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(Four hits by the RPG make the tank Yay-Ka-Boom-Boom too much spank)
(Revised, adding links to maps of weapon locations)
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{{Header Nav|game=Grand Theft Auto 2}}
{{Header Nav|game=Grand Theft Auto 2}}
Weapons are mostly acquired via green-colored revolving power-up icons spread around the district. The weapons with a green border around the icon in the HUD are weapons used on foot. Weapons with an orange border around the weapon icon are weapons on vehicles.
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Weapons are mostly acquired via green-colored revolving power-up icons scattered around each district, and they can also be received by crushing [[../Vehicles|vehicles]]. Weapons by gang phones can respawn during play, but others won't until you quit and resume saved status.


Some weapons can only be found and used with specific vehicles, for example: the vehicle rocket launcher, vehicle water cannon, and Armed Land Roamer machine gun.  
Weapons with a green border around their HUD icon are used on foot, while those with an orange border are used in [[../Vehicles|vehicles]].


All weapons have a maximum of 99 ammo.  
All weapons have maximum 99 ammo.


{| {{prettytable}}
{| {{prettytable}}
|-
!width=25%| Weapon
! Weapon name
!width=75%| Description
! Description
|- id="Pistol"
|-
! Pistol
! Pistol
| The pistol does not have a lot of firepower, but it is easy to get. Cops and SWAT's are armed with pistols.
| The pistol doesn't have a lot of firepower, but it's easy to get: Cops and SWATs are armed with pistols.
|-
|- id="S-Uzi Machine Gun"
! S-Uzi Machine Gun
| This is fully automatic and has more fire power than a pistol. Soldiers are armed with these.
|- id="Silenced S-Uzi Machine Gun"
! Silenced S-Uzi Machine Gun
| This is like the normal machine gun, but its shots don't alarm people so they don't run away. 
|- id="Flamethrower"
! Flamethrower
| This can instantly set people on fire, killing them after 2 seconds. Civilians still run around while on fire. The only way to survive the fire is to use {{s|Power-ups|Invulnerability*}}<!-- or {{s|Power-ups|Health}}? -->. Stepping in a vehicle while on fire means death. This weapon is not that effective against vehicles, but can be used to destroy them.
|- id="Molotov Cocktails"
! Molotov Cocktails
| These are thrown weapons: hold the attack button longer to throw it further. They explode on impact: any person hit catches fire and dies, and most vehicles explode or at least catch fire (even a Tank can be destroyed with enough shots).
|- id="Rocket Launcher"
! Rocket Launcher
| This fires a rocket that explodes on impact: it can destroy most vehicles in one shot and almost all in two. It can destroy a {{s|Vehicles|Tank}} with four direct hits. It is devastating to groups of people and can even launch them in the air. Beware of its blast radius.
|}
 
; Weapons in Residential and Industrial Districts
 
{| {{prettytable}}
!width=25%| Weapon
!width=75%| Description
|- id="Dual Pistol"
! Dual Pistol
! Dual Pistol
| The dual pistol, as the name says, are set of two normal pistols, but it is seen in GTA2 as a separate weapon. It fires two bullets simultaneously in a V-shape, which makes it a difficult weapon to aim. An additional benefit is that it fires faster than a normal pistol. 
| Two bullets are fired simultaneously in a V-shape, making it a difficult weapon to aim, but it fires faster than a single pistol.
|-
|- id="Shotgun"
! S-Uzi Machine gun
| This weapon is fully automatic and has more fire power than a pistol. Soldiers are armed with machine guns.
|-
! Silenced S-Uzi Machine gun
| This gun behaves just like the normal machine gun, but its shots are not so loud that the police are alarmed as quickly. The special agents are equipped with these. 
|-
! Shotgun
! Shotgun
| This is the first appearance of the shotgun in the {{c|Grand Theft Auto}} series. It fires a small shot of hail that is devastating at close range and effective against vehicles. On the downside, it needs to be reloaded after every shot. The shotgun is the other weapon that special agents use.  
| It fires a small shot of hail that's devastating at close range and effective against vehicles, but it needs reloading after every shot. Special Agents can use these.  
|-
|- id="ElectroGun"
! Flamethrower
! ElectroGun
| With this weapon you can instantly set people on fire who will die after 2 seconds. Civilians will run around while on fire. The only way survive the enemy fire is to grab an invulnerability*. Stepping in a vehicle while on fire means death. This weapon is not effective against vehicles, but can be used to destroy them.
| This shocks people and vehicles in range, hitting multiple targets and arcing between them so you can hit enemies behind vehicles and over great distances. After being shocked for long enough you die, even with {{s|Power-ups|Invulnerability*}}. Unfortunately, those killed don't drop weapons.   
|-
|- id="Grenades"
! Electrogun
| This weapon fires an electric shock to vehicles and people within range. It hits a multiple targets at once. The electricity will jump through targets so you can hit enemies behind a vehicle and over great distances. After being struck for enough time by a electric shock, you will die, even with invulnerability*. Unfortunately, anyone killed by an electric shock doesn't leave its weapon behind.   
|-
! Rocket launcher
| This weapon fires powerful rockets that explode upon impact. It can destroy most vehicles in one shot and 99% of them in two shots. It can destroy tanks with four direct hits. It is devastating to groups of people and can even launch them in the air. Be careful not to blow yourself up with the rocket launcher. If you stand too close to an object you hit, you will get hit, too.
|-
! Molotov cocktail
| This weapon makes it's first appearance in GTA2. It is a throwing weapon. Hold the attack button longer to throw it further. When it it hits the ground it explodes in flames. Any person hit catches fire and dies. Most vehicles will explode or at least catch fire. It can even destroy a tank with enough shots. The main difference when comparing to grenades is that Molotov cocktails immediately explode upon impact, while grenades have a small delay.
|-
! Grenades
! Grenades
| Just like Molotov cocktails, they are a throwing weapon. By holding the attack button longer you can throw further. The big difference is that the grenade doesn't explode on impact, but instead bounce off of the ground and objects. After a small delay it will explodes with enough force to instantly kill all people within range. It cannot destroy tanks.        
| These are thrown weapons: hold the attack button longer to throw it further. Grenades don't explode on impact, and can bounce around: after a small delay they explode, killing all people in range. They cannot destroy a Tank.         
|}
 
