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Friday MKII's equipment and stats will vary slightly whenever you face her, but she is always Lv100.  If this is your first run through the game with this save file, defeating her could be a challenge (but the Dark World's difficulty might be too much if you can't win, so there wouldn't be much point anyway).  If you're having trouble, remember that as an Archer, Friday MKII's RES is generally higher than her DEF, so it would be best to use ATK and HIT-based attacks instead of spells.  If you have difficulty reaching her with several units because of the distance between your base panel and Friday MKII, take out a defensive character (such as Heavy Knight or Fighter, either equipped with multiple armors) to lure her out into proximal range.  In any case, remember to utilize combo attacks, and keep your characters separated to avoid multiple units becoming victim to her Zielregen area-of-effect attack.
Friday MKII's equipment and stats will vary slightly whenever you face her, but she is always Lv100.  If this is your first run through the game with this save file, defeating her could be a challenge (but the Dark World's difficulty might be too much if you can't win, so there wouldn't be much point anyway).  If you're having trouble, remember that as an Archer, Friday MKII's RES is generally higher than her DEF, so it would be best to use ATK and HIT-based attacks instead of spells.  If you have difficulty reaching her with several units because of the distance between your base panel and Friday MKII, take out a defensive character (such as Heavy Knight or Fighter, either equipped with multiple armors) to lure her out into proximal range.  In any case, remember to utilize combo attacks, and keep your characters separated to avoid multiple units becoming victim to her Zielregen area-of-effect attack.


Be wary of the other villagers as well.  Some of them may decide to join the fray.  This can be problematic as the village's healer Tileyfa will sometimes come running into the fray to deliver a heroic rescue!  ... in the form of a 25-40 pt healing spell.  Joy.  So if she butts into your business, toss her off a safe ways.  And if some townsfolk do get killed,you can either quit and reload, or you may win the battle, save and then quit and reload your game.
Be wary of the other villagers as well.  If any of them dies during the fight, they are gone forever.  This can be problematic as the village's healer Tileyfa will sometimes come running into the fray to deliver a heroic rescue!  ... in the form of a 25-40 pt healing spell.  Joy.  So if she butts into your business, toss her off a safe ways.  And if some townsfolk do get killed,you can either quit and reload, or you may win the battle, save and then quit and reload your game.
If you're only around Lv20-30 and don't think you have a chance to win, take out a Thief (or several, if you have more than one) with equipment focused around HIT.  Make sure you can use the class-specific specials Steal Consciousness, to put her to sleep, and Steal Health, to slowly drain her HP with poison. Steal Freedom isn't much of a help, because she's still likely to attack due to the long range of her bow.  Inflicting Amnesia with Steal Memory could be beneficial to take away her stronger attacks if she wakes up, but it should take precedence behind Sleep and Poison.  If you still have trouble hitting her with the Thief's specials, use a long string of combos, with Steal Consciousness last in the line (don't use this method while Friday MKII is asleep, as the damage could wake her up), to significantly boost accuracy.  It doesn't really matter if the other attacks used do damage or even hit, as they'll still add onto the combo's accuracy bonus.
If you're only around Lv20-30 and don't think you have a chance to win, take out a Thief (or several, if you have more than one) with equipment focused around HIT.  Make sure you can use the class-specific specials Steal Consciousness, to put her to sleep, and Steal Health, to slowly drain her HP with poison. Steal Freedom isn't much of a help, because she's still likely to attack due to the long range of her bow.  Inflicting Amnesia with Steal Memory could be beneficial to take away her stronger attacks if she wakes up, but it should take precedence behind Sleep and Poison.  If you still have trouble hitting her with the Thief's specials, use a long string of combos, with Steal Consciousness last in the line (don't use this method while Friday MKII is asleep, as the damage could wake her up), to significantly boost accuracy.  It doesn't really matter if the other attacks used do damage or even hit, as they'll still add onto the combo's accuracy bonus.


