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{{Header Nav|game=Super Smash Bros.|num=3}}
{{Header Nav|game=Super Smash Bros.|num=3}}
{{Infobox
{{Infobox
|title=Super Smash Bros
|title=Super Smash Bros.
|boxart=[[Image:SuperSmashBros-boxart.jpg]]
|image=[[Image:SuperSmashBros-boxart.jpg|Super Smash Bros. box artwork]]
|developer=[[HAL Laboratory]]
|developer=[[HAL Laboratory]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|categories=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Nintendo 64]]
|systems=[[Nintendo 64]]
|releasedates=[[January 21]], [[1999]] (JP)<br />[[April 27]], [[1999]] (NA)<br />[[November 19]], [[1999]] (EU)
|released={{jp|1999|January 21}}
{{us|1999|April 27}}
{{eu|1999|November 19}}
|players=1-4
|players=1-4
|ESRB=E
|ESRB=E
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{{Series disambig}}
{{Series disambig}}


'''Super Smash Brothers''', an innovative fighting game by Masahiro Sakurai of [[Nintendo]], and is one of the top 40 best selling console games of all time (2.5 million copies by 2004). As a fighting game, it revolutionized its genre by introducing the "platform fighter" concept, where 12 different Nintendo characters (up to 4 at a time) battle on one of 9 platforms and if they are thrown off of said platform, they die. Instead of having health bars, characters' damage percentages are increased as they are hit, and the more damage they have, the further they fly from a given attack. There are many different gameplay modes for both single and multiplayer, and while single player is very deep because of the amount of different challenges, multiplayer is what the game excels at.
'''Super Smash Bros.''', an innovative fighting game by Masahiro Sakurai of [[Nintendo]], and is one of the top 40 best selling console games of all time (2.5 million copies by 2004). As a fighting game, it revolutionized its genre by introducing the "platform fighter" concept, where 12 different Nintendo characters (up to four at a time) battle on one of nine platforms; if characters are thrown off, they die. Instead of having health bars, characters' damage percentages are increased as they are hit, and the more damage they have, the further they fly from a given attack. There are many different gameplay modes for both single and multiplayer, and while single player is very deep because of the amount of different challenges, multiplayer is what the game excels at.


==Table of Contents==
==Table of Contents==
{{:Super Smash Bros./Table of Contents}}
{{:Super Smash Bros./Table of Contents}}
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{{-}}
[[Category:HAL Laboratory]]
[[Category:HAL Laboratory]]
[[Category:Nintendo 64]]
[[Category:Nintendo 64]]
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[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:1999]]
[[Category:1999]]
[[Category:Super Smash Bros.]]
[[Category:January 21]]
[[Category:January 21]]
[[Category:Super Smash Bros.]]
[[Category:Super Smash Bros.]]

Revision as of 03:31, 20 August 2007

Template:Infobox Template:Series disambig

Super Smash Bros., an innovative fighting game by Masahiro Sakurai of Nintendo, and is one of the top 40 best selling console games of all time (2.5 million copies by 2004). As a fighting game, it revolutionized its genre by introducing the "platform fighter" concept, where 12 different Nintendo characters (up to four at a time) battle on one of nine platforms; if characters are thrown off, they die. Instead of having health bars, characters' damage percentages are increased as they are hit, and the more damage they have, the further they fly from a given attack. There are many different gameplay modes for both single and multiplayer, and while single player is very deep because of the amount of different challenges, multiplayer is what the game excels at.

Table of Contents