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- The guide is complete, and I've personally used it to complete the first run of the game. --Notmyhandle (talk • contribs) 03:22, 26 May 2009 (UTC)
- Had a quick look through the guide, and I noticed one thing in particular. On the featured guide page (the one which tells you about what featured guides need or whatever) it says that each page must have 2+ images. All of the "section" areas that I've looked through only have one map at the top. I'm not entirely sure how to resolve this, but I guess some image galleries at the bottom of the pages to show some of the quests might work. --Melon247
(talk · contribs · comp) 08:37, 26 May 2009 (UTC)
- Hmm... that's actually a good point :/ I suppose screenshots of boss fights would suffice for the dungeons. Not sure about the overworld sections though... Procyon 15:11, 26 May 2009 (UTC)
- Before I leave for my vacation, I thought I'd jump in here... Procyon, I think you're right that the dungeon pages could use a screenshot of the boss battle or maybe a sprite of the boss. Another possibility is to have a screenshot of Link grabbing the triforce or special item (boomerang, etc). This could go for the overworld as well. An image showing Link opening a special cave or stairwell could be helpful to show exactly where something is. It's a very interesting layout! The only other thing is I'm not too keen on the bullet point dungeon walkthroughs; I tend to prefer prose. In this case, though, it seems to work, especially because of the simplicity of the game. I'll put myself under undecided because of this and the images. I give permission to anyone to move me to support once the images are uploaded, since I won't be here to do it myself.--DukeRuckleyTalk | Contribs 17:59, 26 May 2009 (UTC)
- The guide looks complete, but I haven't verified the contents since the second quest is a bit more difficult. --Sigma 7 15:40, 26 May 2009 (UTC)
- I did a deeper check, and found some specific problems with the guide as it stands. These are now included on the todo list at Talk:The Legend of Zelda. --Sigma 7 19:51, 26 May 2009 (UTC)
- Some parts of the guide, such as missing footer navs and no control images make me automatically oppose this nomination. Also, much of the way the guide is laid out is questionable, as featured guides also serve as an example for how to make guides in the future. As mentioned before, using table cells as headers for on-image rows and columns is not a good idea. The current style for room-by-room walkthroughs is to have separate sections for each room with a screenshot, as in Eggerland or Hinotori Houou Hen. Additionally, I don't think the use of lists for walkthroughs should be encouraged. There is also an inconsistency in the format of certain pages like items and enemies, where one is in a table, and one is in a list. All the information seems to be there, so if the layout is updated I'd be more likely to support. - najzereT 19:54, 11 June 2009 (UTC)
- I think a lot of Najzere's points are well taken. However, I don't think the room-by-room screenshot approach would work very well in this case. Most of the rooms are wide open combat arenas that can be cleared in a matter of seconds, so there's no reason to hold the reader's hand too tightly. The list approach should probably be replaced in favor of a more paragraph friendly format, just as was done with The Legend of Zelda: A Link to the Past. In fact, that is probably the best model of all for this guide. But I'm plowing ahead with newer guides, so I'd prefer to leave the revamping up to others. Procyon 20:18, 11 June 2009 (UTC)
- The guide is properly set up, but it is a little shaky to follow. Text alone isn't much of a guide unless it is backed up with a good image. If you look at the guide, it's only got images up to a point. The rest is text, and you can't exactly tell where or what the guide refers to without a screenshot. If the guide looked more like LTTP, that would make it perfect. --|Superpowered Mario(Talk | Contribs) 19:59, 12 June 2009 (UTC)
- I have to strongly disagree; LTTP looks like a jumbled mess with all those images. Of course pictures are great for helping readers understand a guide, but only in moderation. It can be overdone, especially as it has been noted above that even one screenshot per room on this guide would be too much. I think we're all aware that you like to see lots and lots of images on guide pages, to the point where you've been asked to stop, but a featured guide shouldn't have images just for images' sake – they should be used to show complicated or obscure things from the game that would be otherwise hard to explain with just written text. - najzereT 20:28, 12 June 2009 (UTC)
- You have a very good point there. They should mark the important things needed to progress. I'm staying neutral for now (and I'll cut back on the useless images). --|Superpowered Mario(Talk | Contribs) 18:37, 15 June 2009 (UTC)
- Wow, Naj, you think LTTP is too cluttered? I didn't know you felt that way. You might be the first person I've heard express that opinion, not that I have any problem with that. I tried to be as selective as I possibly could with the pictures that were uploaded to that guide. What changes to LTTP would you propose? Procyon 20:01, 15 June 2009 (UTC)
- None, to be honest. I'm fine with legacy guides being featured or guides that have consensus I don't agree with. On the LTTP guide there are images floated to the side by themselves, thumbnails with no size set and thumbnails with all sorts of different sizes. There are also many images overlapping headings and running into lower images, pushing them over. A lot of the images are exactly the type of thing a guide needs, such as maps and spots showing secret locations. Others are unnecessary like ones captioned with "Link faces an angry guard." and such. The guide was approved during its nomination, so I have absolutely no issue with it being featured. I would just like to lend my opinion on images to future nominations. - najzereT 22:15, 15 June 2009 (UTC)
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