After her defeat, Friday MKII will appear as the Dark World Dimensional Guide next to the regular Dimensional Guide, Friday.  Be warned that she only appears in Holt Village (Or by Axel's house if playing in Axel Mode), not the maps found in [[Disgaea 2: Cursed Memories/Episode 6: Coliseum|Chapter 6]] or [[Disgaea 2: Cursed Memories/Episode 7: Battle Tournament|Chapter 7]].  Now you can speak with her to access the Dark World stage selection, but Stage 1-1: Beginner's Field will be the only available stage for now.
After her defeat, Friday MKII will appear as the Dark World Dimensional Guide next to the regular Dimensional Guide, Friday.  Be warned that she only appears in Holt Village, not the maps found in [[Disgaea 2: Cursed Memories/Episode 6: Coliseum|Chapter 6]] or [[Disgaea 2: Cursed Memories/Episode 7: Battle Tournament|Chapter 7]].  Now you can speak with her to access the Dark World stage selection, but Stage 1-1: Beginner's Field will be the only available stage for now.


Upon the start of a new cycle, Friday MKII will still be standing as your Dark World guide, but she will only say "..." until you complete the first set of Tutorial stages, after which you can activate her by talking to her four times successively.
Upon the start of a new cycle, Friday MKII will still be standing as your Dark World guide, but she will only say "..." until you complete the first set of Tutorial stages, after which you can activate her by talking to her four times successively.
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As stated earlier, to get more stages available in the Dark World selection, certain requirements must be passed for each individual stage.  You must first defeat the main stages normally, and then enter them again to pass the Dark World unlocking requirements.   
As stated earlier, to get more stages available in the Dark World selection, certain requirements must be passed for each individual stage.  You must first defeat the main stages normally, and then enter them again to pass the Dark World unlocking requirements.   


Upon completing some requirements for the Dark World stages, you will be instantly transported to the Dark World version of the stage.  On others, you will be prompted as to whether or not you want to go the Dark World stage you just unlocked - If you select no, the stage will still appear in Friday MKII's selection.  Of course, it will also appear if you select "yes" and clear the stage, but not if you are defeated.  "Optional" transport stages usually require you to defeat all enemies while fulfilling certain requirements, while "Instant" stages typically only need you to perform a specified action. All Dark World Stages must be re-unlocked upon starting a new cycle while playing the PS2 Version.
Upon completing some requirements for the Dark World stages, you will be instantly transported to the Dark World version of the stage.  On others, you will be prompted as to whether or not you want to go the Dark World stage you just unlocked - If you select no, the stage will still appear in Friday MKII's selection.  Of course, it will also appear if you select "yes" and clear the stage, but not if you are defeated.  "Optional" transport stages usually require you to defeat all enemies while fulfilling certain requirements, while "Instant" stages typically only need you to perform a specified action. All Dark World stages will remain in Friday MKII's selection after a new cycle begins.
 
{| {{prettytable|sortable=1}}
{| {{prettytable|sortable=1}}
!Stage !! Transportation !! How to Unlock
!Stage !! Transportation !! How to Unlock
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|7-2 || Optional || Take no damage (not including poison).
|7-2 || Optional || Take no damage (not including poison).
|-
|-
|7-3 || Instant || Pick up an enemy and throw it to a character holding a second enemy.
|7-3 || ??? || Pick up an enemy and throw it to a character holding a second enemy.
|-
|-
|8-1 || Instant || Change the Geo Panel color three times.
|8-1 || Instant || Change the Geo Panel color three times.
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|8-5 || Optional || Raise the Bonus Gauge to at least 5.
|8-5 || Optional || Raise the Bonus Gauge to at least 5.
|-
|-
|8-6 || Instant || Pick up an enemy and throw it to a character holding a second enemy.
|8-6 || ??? || Pick up an enemy and throw it to a character holding a second enemy.
|-
|-
|9-1 || Instant || Have a character stand on the highest point of the stage, a height of 64 dm.
|9-1 || Instant || Have a character stand on the highest point of the stage, a height of 64 dm.
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|13-4 || Instant || Inflict over 1000 damage in a single combo.
|13-4 || Instant || Inflict over 1000 damage in a single combo.
|}
|}
Note that if you are playing in Axel Mode, you will only have access to the Dark World versions of Axel's stages. If you want to play the Dark stages in Normal Mode, you must activate Normal Mode by completing your current cycle and choosing to play as Adell, or start a new Normal Mode game.


==Dark Sun==
==Dark Sun==
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