; Vehicle weapons
 
{| {{prettytable}}
!width=25%| Vehicle weapon
!width=75%| Description
|- id="Vehicle Bomb"
! Vehicle Bomb
| This is installed in a vehicle. At ignition the vehicle will explode and destroy all vehicles, including armored vehicles and Tanks, and people in proximity. Only players with {{s|Power-ups|Invulnerability*}} are spared. The bomb can be installed at a Red Army Surplus for $5,000. They are activated inside the car. A beep 5 seconds before the explosion warns all players. One strategy for using this weapon is to activate it while away from your target so they can't hear the beep, then drive it into your target and make a hasty escape. However, it is likely that you won't get out of the car in time or away from the blast radius, so be prepared to die.
|- id="Vehicle Oil Slick"
! Vehicle Oil Slick
| This is dropped behind a car. Vehicles slip uncontrollably when they drive over them. They can be used to lose a hot pursuit or at least halt them a bit. The oil slick itself does not cause damage but can let them drive in to a mine, building or water. You can safely drive over an oil slick by releasing the accelerate button and letting it roll over the slick. 10 Oil slicks can be bought at Hell Oil for $10,000. Maximum 100 oil slicks can be placed: after placing 101, the first disappears.
|- id="Vehicle Machine Guns"
! Vehicle Machine Guns
| This can be acquired in two ways: first, paying $25,000 to install it with 20 ammo on a normal car at Smith & Heston's; and second, by driving a normal car over a vehicle machine gun icon (orange-colored). The vehicle machine gun consists of 2 machine guns mounted behind the headlights of the vehicle.  
|- id="Vehicle Mines"
! Vehicle Mines
| These are dropped behind a car. When something or someone hits the mine, it explodes with enough force to completely eliminate it. 10 vehicle mines can be bought at Gold Mines in the Residential and Industrial District for $40,000.
|}
|}


==Vehicle weapons==
The following vehicle weapons are mounted on turrets, which can be turned by holding {{kbd|TAB}} {{plus}} {{kbd|left}}{{kbd|right}}:
 
