenarios. EVER.
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!colspan="3"| Tilts
!colspan="3"| Tilts

Revision as of 20:23, 27 November 2015

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Tactics

Since Donkey Kong can move while carrying opponents, a good tactic is to carry them off the edge and throw them at the last minute. Donkey Kong loses 1 point for suicide, but then regains it when the opponent dies, who loses a point too upon death but does not regain it. So, Donkey Kong nets 0 points, but his opponent nets -1.

A-attacks

Normal
A button Jab DK punches once, then uppercuts with his opposite hand to launch them a moderate distance upwards. This move won't see much use, as it's to slow for a jab grab.
Left control+A button
Right control+A button
Dash Attack DK awkwardly kicks forward and stops. It's not an exageration to say this was intentionally designed as the worst move in ALL of Smash 64, because one; there's very high end-lag so opponents can punish easily, the knockback is very, very low, and, oddly for a dash attack, set knockback, it's completely immposible to use in combos under any circumstances, it does next to no sheild damage, and is completely unsafe if you somehow connect with it. Overall, NEVER use this move in any scenarios. EVER.
Tilts
Light Up control+A button Upward Tilt
Light Down control+A button Downward Tilt
Light Left control+A button
Light Right control+A button
Forward Tilt
Smashes
Hard Up control+A button Upward Smash
Hard Down control+A button Downward Smash
Hard Left control+A button
Hard Right control+A button
Forward Smash
Aerials (used in the air)
A button Neutral Air Attack
Up control+A button Upward Air Attack
Down control+A button Downward Air Attack
Ssb masterhand.jpg Left control+A button Forward Air Attack
Ssb masterhand.jpg Right control+A button Backward Air Attack

B-attacks

Buttons Attack Explanation
B button
Up control+B button
Down control+B button