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''Link's Awakening'' received some criticism for abandoning the traditional setting of Hyrule, but was still a solid success. It was also one of several titles given a colorized "DX" overhaul to help promote sales of the [[:Category:Game Boy Color|Game Boy Color]]. '''The Legend of Zelda: Link's Awakening DX''' was more than a simple cash-in; it not only introduced vibrant color and fixed many of the original's glitches, it also included the brand-new [[/Color Dungeon/]] with puzzles centering around the use of color, as well as collectible [[/Photographs/]] compatible with the Game Boy Printer. | ''Link's Awakening'' received some criticism for abandoning the traditional setting of Hyrule, but was still a solid success. It was also one of several titles given a colorized "DX" overhaul to help promote sales of the [[:Category:Game Boy Color|Game Boy Color]]. '''The Legend of Zelda: Link's Awakening DX''' was more than a simple cash-in; it not only introduced vibrant color and fixed many of the original's glitches, it also included the brand-new [[/Color Dungeon/]] with puzzles centering around the use of color, as well as collectible [[/Photographs/]] compatible with the Game Boy Printer. | ||
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Revision as of 02:58, 24 October 2007
The Legend of Zelda: Link's Awakening is the fourth game in Nintendo's famous The Legend of Zelda series. Unlike his past adventures, this time around Link washes up on a mysterious island, and is awakened by a girl who resembles Princess Zelda.
Link's Awakening received some criticism for abandoning the traditional setting of Hyrule, but was still a solid success. It was also one of several titles given a colorized "DX" overhaul to help promote sales of the Game Boy Color. The Legend of Zelda: Link's Awakening DX was more than a simple cash-in; it not only introduced vibrant color and fixed many of the original's glitches, it also included the brand-new Color Dungeon with puzzles centering around the use of color, as well as collectible Photographs compatible with the Game Boy Printer.