{| {{prettytable}}
{| {{prettytable}}
|-
!width=25%| Vehicle weapon
! Weapon name
!width=75%| Description
! Description
|- id="Vehicle Machine Gun"
|-
! Vehicle Machine Gun
! Armed Land Roamer machine gun
| This is always mounted on an {{s|Vehicles|Armed Land Roamer}}, which can drive round [[../Area 3: Industrial District/]] at Wanted level 6. It's like a normal machine gun, but only has 20 ammo.
| The Armed Land Roamer machine gun is always mounted on an Armed Land Roamer. This jeep (which also comes in an unarmed form) drive around in the Industrial District at wanted level 6. This weapon functions just like a normal machine gun. The gun can be turned around by pressing {{kbd|Tab}}{{plus}}{{kbd|arrow keys}}.  
|- id="Vehicle Rocket Launcher"
|-
! Vehicle Rocket Launcher
! Vehicle rocket launcher
| This is always mounted on a {{s|Vehicles|Tank}}, a couple of which are parked in each district for [[../Kill Frenzies/]]. In the Industrial District, Tanks drive round at Wanted level 6: they also form roadblocks, which can fire at you. It's just as powerful as a normal Rocket Launcher. It has 20 ammo.
| The vehicle rocket launcher is always mounted on a tank. Tanks are parked in the Downton District and Residential District. A Kill Frenzy starts upon entry. The player can than use an unlimited amount of ammo to complete the Kill Frenzy. After the Kill Frenzy there remains only 20 ammo.The vehicle rocket launcher is just as powerful as a normal rocket launcher. In the Industrial District tanks drive around at wanted level 6. A big problem however is that roadblocks at wanted level 6 are formed from tanks that fire at the player with there rockets. The turret can be turned by pressing {{kbd|tab}}+{{kbd|arrow keys}}.
|- id="Vehicle Water Cannon"
|-
! Vehicle Water Cannon
! Vehicle Water Cannon
| This weapon is always mounted on a Fire Truck. It fires a jet of water from the nozzle on top. The nozzle can be turned by pressing {{kbd|Tab}}{{plus}}{{kbd|arrow keys}}. As it is meant for fighting fires, it isn't effective as a an offensive weapon. However people can be pushed over by the force of the water blast. It has an infinite amount of ammo.   
| This is always mounted on a {{s|Vehicles|Fire Truck}}, firing a water jet from the nozzle on top. It's meant to fight fires so it isn't an effective offensive weapon, but it can knock people down. It has infinite ammo.   
|-
|- id="Vehicle Flame Thrower"
! Vehicle machine gun
! Vehicle Flamethrower
| The vehicle machine gun can be acquired via 2 ways. First by paying $25,000 to install it with 20 ammo on a normal car at a car shop. The second way is to drive a normal car over a vehicle machine gun icon (which is orange-colored). The vehicle machine gun consists as 2 machine guns mounted behind the headlights of the vehicle.
| This can be mounted on a {{s|Vehicles|Fire Truck}}. It has infinite ammo.
|-
! Vehicle oil slick
| The vehicle oil slick is an oil drop that is dropped from an car. Vehicles slip uncontrollably when they drive over these oil drops. They can be used to lose a hot pursuit or at least halt them a bit. The oil slick it self does not cause damage but can let them drive in to a mine, building or water. You can safely drive over an oil slick by releasing the accelerate button and let it roll over the slick. 10 Oil slicks can be bought at the Car Shops for the price of $10,000. There is a maximum of 100 oil slick per level. After placing an another one the first one will disappear. 
|-
! Vehicle mine
| This a mine that is placed on the ground from in a car. When something of someone hits the mine it explodes with enough force to completely eliminate it. 10 vehicle mines can be bought at the Car Shops in the Residential and Industrial District for $40,000.
|-
! Vehicle bomb
| A vehicle bomb is bomb installed in a vehicle. At ignition the vehicle will explode and destroy all vehicles, including armored vehicles and tanks, and people in proximity. Only players with the invulnerability* bonus are spared. The bomb can be installed at car shop for $5,000. They are activated inside the car. A beep 5 seconds before the blow warns all players of the detonation. One strategy for using this weapon is to activate the bomb while you are away from your target so they can't hear the beep, then drive it into your target and make a hasty escape. However, it is likely that you won't get out of the car in time or away from the blast radius, so be prepared to die.      
|}
|}


{{Footer Nav|game=Grand Theft Auto 2|prevpage=|nextpage=}}
==Area 1: Downtown District==
[https://en.wikigta.org/wiki/Weapons_Downtown_District_(GTA2) Weapon locations on map of Area 1: Downtown District]
 
==Area 2: Residential District==
[https://en.wikigta.org/wiki/Weapons_Residential_District_(GTA2) Weapon locations on map of Area 2: Residential District]
 
==Area 3: Industrial District==
[https://en.wikigta.org/wiki/Weapons_Industrial_District_(GTA2) Weapon locations on map of Area 3: Industrial District]
 
{{Footer Nav|game=Grand Theft Auto 2|prevpage=Vehicles|nextpage=Walkthrough}}

Revision as of 22:51, 5 October 2023

Weapons are mostly acquired via green-colored revolving power-up icons scattered around each district, and they can also be received by crushing vehicles. Weapons by gang phones can respawn during play, but others won't until you quit and resume saved status.

