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Three frogs occupy the wet subterranean cave in room G. Shoot them from afar, or let them hop into the small pools that dot the floor, and jump over them. The door on the left side is red, and you must shoot it open with one missile. Beyond this door is a save station where you can save your progress and restore lost energy. | Three frogs occupy the wet subterranean cave in room G. Shoot them from afar, or let them hop into the small pools that dot the floor, and jump over them. The door on the left side is red, and you must shoot it open with one missile. Beyond this door is a save station where you can save your progress and restore lost energy. | ||
Continue left to room H Drop down to the floor below, where you will encounter some lava along the ground. Stay out of the lava to avoid taking unnecessary damage. When you get to the left, jump up to the platforms above you. They should be just high enough that you grab the ledges with your hand. With one hand on the ledge, hold forward while pressing ''Jump'' to pull Samus up onto the ledge. This is an ability which was introduced in [[Metroid: Zero Mission]] as the Power | Continue left to room H Drop down to the floor below, where you will encounter some lava along the ground. Stay out of the lava to avoid taking unnecessary damage. When you get to the left, jump up to the platforms above you. They should be just high enough that you grab the ledges with your hand. With one hand on the ledge, hold forward while pressing ''Jump'' to pull Samus up onto the ledge. This is an ability which was introduced in [[Metroid: Zero Mission]] as the ''Power Grab''. Unlike in Zero Mission, you begin the game with this ability, it is not something you obtain. Jump up to the next ledge, and then over to the exit on the left. | ||
[[File:Am2r first alpha metroid.png|frame|The first Alpha Metroid battle.]] | [[File:Am2r first alpha metroid.png|frame|The first Alpha Metroid battle.]] |