Weapons with a green border around their HUD icon are used on foot, while those with an orange border are used in vehicles.

All weapons have maximum 99 ammo.

Weapon Description
Pistol The pistol doesn't have a lot of firepower, but it's easy to get: Cops and SWATs are armed with pistols.
S-Uzi Machine Gun This is fully automatic and has more fire power than a pistol. Soldiers are armed with these.
Silenced S-Uzi Machine Gun This is like the normal machine gun, but its shots don't alarm people so they don't run away.
Flamethrower This can instantly set people on fire, killing them after 2 seconds. Civilians still run around while on fire. The only way to survive the fire is to use Invulnerability*. Stepping in a vehicle while on fire means death. This weapon is not that effective against vehicles, but can be used to destroy them.
Molotov Cocktails These are thrown weapons: hold the attack button longer to throw it further. They explode on impact: any person hit catches fire and dies, and most vehicles explode or at least catch fire (even a Tank can be destroyed with enough shots).
Rocket Launcher This fires a rocket that explodes on impact: it can destroy most vehicles in one shot and almost all in two. It can destroy a Tank with four direct hits. It is devastating to groups of people and can even launch them in the air. Beware of its blast radius.
Weapons in Residential and Industrial Districts
Weapon Description
Dual Pistol Two bullets are fired simultaneously in a V-shape, making it a difficult weapon to aim, but it fires faster than a single pistol.
Shotgun It fires a small shot of hail that's devastating at close range and effective against vehicles, but it needs reloading after every shot. Special Agents can use these.
ElectroGun This shocks people and vehicles in range, hitting multiple targets and arcing between them so you can hit enemies behind vehicles and over great distances. After being shocked for long enough you die, even with Invulnerability*. Unfortunately, those killed don't drop weapons.
Grenades These are thrown weapons: hold the attack button longer to throw it further. Grenades don't explode on impact, and can bounce around: after a small delay they explode, killing all people in range. They cannot destroy a Tank.
Vehicle weapons
Vehicle weapon Description
Vehicle Bomb This is installed in a vehicle. At ignition the vehicle will explode and destroy all vehicles, including armored vehicles and Tanks, and people in proximity. Only players with Invulnerability* are spared. The bomb can be installed at a Red Army Surplus for $5,000. They are activated inside the car. A beep 5 seconds before the explosion warns all players. One strategy for using this weapon is to activate it while away from your target so they can't hear the beep, then drive it into your target and make a hasty escape. However, it is likely that you won't get out of the car in time or away from the blast radius, so be prepared to die.
Vehicle Oil Slick This is dropped behind a car. Vehicles slip uncontrollably when they drive over them. They can be used to lose a hot pursuit or at least halt them a bit. The oil slick itself does not cause damage but can let them drive in to a mine, building or water. You can safely drive over an oil slick by releasing the accelerate button and letting it roll over the slick. 10 Oil slicks can be bought at Hell Oil for $10,000. Maximum 100 oil slicks can be placed: after placing 101, the first disappears.
Vehicle Machine Guns This can be acquired in two ways: first, paying $25,000 to install it with 20 ammo on a normal car at Smith & Heston's; and second, by driving a normal car over a vehicle machine gun icon (orange-colored). The vehicle machine gun consists of 2 machine guns mounted behind the headlights of the vehicle.
Vehicle Mines These are dropped behind a car. When something or someone hits the mine, it explodes with enough force to completely eliminate it. 10 vehicle mines can be bought at Gold Mines in the Residential and Industrial District for $40,000.

The following vehicle weapons are mounted on turrets, which can be turned by holding  TAB  + :

Vehicle weapon Description
Vehicle Machine Gun This is always mounted on an Armed Land Roamer, which can drive round Area 3: Industrial District at Wanted level 6. It's like a normal machine gun, but only has 20 ammo.
Vehicle Rocket Launcher This is always mounted on a Tank, a couple of which are parked in each district for Kill Frenzies. In the Industrial District, Tanks drive round at Wanted level 6: they also form roadblocks, which can fire at you. It's just as powerful as a normal Rocket Launcher. It has 20 ammo.
Vehicle Water Cannon This is always mounted on a Fire Truck, firing a water jet from the nozzle on top. It's meant to fight fires so it isn't an effective offensive weapon, but it can knock people down. It has infinite ammo.
Vehicle Flamethrower This can be mounted on a Fire Truck. It has infinite ammo.

Area 1: Downtown District

Weapon locations on map of Area 1: Downtown District

Area 2: Residential District

Weapon locations on map of Area 2: Residential District

Area 3: Industrial District

Weapon locations on map of Area 3: Industrial District